Player Matchup

Ymir
Ymir
SGParasite
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SonyInvictus
Ra
Level 152
God Stats
6W - 5L
1,610 SR
Queue Stats
210W - 179L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
yPlasmaShadowZ
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 140
1,537 SR
1,544 Elo+

VS

Team Averages
Level 12
1,138 SR
1,288 Elo+
Fenrir
Fenrir
Lontra Sebosa22
Fenrir
Level 14
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Sun Wukong
Sun Wukong
OpeningRogue319
Sun Wukong
Level 6
God Stats
0W - 1L
1,106 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
rrzampieri
Cthulhu
Level 15
God Stats
0W - 2L
1,103 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 21
8,228
914
6,134
7,607
6,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
14 / 3 / 18
10,104
1,123
16,111
7,759
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
17 / 2 / 15
10,122
1,125
17,582
10,049
3,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 12 / 4
6,635
737
4,162
13,293
4,955
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
OpeningRogue319
Sun Wukong
8
1 / 14 / 4
6,365
707
5,248
15,627
10,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
rrzampieri
Cthulhu
9
3 / 10 / 3
7,840
871
7,957
16,762
11,479
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
16
36
Kills
5
6
Deaths
36
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
L
Sun Wukong
OpeningRogue319
Sun Wukong
1
14
4
0.21
W
5
1
21
15.5
W
14
3
18
7.67
L
Cthulhu
rrzampieri
Cthulhu
3
10
3
0.45
W
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,827
Damage
17,367
25,415
Taken
45,682
13,387
Mitigated
26,522
8,609
Healing
469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,162
1,209
0
123
13,293
4,955
0
6,122
7,171
0
5,990
L
Sun Wukong
OpeningRogue319
Sun Wukong
5,248
1,267
0
134
15,627
10,088
0
8,014
7,613
0
13,859
W
6,134
1,331
601
1,030
7,607
6,321
150
2,460
5,147
10,802
0
W
16,111
2,955
2,410
3,245
7,759
3,161
840
2,049
5,710
49,141
0
L
Cthulhu
rrzampieri
Cthulhu
7,957
869
122
90
16,762
11,479
0
8,109
8,653
18,549
0
W
17,582
10,308
0
1,323
10,049
3,905
941
3,456
6,593
0
38,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
20,840
119
Minions Killed
26
0
Camps Cleared
0
502,740
Distance Traveled
445,951
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,635
737
5
1
0
153,567
0
L
Sun Wukong
6,365
707
11
1
0
134,603
0
W
Ymir
8,228
914
10
1
0
160,109
0
W
Ra
10,104
1,123
72
8
0
157,143
0
L
Cthulhu
7,840
871
10
1
0
157,781
0
W
Ne Zha
10,122
1,125
37
4
0
185,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role