Player Matchup

Osiris
Osiris
Allensheen
Osiris
Level 155
God Stats
10W - 10L
1,474 SR
Queue Stats
484W - 549L
1,366 Elo+
Solo
Medusa
Medusa
RpgCrow420
Medusa
Level 49
God Stats
2W - 1L
1,708 SR
Queue Stats
4W - 2L
1,635 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xeraxus
Kumbhakarna
Level 118
God Stats
1W - 1L
1,294 SR
Queue Stats
85W - 76L
1,518 Elo+
Solo
Danzaburou
Danzaburou
crisnorse
Danzaburou
Level 128
God Stats
18W - 17L
1,579 SR
Queue Stats
138W - 141L
1,510 Elo+
Solo
Janus
Janus
proofje11yfish4
Janus
Level 95
God Stats
13W - 18L
1,484 SR
Queue Stats
362W - 361L
1,516 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,509 Elo+

VS

Team Averages
Level 86
1,451 SR
1,387 Elo+
Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BellaDoesStuffYT
Nemesis
Level 58
God Stats
303W - 319L
1,459 SR
Queue Stats
967W - 1,143L
1,312 Elo+
Solo
Chaac
Chaac
Silent_Kill100
Chaac
Level 76
God Stats
27W - 38L
1,254 SR
Queue Stats
174W - 201L
1,363 Elo+
Solo
Hades
Hades
Tj_ElMonares664
Hades
Level 83
God Stats
26W - 14L
1,516 SR
Queue Stats
344W - 380L
1,278 Elo+
Solo
Achilles
Achilles
malciumriu
Achilles
Level 122
God Stats
22W - 20L
1,524 SR
Queue Stats
705W - 691L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Allensheen
Osiris
10
0 / 0 / 0
4,945
495
2,650
4,423
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
RpgCrow420
Medusa
7
1 / 5 / 0
4,188
419
3,137
5,357
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
Xeraxus
Kumbhakarna
7
1 / 3 / 1
4,507
451
2,609
6,367
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
crisnorse
Danzaburou
10
1 / 1 / 1
5,336
534
2,183
4,113
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
2 / 0 / 0
4,682
468
798
1,608
444
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 2 / 0
5,973
597
1,148
3,439
1,066
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 0
4,850
485
360
3,769
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 5
4,902
490
1,066
5,478
1,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
6 / 0 / 2
6,670
667
8,934
8,140
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
malciumriu
Achilles
11
0 / 0 / 0
5,784
578
2,890
5,018
2,882
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
9
9
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
0
0.5
L
Osiris
Allensheen
Osiris
0
0
0
0
W
1
0
0
1
L
Medusa
RpgCrow420
Medusa
1
5
0
0.2
W
1
3
5
1.17
W
6
0
2
7
L
Kumbhakarna
Xeraxus
Kumbhakarna
1
3
1
0.5
L
Danzaburou
crisnorse
Danzaburou
1
1
1
1.5
W
Achilles
malciumriu
Achilles
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,377
Damage
14,398
21,868
Taken
25,844
8,823
Mitigated
10,636
6,383
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,148
368
0
496
3,439
1,066
262
1,000
2,439
35,864
0
L
Osiris
Allensheen
Osiris
2,650
315
0
1,840
4,423
2,839
0
0
4,423
0
25,371
W
360
0
0
235
3,769
931
99
209
3,560
0
19,562
L
Medusa
RpgCrow420
Medusa
3,137
1,411
0
700
5,357
1,471
0
3,933
1,424
0
13,170
W
1,066
290
345
1,970
5,478
1,948
374
1,037
4,441
0
10,631
W
8,934
786
472
5,142
8,140
3,809
1,101
1,161
6,979
35,356
0
L
Kumbhakarna
Xeraxus
Kumbhakarna
2,609
602
0
1,377
6,367
2,729
0
4,089
2,278
9,020
0
L
Danzaburou
crisnorse
Danzaburou
2,183
416
0
1,762
4,113
1,340
273
1,831
2,282
0
26,804
W
Achilles
malciumriu
Achilles
2,890
439
0
1,058
5,018
2,882
0
0
5,018
0
28,167
L
798
37
0
704
1,608
444
0
229
1,379
16,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,658
Gold Earned
28,179
166
Minions Killed
272
0
Camps Cleared
0
818,923
Distance Traveled
870,978
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,973
597
80
8
0
186,556
3
L
Osiris
4,945
495
48
5
0
185,285
1
W
Nemesis
4,850
485
40
4
0
202,552
3
L
Medusa
4,188
419
25
3
0
135,728
1
W
Chaac
4,902
490
13
1
0
150,227
0
W
Hades
6,670
667
76
8
0
156,467
3
L
Kumbhakarna
4,507
451
11
1
0
196,193
8
L
Danzaburou
5,336
534
63
6
0
149,389
0
W
Achilles
5,784
578
63
6
0
175,176
0
L
Janus
4,682
468
19
2
0
152,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role