Player Matchup

Cerberus
Cerberus
EmilyJade1992
Cerberus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,626 Elo+
Solo
Neith
Neith
Starjumper1012
Neith
Level 12
God Stats
9W - 10L
1,511 SR
Queue Stats
16W - 21L
1,263 Elo+
Party 2
Ra
Ra
ToXiCNiNjAKiD9
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,338 Elo+
Party 2
Team Averages
Level 43
1,504 SR
1,409 Elo+

VS

Team Averages
Level 67
1,557 SR
1,390 Elo+
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
hakkenlife69
Apollo
Level 48
God Stats
0W - 6L
1,500 SR
Queue Stats
124W - 148L
1,405 Elo+
Party 1
Scylla
Scylla
unluckyPipo_
Scylla
Level 6
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EmilyJade1992
Cerberus
11
2 / 0 / 7
8,372
837
4,493
5,251
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 3 / 5
7,593
759
4,904
5,406
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
7 / 2 / 3
8,525
853
6,193
5,029
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 3 / 1
7,831
783
9,126
9,782
4,871
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
11
1 / 5 / 2
7,312
731
1,854
8,180
2,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
6
0 / 4 / 0
5,586
559
641
3,143
847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
5
5
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
1
1.5
W
Cerberus
EmilyJade1992
Cerberus
2
0
7
5.5
W
3
3
5
1.83
W
7
2
3
4.25
L
Apollo
1
5
2
0.4
L
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,590
Damage
11,621
15,686
Taken
21,105
7,412
Mitigated
8,135
5,523
Healing
2,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,126
2,653
0
1,271
9,782
4,871
0
4,294
5,333
0
27,307
W
Cerberus
EmilyJade1992
Cerberus
4,493
288
0
2,452
5,251
4,026
70
335
4,916
22,263
0
W
4,904
1,930
0
523
5,406
1,635
358
210
5,196
0
17,044
W
6,193
367
891
1,657
5,029
1,751
288
139
4,890
33,712
0
L
Apollo
1,854
732
0
1,216
8,180
2,417
0
4,560
3,399
0
27,397
L
Scylla
641
153
48
177
3,143
847
156
1,511
1,598
4,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
20,729
158
Minions Killed
96
0
Camps Cleared
0
538,530
Distance Traveled
461,691
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,831
783
37
4
0
194,807
1
W
Cerberus
8,372
837
58
6
0
177,423
1
W
Neith
7,593
759
23
2
0
173,776
0
W
Ra
8,525
853
77
8
0
187,331
4
L
Apollo
7,312
731
50
5
0
187,763
2
L
Scylla
5,586
559
9
1
0
79,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role