Player Matchup

Danzaburou
Danzaburou
CON_HUEVOOO
Danzaburou
Level 54
God Stats
14W - 16L
1,582 SR
Queue Stats
146W - 163L
1,321 Elo+
Party 1
Poseidon
Poseidon
KountryBoy720
Poseidon
Level 112
God Stats
11W - 7L
1,626 SR
Queue Stats
359W - 354L
1,496 Elo+
Party 2
Ganesha
Ganesha
KountryGirl720
Ganesha
Level 111
God Stats
2W - 6L
1,126 SR
Queue Stats
287W - 297L
1,506 Elo+
Party 2
Pele
Pele
Niki_Testa
Pele
Level 78
God Stats
6W - 8L
1,510 SR
Queue Stats
422W - 459L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
StokersTub
Gilgamesh
Level 81
God Stats
11W - 6L
1,794 SR
Queue Stats
171W - 136L
1,562 Elo+
Solo
Team Averages
Level 87
1,527 SR
1,447 Elo+

VS

Team Averages
Level 120
1,523 SR
1,458 Elo+
Sobek
Sobek
FuxCows2369
Sobek
Level 100
God Stats
6W - 5L
1,694 SR
Queue Stats
177W - 180L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jadry_
Cu Chulainn
Level 123
God Stats
2W - 1L
1,481 SR
Queue Stats
198W - 193L
1,456 Elo+
Solo
Arachne
Arachne
T2 CrimsonChin
Arachne
Level 123
God Stats
151W - 105L
1,576 SR
Queue Stats
346W - 362L
1,418 Elo+
Solo
Kukulkan
Kukulkan
TeHFurby
Kukulkan
Level 108
God Stats
93W - 70L
1,594 SR
Queue Stats
247W - 255L
1,490 Elo+
Solo
Neith
Neith
tattootwitch
Neith
Level 148
God Stats
12W - 9L
1,267 SR
Queue Stats
491W - 513L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CON_HUEVOOO
Danzaburou
11
1 / 7 / 1
7,830
412
8,458
13,289
4,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
KountryBoy720
Poseidon
14
4 / 6 / 3
9,480
499
11,762
12,194
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 6
9,422
496
4,874
15,981
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 8 / 4
7,587
399
5,929
14,120
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
StokersTub
Gilgamesh
17
4 / 5 / 0
10,384
547
10,123
17,258
12,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 14
9,460
498
5,178
20,041
17,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Jadry_
Cu Chulainn
19
7 / 0 / 8
12,023
633
16,968
18,083
17,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
12 / 2 / 6
11,759
619
11,486
16,440
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
TeHFurby
Kukulkan
18
9 / 3 / 11
12,124
638
15,868
7,518
3,263
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 3 / 9
9,483
499
7,675
12,781
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
12
Kills
32
32
Deaths
12
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CON_HUEVOOO
Danzaburou
1
7
1
0.21
W
2
4
14
2.25
W
Cu Chulainn
Jadry_
Cu Chulainn
7
0
8
11
L
Poseidon
KountryBoy720
Poseidon
4
6
3
0.92
L
2
6
6
0.83
L
1
8
4
0.38
L
Gilgamesh
StokersTub
Gilgamesh
4
5
0
0.8
W
12
2
6
7.5
W
Kukulkan
TeHFurby
Kukulkan
9
3
11
4.83
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,146
Damage
57,175
72,842
Taken
74,863
40,797
Mitigated
50,412
12,239
Healing
27,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CON_HUEVOOO
Danzaburou
8,458
2,319
0
1,479
13,289
4,743
845
4,416
8,873
0
38,429
W
5,178
289
0
6,867
20,041
17,141
482
4,816
14,987
19,063
0
W
Cu Chulainn
Jadry_
Cu Chulainn
16,968
2,355
0
7,783
18,083
17,862
0
2,514
15,447
16,001
71,814
L
Poseidon
KountryBoy720
Poseidon
11,762
1,207
0
2,110
12,194
4,442
0
5,001
7,193
64,418
0
L
4,874
300
0
3,392
15,981
13,678
0
5,328
10,653
29,386
0
L
5,929
1,504
0
1,560
14,120
5,856
0
5,103
9,017
0
40,048
L
Gilgamesh
StokersTub
Gilgamesh
10,123
2,696
0
3,698
17,258
12,078
0
4,772
12,486
0
65,777
W
11,486
8,073
0
5,258
16,440
7,808
1,769
2,195
14,107
0
56,745
W
Kukulkan
TeHFurby
Kukulkan
15,868
249
0
0
7,518
3,263
1,326
2,646
4,738
86,840
0
W
7,675
2,455
0
7,575
12,781
4,338
4,183
3,745
8,948
0
51,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,703
Gold Earned
54,849
442
Minions Killed
510
0
Camps Cleared
0
1,729,236
Distance Traveled
1,756,702
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,830
412
87
5
0
309,522
1
W
Sobek
9,460
498
15
1
0
359,236
1
W
Cu Chulainn
12,023
633
156
8
0
406,821
4
L
Poseidon
9,480
499
138
7
0
329,570
6
L
Ganesha
9,422
496
26
1
0
326,440
15
L
Pele
7,587
399
61
3
0
391,293
1
L
Gilgamesh
10,384
547
130
7
0
372,411
0
W
Arachne
11,759
619
93
5
0
373,801
2
W
Kukulkan
12,124
638
157
8
0
326,634
2
W
Neith
9,483
499
89
5
0
290,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role