Player Matchup

Bellona
Bellona
Beanostortinoes
Bellona
Level 24
God Stats
2W - 1L
1,846 SR
Queue Stats
22W - 38L
1,307 Elo+
Solo
Thanatos
Thanatos
Glizzy_Goblin9
Thanatos
Level 17
God Stats
12W - 19L
1,262 SR
Queue Stats
44W - 69L
1,424 Elo+
Solo
Jormungandr
Jormungandr
Stealthy_Jay_TTV
Jormungandr
Level 18
God Stats
6W - 8L
1,404 SR
Queue Stats
11W - 13L
1,379 Elo+
Solo
Janus
Janus
TimeMasters
Janus
Level 12
God Stats
2W - 2L
1,561 SR
Queue Stats
3W - 5L
1,454 Elo+
Solo
Fenrir
Fenrir
x iR4nDoMz
Fenrir
Level 28
God Stats
8W - 9L
1,679 SR
Queue Stats
18W - 27L
1,387 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,390 Elo+

VS

Team Averages
Level 26
1,388 SR
1,405 Elo+
Medusa
Medusa
BabyBreezzyy
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 45L
1,465 Elo+
Solo
Ymir
Ymir
Coexist64
Ymir
Level 17
God Stats
45W - 44L
1,556 SR
Queue Stats
62W - 83L
1,532 Elo+
Solo
Neith
Neith
Shrewdd
Neith
Level 27
God Stats
1W - 4L
1,168 SR
Queue Stats
87W - 106L
1,348 Elo+
Party 1
Bellona
Bellona
qv5z
Bellona
Level 32
God Stats
53W - 53L
1,496 SR
Queue Stats
132W - 150L
1,360 Elo+
Party 1
Arachne
Arachne
x9vr
Arachne
Level 25
God Stats
5W - 7L
1,221 SR
Queue Stats
101W - 104L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,122
475
6,194
10,583
7,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
3 / 8 / 0
7,370
491
3,765
10,275
3,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Stealthy_Jay_TTV
Jormungandr
10
0 / 8 / 3
6,602
440
3,963
12,486
6,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 2
6,910
461
5,051
5,358
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
x iR4nDoMz
Fenrir
9
1 / 7 / 0
6,275
418
3,203
9,747
4,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
12 / 2 / 1
9,704
647
14,334
10,294
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
13
5 / 1 / 9
8,264
551
3,385
7,027
4,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Shrewdd
Neith
13
7 / 2 / 5
8,439
563
8,488
9,987
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
qv5z
Bellona
13
2 / 2 / 4
7,951
530
5,892
8,778
5,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
x9vr
Arachne
12
3 / 1 / 5
7,209
481
3,107
5,019
2,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
29
30
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
12
2
1
6.25
L
3
5
0
0.6
W
Ymir
5
1
9
9.5
L
Thanatos
3
8
0
0.38
W
Neith
Shrewdd
Neith
7
2
5
4.75
L
Jormungandr
Stealthy_Jay_TTV
Jormungandr
0
8
3
0.19
L
1
2
2
1
W
Bellona
qv5z
Bellona
2
2
4
2
L
Fenrir
x iR4nDoMz
Fenrir
1
7
0
0.14
W
Arachne
x9vr
Arachne
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
35,206
48,449
Taken
41,105
23,363
Mitigated
20,242
7,694
Healing
12,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,334
7,792
0
4,651
10,294
5,116
1,444
4,659
5,635
0
67,077
L
6,194
1,303
0
961
10,583
7,473
0
0
10,583
0
34,042
W
Ymir
3,385
441
465
1,004
7,027
4,102
750
2,832
4,195
25,537
0
L
Thanatos
3,765
1,427
0
4,000
10,275
3,257
0
408
9,867
0
20,623
W
Neith
Shrewdd
Neith
8,488
4,750
0
3,208
9,987
3,416
2,553
695
9,292
0
42,252
L
Jormungandr
Stealthy_Jay_TTV
Jormungandr
3,963
882
42
1,037
12,486
6,214
0
2,122
10,364
26,137
0
L
5,051
178
0
965
5,358
1,519
0
194
5,164
33,228
0
W
Bellona
qv5z
Bellona
5,892
1,905
0
2,230
8,778
5,466
664
0
8,778
0
48,110
L
Fenrir
x iR4nDoMz
Fenrir
3,203
823
0
689
9,747
4,900
747
661
9,086
0
22,176
W
Arachne
x9vr
Arachne
3,107
2,183
0
1,370
5,019
2,142
415
828
4,191
0
23,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
41,567
276
Minions Killed
364
0
Camps Cleared
0
1,191,650
Distance Traveled
1,334,374
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,704
647
116
8
0
253,742
5
L
Bellona
7,122
475
82
5
0
235,918
1
W
Ymir
8,264
551
44
3
0
265,386
0
L
Thanatos
7,370
491
30
2
0
210,984
0
W
Neith
8,439
563
63
4
0
236,228
0
L
Jormungandr
6,602
440
52
3
0
199,680
4
L
Janus
6,910
461
70
5
0
279,625
7
W
Bellona
7,951
530
82
5
0
262,335
0
L
Fenrir
6,275
418
42
3
0
265,443
0
W
Arachne
7,209
481
59
4
0
316,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role