Player Matchup

Ra
Ra
 
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BigShip59 LH
Khepri
Level 29
God Stats
77W - 61L
1,762 SR
Queue Stats
631W - 692L
1,498 Elo+
Solo
Anubis
Anubis
Firegodbeerus
Anubis
Level 21
God Stats
38W - 22L
1,602 SR
Queue Stats
55W - 53L
1,417 Elo+
Party 1
Cernunnos
Cernunnos
Hooppe
Cernunnos
Level 24
God Stats
6W - 6L
1,173 SR
Queue Stats
99W - 109L
1,086 Elo+
Solo
Chaac
Chaac
Mercyful_Fate21Z
Chaac
Level 35
God Stats
8W - 7L
1,344 SR
Queue Stats
133W - 145L
1,389 Elo+
Party 1
Team Averages
Level 28
1,476 SR
1,378 Elo+

VS

Team Averages
Level 19
1,461 SR
1,406 Elo+
Nemesis
Nemesis
LadyGloribeth
Nemesis
Level 23
God Stats
9W - 5L
1,587 SR
Queue Stats
60W - 57L
1,551 Elo+
Solo
Fenrir
Fenrir
QueenofHearts_0
Fenrir
Level 27
God Stats
50W - 78L
1,419 SR
Queue Stats
577W - 623L
1,325 Elo+
Solo
Hel
Hel
adrien106
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,149 Elo+
Solo
Da Ji
Da Ji
jangoface
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
zfranklin21
Thanatos
Level 30
God Stats
2W - 5L
1,298 SR
Queue Stats
30W - 23L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 0 / 36
10,846
1,205
16,410
6,011
3,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
18
5 / 2 / 29
10,718
1,191
10,119
10,338
12,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
18 / 1 / 16
12,779
1,420
19,662
7,631
3,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Hooppe
Cernunnos
17
11 / 6 / 18
10,892
1,210
17,154
13,295
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 0 / 24
11,339
1,260
10,345
6,347
7,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

320

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
0 / 6 / 8
8,905
989
9,388
16,449
6,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 11 / 5
9,747
1,083
13,363
21,636
9,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
0 / 9 / 5
8,292
921
2,086
13,977
5,636
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
jangoface
Da Ji
14
1 / 12 / 3
8,600
956
2,133
14,835
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
zfranklin21
Thanatos
15
6 / 10 / 3
10,642
1,182
11,627
18,469
7,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
33
47
Kills
9
9
Deaths
48
123
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
36
21
W
Khepri
5
2
29
9.75
W
18
1
16
26
W
Cernunnos
Hooppe
Cernunnos
11
6
18
3.33
L
Nemesis
0
6
8
0.67
W
10
0
24
22
L
2
11
5
0.41
L
0
9
5
0.28
L
Da Ji
jangoface
Da Ji
1
12
3
0.21
L
Thanatos
zfranklin21
Thanatos
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,690
Damage
38,597
43,622
Taken
85,366
33,289
Mitigated
36,067
12,554
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,410
5,428
2,288
1,377
6,011
3,126
0
202
5,759
24,754
0
W
Khepri
10,119
1,899
0
0
10,338
12,107
0
656
9,138
20,473
0
W
19,662
1,625
1,691
3,539
7,631
3,996
0
775
6,781
32,962
0
W
Cernunnos
Hooppe
Cernunnos
17,154
10,136
0
1,381
13,295
6,551
0
344
12,906
0
29,945
L
Nemesis
9,388
4,369
0
1,469
16,449
6,400
0
7,422
9,027
0
21,989
W
10,345
1,793
162
2,116
6,347
7,509
0
109
6,238
0
24,935
L
13,363
3,578
0
528
21,636
9,816
0
12,548
9,088
0
19,378
L
2,086
641
106
277
13,977
5,636
0
8,888
5,089
7,737
0
L
Da Ji
jangoface
Da Ji
2,133
278
0
144
14,835
6,754
0
7,913
6,922
0
7,109
L
Thanatos
zfranklin21
Thanatos
11,627
4,415
0
5,400
18,469
7,461
0
9,420
9,049
0
30,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,574
Gold Earned
46,186
133
Minions Killed
101
5
Camps Cleared
3
835,198
Distance Traveled
764,829
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,846
1,205
24
3
2
184,207
0
W
Khepri
10,718
1,191
16
2
0
170,468
0
W
Anubis
12,779
1,420
33
4
2
158,180
1
W
Cernunnos
10,892
1,210
29
3
0
140,154
0
L
Nemesis
8,905
989
35
4
1
186,306
0
W
Chaac
11,339
1,260
31
3
1
182,189
0
L
Fenrir
9,747
1,083
19
2
1
178,749
0
L
Hel
8,292
921
9
1
0
137,237
0
L
Da Ji
8,600
956
7
1
0
112,428
0
L
Thanatos
10,642
1,182
31
3
1
150,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role