Player Matchup

Medusa
Medusa
Silver II
Jahseh OnfroyMH
Medusa
Silver II
Level 67
God Stats
137W - 120L
1,549 SR
Queue Stats
411W - 438L
1,030 MMR
Party 2
Athena
Athena
Gold IV
TermPerfection
Athena
Gold IV
Level 69
God Stats
22W - 19L
1,637 SR
Queue Stats
660W - 683L
1,354 MMR
Party 2
Anubis
Anubis
Silver IV
x Ncturnal x
Anubis
Silver IV
Level 100
God Stats
74W - 49L
1,587 SR
Queue Stats
235W - 232L
742 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,591 SR
1,042 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,594 SR
868 MMR
Chang'e
Chang'e
Silver II
BeastModeBob25
Chang'e
Silver II
Level 62
God Stats
4W - 2L
1,738 SR
Queue Stats
87W - 99L
1,120 MMR
Solo
Izanami
Izanami
Bronze V
Killer0492
Izanami
Bronze V
Level 82
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 22L
698 MMR
Party 1
Cerberus
Cerberus
Bronze II
WWH III
Cerberus
Bronze II
Level 99
God Stats
0W - 2L
1,491 SR
Queue Stats
13W - 32L
786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 10
13,566
754
20,076
17,188
5,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 12
13,483
749
11,066
23,710
22,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
17
7 / 4 / 11
13,009
723
19,993
17,340
7,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
KumbhakarnaPoseidonZeusCthulhuBacchus

VS

Bans
Cu ChulainnNeithChaacDanzaburouAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 5
12,166
676
18,797
21,114
5,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Killer0492
Izanami
14
2 / 10 / 6
11,437
635
14,500
15,494
4,109
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
WWH III
Cerberus
15
5 / 5 / 7
12,047
669
11,865
29,484
27,829
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
20
Kills
14
14
Deaths
21
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
W
9
5
10
2.8
L
Izanami
Killer0492
Izanami
2
10
6
0.5
W
4
5
12
2
L
Cerberus
WWH III
Cerberus
5
5
7
1.7
W
Anubis
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,135
Damage
45,162
58,238
Taken
66,092
36,466
Mitigated
37,589
16,724
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,797
1,274
3,872
7,030
21,114
5,651
755
13,263
7,851
45,332
0
W
20,076
10,360
139
6,246
17,188
5,639
3,090
10,250
6,938
0
74,864
L
Izanami
Killer0492
Izanami
14,500
10,824
0
0
15,494
4,109
907
6,576
8,918
0
49,394
W
11,066
2,695
1,552
2,314
23,710
22,906
312
12,161
11,549
34,335
0
L
Cerberus
WWH III
Cerberus
11,865
1,138
1,022
7,169
29,484
27,829
748
11,290
18,194
52,430
0
W
Anubis
19,993
2,212
0
6,473
17,340
7,921
689
8,286
9,054
57,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,058
Gold Earned
35,650
194
Minions Killed
217
0
Camps Cleared
0
875,939
Distance Traveled
816,559
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,166
676
58
3
0
283,963
2
W
Medusa
13,566
754
83
5
0
269,827
0
L
Izanami
11,437
635
69
4
0
238,346
3
W
Athena
13,483
749
35
2
0
343,932
0
L
Cerberus
12,047
669
90
5
0
294,250
0
W
Anubis
13,009
723
76
4
0
262,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role