Player Matchup

Terra
Terra
AshtenTheMan
Terra
Level 24
God Stats
5W - 1L
1,500 SR
Queue Stats
240W - 110L
1,812 Elo+
Party 1
Merlin
Merlin
BlackoutsBTW
Merlin
Level 160
God Stats
6W - 12L
1,087 SR
Queue Stats
152W - 156L
1,694 Elo+
Party 1
Loki
Loki
PIchardo99
Loki
Level 39
God Stats
24W - 30L
1,245 SR
Queue Stats
445W - 406L
1,593 Elo+
Solo
Osiris
Osiris
SoloTheseNuts
Osiris
Level 105
God Stats
1W - 1L
1,872 SR
Queue Stats
133W - 75L
1,651 Elo+
Party 1
Heimdallr
Heimdallr
llZemogll
Heimdallr
Level 64
God Stats
2W - 0L
1,351 SR
Queue Stats
475W - 363L
1,643 Elo+
Party 1
Team Averages
Level 78
1,411 SR
1,678 Elo+

VS

Team Averages
Level 75
1,519 SR
1,602 Elo+
Ah Muzen Cab
Ah Muzen Cab
BackpackAxx
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BlazeDoinks
Thor
Level 66
God Stats
1W - 2L
1,318 SR
Queue Stats
24W - 23L
1,669 Elo+
Party 2
Sobek
Sobek
JadedWRLD
Sobek
Level 119
God Stats
11W - 9L
1,716 SR
Queue Stats
285W - 257L
1,681 Elo+
Party 2
Freya
Freya
JuicyWacko
Freya
Level 45
God Stats
3W - 5L
1,603 SR
Queue Stats
127W - 71L
1,725 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OGBUBBBAJ
Cu Chulainn
Level 40
God Stats
10W - 11L
1,459 SR
Queue Stats
317W - 324L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 14
8,389
559
4,274
9,314
4,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
15
3 / 2 / 11
9,028
602
11,291
7,028
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 12
8,832
589
6,525
9,178
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 1 / 3
10,016
668
14,782
14,103
11,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
llZemogll
Heimdallr
14
2 / 5 / 1
8,087
539
4,340
8,727
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BackpackAxx
Ah Muzen Cab
14
5 / 4 / 3
8,630
575
12,363
10,240
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 6 / 2
6,973
465
4,578
12,166
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
JadedWRLD
Sobek
12
5 / 6 / 3
8,317
554
5,425
15,021
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Freya
11
0 / 5 / 2
6,452
430
3,555
11,367
3,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
OGBUBBBAJ
Cu Chulainn
10
1 / 6 / 0
6,453
430
4,355
11,923
5,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
26
Kills
12
12
Deaths
27
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
Ah Muzen Cab
BackpackAxx
Ah Muzen Cab
5
4
3
1.63
W
Merlin
3
2
11
4.25
L
1
6
2
0.33
L
Sobek
JadedWRLD
Sobek
5
6
3
1.08
L
Freya
0
5
2
0.2
L
Cu Chulainn
OGBUBBBAJ
Cu Chulainn
1
6
0
0.17
W
7
1
12
13
W
12
1
3
13.5
W
Heimdallr
llZemogll
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,212
Damage
30,276
48,350
Taken
60,717
25,370
Mitigated
28,282
12,095
Healing
16,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,274
691
1,576
1,947
9,314
4,814
0
2,239
7,075
12,202
0
L
Ah Muzen Cab
BackpackAxx
Ah Muzen Cab
12,363
4,463
0
2,536
10,240
3,616
210
1,806
8,434
0
68,780
W
Merlin
11,291
644
0
1,004
7,028
2,776
413
3,544
3,484
74,317
0
L
4,578
1,156
0
3,359
12,166
4,178
0
2,213
9,953
0
45,071
L
Sobek
JadedWRLD
Sobek
5,425
564
0
3,528
15,021
11,288
0
6,720
8,301
19,717
0
L
Freya
3,555
956
0
4,490
11,367
3,565
0
4,826
6,541
34,483
0
L
Cu Chulainn
OGBUBBBAJ
Cu Chulainn
4,355
1,179
0
2,376
11,923
5,635
0
0
11,923
173
28,422
W
6,525
1,469
0
2,976
9,178
3,170
0
1,464
7,714
0
47,565
W
14,782
5,761
0
4,097
14,103
11,694
1,065
1,154
12,949
0
68,944
W
Heimdallr
llZemogll
Heimdallr
4,340
1,624
0
495
8,727
2,916
1,053
752
7,975
0
45,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,352
Gold Earned
36,825
471
Minions Killed
379
0
Camps Cleared
0
1,500,393
Distance Traveled
1,366,862
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,389
559
20
1
0
315,236
6
L
Ah Muzen Cab
8,630
575
133
9
0
296,172
2
W
Merlin
9,028
602
133
9
0
279,382
2
L
Thor
6,973
465
92
6
0
290,362
2
L
Sobek
8,317
554
19
1
0
261,182
5
L
Freya
6,452
430
82
5
0
252,370
1
L
Cu Chulainn
6,453
430
53
4
0
266,776
3
W
Loki
8,832
589
91
6
0
349,845
1
W
Osiris
10,016
668
132
9
0
294,330
2
W
Heimdallr
8,087
539
95
6
0
261,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role