Player Matchup

Ares
Ares
AmonInMonk
Ares
Level 66
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 6L
972 Elo+
Party 1
Nemesis
Nemesis
Kiskuspispus
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 1
Chaac
Chaac
Sildaria
Chaac
Level 86
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 2L
1,136 Elo+
Party 1
Neith
Neith
Tillirinell
Neith
Level 7
God Stats
1W - 3L
1,483 SR
Queue Stats
1W - 4L
1,136 Elo+
Party 1
Tyr
Tyr
Árvimaster
Tyr
Level 28
God Stats
2W - 4L
1,419 SR
Queue Stats
220W - 157L
1,710 Elo+
Solo
Team Averages
Level 40
1,474 SR
1,218 Elo+

VS

Team Averages
Level 23
1,601 SR
1,622 Elo+
Izanami
Izanami
Akayyaa
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AlaricMoon2
Zeus
Level 29
God Stats
6W - 2L
1,693 SR
Queue Stats
34W - 24L
1,625 Elo+
Solo
Sobek
Sobek
CoffeeRiver
Sobek
Level 21
God Stats
7W - 7L
1,813 SR
Queue Stats
45W - 40L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
Linamie
Guan Yu
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ggunit666
Nemesis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 48L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
4,211
421
685
7,679
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Kiskuspispus
Nemesis
3
0 / 6 / 1
3,762
376
1,031
4,489
1,029
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Sildaria
Chaac
8
0 / 4 / 0
4,399
440
1,549
5,144
1,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,243
424
1,395
3,224
602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 3 / 0
6,978
698
6,966
9,730
3,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akayyaa
Izanami
10
7 / 2 / 2
6,366
637
6,845
5,520
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 2 / 1
6,881
688
6,029
4,821
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 1 / 7
5,948
595
2,375
6,096
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
Linamie
Guan Yu
13
6 / 0 / 0
7,411
741
3,958
5,793
4,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
ggunit666
Nemesis
8
1 / 1 / 2
5,011
501
1,750
4,939
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
21
22
Deaths
6
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akayyaa
Izanami
7
2
2
4
W
4
2
1
2.25
L
0
6
1
0.08
W
3
1
7
6.5
L
Nemesis
Kiskuspispus
Nemesis
0
6
1
0.08
W
Guan Yu
Linamie
Guan Yu
6
0
0
6
L
Chaac
Sildaria
Chaac
0
4
0
0
L
0
3
0
0
W
Nemesis
ggunit666
Nemesis
1
1
2
2
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,626
Damage
20,957
30,266
Taken
27,169
10,302
Mitigated
11,461
7,041
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akayyaa
Izanami
6,845
5,380
123
1,887
5,520
1,634
658
338
5,182
0
39,218
W
6,029
2,073
0
837
4,821
1,259
0
0
4,821
45,024
0
L
685
76
0
1,666
7,679
3,148
0
1,286
6,393
5,326
0
W
2,375
314
0
3,301
6,096
3,140
210
167
5,929
13,159
0
L
Nemesis
Kiskuspispus
Nemesis
1,031
454
0
416
4,489
1,029
0
1,072
3,417
0
5,263
W
Guan Yu
Linamie
Guan Yu
3,958
690
0
3,271
5,793
4,182
0
0
5,793
0
50,958
L
Chaac
Sildaria
Chaac
1,549
369
0
1,355
5,144
1,836
0
0
5,144
0
17,316
L
1,395
766
0
470
3,224
602
0
286
2,938
0
14,518
W
Nemesis
ggunit666
Nemesis
1,750
737
0
596
4,939
1,246
0
180
4,759
0
21,007
L
6,966
1,508
0
3,134
9,730
3,687
0
5,760
3,970
0
37,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,593
Gold Earned
31,617
157
Minions Killed
357
0
Camps Cleared
0
934,955
Distance Traveled
870,502
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,366
637
72
7
0
173,023
7
W
Zeus
6,881
688
92
9
0
171,670
2
L
Ares
4,211
421
9
1
0
191,603
7
W
Sobek
5,948
595
17
2
0
182,845
4
L
Nemesis
3,762
376
7
1
0
179,724
2
W
Guan Yu
7,411
741
126
13
0
199,079
3
L
Chaac
4,399
440
35
4
0
203,902
0
L
Neith
4,243
424
24
2
0
152,161
0
W
Nemesis
5,011
501
50
5
0
143,885
0
L
Tyr
6,978
698
82
8
0
207,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role