Player Matchup

Sylvanus
Sylvanus
HairyCrockPot
Sylvanus
Level 108
God Stats
8W - 4L
1,735 SR
Queue Stats
10W - 7L
1,494 Elo+
Party 1
Neith
Neith
ItsNaterTater
Neith
Level 58
God Stats
5W - 7L
1,591 SR
Queue Stats
132W - 97L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
Izziany
Nu Wa
Level 98
God Stats
28W - 17L
1,703 SR
Queue Stats
573W - 648L
1,495 Elo+
Solo
Ne Zha
Ne Zha
Noah3388
Ne Zha
Level 66
God Stats
76W - 69L
1,525 SR
Queue Stats
215W - 242L
1,448 Elo+
Party 2
Da Ji
Da Ji
UntilNil
Da Ji
Level 66
God Stats
9W - 6L
1,335 SR
Queue Stats
299W - 304L
1,433 Elo+
Party 2
Team Averages
Level 79
1,578 SR
1,486 Elo+

VS

Team Averages
Level 89
1,470 SR
1,446 Elo+
Freya
Freya
ArmandoVC
Freya
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CHINOZOR
Set
Level 103
God Stats
22W - 35L
1,409 SR
Queue Stats
354W - 392L
1,423 Elo+
Solo
Amaterasu
Amaterasu
FitraDaytime
Amaterasu
Level 67
God Stats
1W - 2L
1,202 SR
Queue Stats
172W - 203L
1,447 Elo+
Solo
Terra
Terra
Karizmaa79
Terra
Level 76
God Stats
5W - 6L
1,778 SR
Queue Stats
217W - 189L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
efthisgame
Gilgamesh
Level 85
God Stats
18W - 23L
1,459 SR
Queue Stats
744W - 722L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HairyCrockPot
Sylvanus
15
3 / 1 / 11
10,673
534
7,654
6,452
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 2 / 7
11,169
558
12,960
10,617
4,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Izziany
Nu Wa
17
4 / 5 / 7
10,994
550
15,280
10,979
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Noah3388
Ne Zha
18
6 / 3 / 4
11,818
591
12,672
12,394
9,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
UntilNil
Da Ji
16
12 / 2 / 6
11,345
567
10,140
10,741
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ArmandoVC
Freya
13
2 / 7 / 4
8,029
401
4,097
15,212
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 8 / 5
8,739
437
7,395
14,674
5,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
FitraDaytime
Amaterasu
15
1 / 7 / 1
9,324
466
8,693
23,838
11,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
12
0 / 5 / 4
7,227
361
2,287
14,642
11,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
efthisgame
Gilgamesh
16
6 / 3 / 3
10,500
525
6,268
14,696
6,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
30
Kills
13
13
Deaths
30
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
ArmandoVC
Freya
2
7
4
0.57
L
4
8
5
0.81
L
Amaterasu
FitraDaytime
Amaterasu
1
7
1
0.21
W
Sylvanus
HairyCrockPot
Sylvanus
3
1
11
8.5
W
5
2
7
4.25
W
Nu Wa
Izziany
Nu Wa
4
5
7
1.5
L
Terra
0
5
4
0.4
W
Ne Zha
Noah3388
Ne Zha
6
3
4
2.67
W
Da Ji
UntilNil
Da Ji
12
2
6
7.5
L
Gilgamesh
efthisgame
Gilgamesh
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,706
Damage
28,740
51,183
Taken
83,062
28,492
Mitigated
39,358
18,608
Healing
25,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ArmandoVC
Freya
4,097
1,434
0
5,374
15,212
4,720
0
4,457
10,597
38,179
0
L
7,395
2,841
0
2,706
14,674
5,580
0
4,915
9,495
0
33,183
L
Amaterasu
FitraDaytime
Amaterasu
8,693
4,975
0
8,017
23,838
11,238
0
3,625
19,948
0
56,758
W
Sylvanus
HairyCrockPot
Sylvanus
7,654
360
2,079
2,889
6,452
5,405
123
2,528
3,924
18,198
0
W
12,960
5,952
0
1,767
10,617
4,818
2,537
2,210
8,407
0
113,993
W
Nu Wa
Izziany
Nu Wa
15,280
1,984
211
3,778
10,979
3,772
2,684
466
10,513
83,840
0
L
Terra
2,287
162
1,583
3,309
14,642
11,126
0
4,911
9,515
27,454
0
W
Ne Zha
Noah3388
Ne Zha
12,672
6,925
0
4,442
12,394
9,694
1,398
0
12,394
0
66,536
W
Da Ji
UntilNil
Da Ji
10,140
3,180
0
3,442
10,741
4,803
954
1,180
9,561
0
44,904
L
Gilgamesh
efthisgame
Gilgamesh
6,268
1,604
0
4,881
14,696
6,694
794
3,883
10,573
0
64,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,999
Gold Earned
43,819
501
Minions Killed
410
0
Camps Cleared
0
1,787,112
Distance Traveled
1,798,870
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,029
401
72
4
0
361,076
2
L
Set
8,739
437
54
3
0
342,830
0
L
Amaterasu
9,324
466
117
6
0
344,619
2
W
Sylvanus
10,673
534
14
1
0
366,829
0
W
Neith
11,169
558
168
8
0
329,032
3
W
Nu Wa
10,994
550
123
6
0
336,705
13
L
Terra
7,227
361
50
3
0
344,878
4
W
Ne Zha
11,818
591
117
6
0
360,238
5
W
Da Ji
11,345
567
79
4
0
394,308
4
L
Gilgamesh
10,500
525
117
6
0
405,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role