Player Matchup

Scylla
Scylla
DerHeinrich
Scylla
Level 26
God Stats
21W - 9L
1,715 SR
Queue Stats
47W - 52L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
HJ_kiLf
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,192 Elo+
Solo
Bakasura
Bakasura
Reevedsoogeil
Bakasura
Level 26
God Stats
11W - 10L
1,472 SR
Queue Stats
154W - 180L
1,389 Elo+
Party 2
Cupid
Cupid
SobreBulat
Cupid
Level 25
God Stats
17W - 7L
1,678 SR
Queue Stats
56W - 60L
1,335 Elo+
Party 2
Gilgamesh
Gilgamesh
Tk3Demon
Gilgamesh
Level 29
God Stats
31W - 16L
1,621 SR
Queue Stats
105W - 92L
1,476 Elo+
Solo
Team Averages
Level 27
1,597 SR
1,355 Elo+

VS

Team Averages
Level 12
1,523 SR
1,431 Elo+
Ymir
Ymir
HasNiceHouse
Ymir
Level 29
God Stats
14W - 13L
1,458 SR
Queue Stats
62W - 64L
1,401 Elo+
Solo
Neith
Neith
Kixxies
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,350 Elo+
Party 1
Bellona
Bellona
Xthorsis
Bellona
Level 4
God Stats
1W - 1L
1,658 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 1
Nemesis
Nemesis
bryanwan
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,461 Elo+
Party 1
Raijin
Raijin
supremeKURAMA
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
8 / 1 / 6
9,603
600
10,296
7,876
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
HJ_kiLf
Cthulhu
11
3 / 3 / 6
7,970
498
5,235
8,933
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Reevedsoogeil
Bakasura
14
7 / 4 / 7
9,177
574
8,716
13,344
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
13
5 / 3 / 8
8,276
517
7,917
9,255
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Tk3Demon
Gilgamesh
15
2 / 1 / 3
8,929
558
5,279
8,355
4,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 5
7,622
476
7,804
14,627
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Kixxies
Neith
12
3 / 4 / 4
7,264
454
7,427
8,905
2,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Xthorsis
Bellona
10
2 / 4 / 3
6,483
405
4,094
9,244
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
bryanwan
Nemesis
11
5 / 6 / 2
7,607
475
5,887
9,631
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 4 / 1
7,667
479
3,906
7,350
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
25
Kills
12
12
Deaths
25
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
1
6
11
W
Cthulhu
HJ_kiLf
Cthulhu
3
3
6
2
L
2
7
5
0.64
L
Neith
Kixxies
Neith
3
4
4
1.25
W
Bakasura
Reevedsoogeil
Bakasura
7
4
7
2.63
W
Cupid
5
3
8
3
W
Gilgamesh
Tk3Demon
Gilgamesh
2
1
3
3.5
L
Bellona
Xthorsis
Bellona
2
4
3
0.88
L
Nemesis
bryanwan
Nemesis
5
6
2
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,443
Damage
29,118
47,763
Taken
49,757
19,192
Mitigated
20,242
14,716
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,296
899
366
3,149
7,876
2,424
1,588
2,522
5,058
49,461
0
W
Cthulhu
HJ_kiLf
Cthulhu
5,235
862
552
1,094
8,933
5,068
192
3,155
5,656
18,503
0
L
7,804
1,060
0
3,683
14,627
6,959
195
5,683
8,649
24,077
0
L
Neith
Kixxies
Neith
7,427
4,675
0
2,236
8,905
2,708
837
2,309
6,323
0
38,197
W
Bakasura
Reevedsoogeil
Bakasura
8,716
5,376
0
3,019
13,344
4,965
1,092
2,648
10,586
0
43,728
W
Cupid
7,917
3,534
894
3,547
9,255
2,594
1,526
2,165
7,090
0
39,275
W
Gilgamesh
Tk3Demon
Gilgamesh
5,279
1,286
0
2,095
8,355
4,141
0
692
7,663
0
54,165
L
Bellona
Xthorsis
Bellona
4,094
1,478
0
255
9,244
5,326
0
1,075
7,775
0
17,659
L
Nemesis
bryanwan
Nemesis
5,887
2,119
0
1,122
9,631
3,315
0
2,710
6,543
0
23,732
L
3,906
183
0
1,177
7,350
1,934
265
3,320
3,505
36,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,955
Gold Earned
36,643
346
Minions Killed
236
0
Camps Cleared
0
1,521,798
Distance Traveled
1,446,050
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,603
600
89
6
0
276,767
2
W
Cthulhu
7,970
498
21
1
0
299,772
0
L
Ymir
7,622
476
26
2
0
266,483
3
L
Neith
7,264
454
62
4
0
268,286
0
W
Bakasura
9,177
574
72
5
0
331,306
3
W
Cupid
8,276
517
61
4
0
292,929
1
W
Gilgamesh
8,929
558
103
6
0
321,024
3
L
Bellona
6,483
405
29
2
0
333,044
0
L
Nemesis
7,607
475
37
2
0
303,804
0
L
Raijin
7,667
479
82
5
0
274,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role