Player Matchup

Sylvanus
Sylvanus
GagaYel
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,527 Elo+
Party 1
Neith
Neith
MalaSangrex
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,432 Elo+
Party 1
Bellona
Bellona
Ruloman1
Bellona
Level 8
God Stats
1W - 2L
1,315 SR
Queue Stats
8W - 7L
1,499 Elo+
Solo
Freya
Freya
VonSydow
Freya
Level 23
God Stats
26W - 14L
1,737 SR
Queue Stats
137W - 144L
1,440 Elo+
Solo
Ravana
Ravana
nnanddo
Ravana
Level 22
God Stats
6W - 4L
1,586 SR
Queue Stats
124W - 130L
1,399 Elo+
Solo
Team Averages
Level 17
1,527 SR
1,459 Elo+

VS

Team Averages
Level 21
1,304 SR
1,387 Elo+
Ares
Ares
AxelTM
Ares
Level 28
God Stats
11W - 14L
1,503 SR
Queue Stats
130W - 136L
1,506 Elo+
Solo
Bakasura
Bakasura
Gui Detona BR
Bakasura
Level 6
God Stats
1W - 4L
1,134 SR
Queue Stats
2W - 9L
1,254 Elo+
Party 2
Pele
Pele
Maluko1107
Pele
Level 14
God Stats
0W - 3L
1,158 SR
Queue Stats
5W - 16L
1,239 Elo+
Party 2
Thanatos
Thanatos
StoneyD11
Thanatos
Level 29
God Stats
0W - 2L
1,432 SR
Queue Stats
119W - 101L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Vitorino052
Gilgamesh
Level 30
God Stats
5W - 7L
1,293 SR
Queue Stats
151W - 201L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GagaYel
Sylvanus
17
4 / 6 / 9
11,890
540
14,467
19,625
22,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
4 / 7 / 7
12,206
555
10,048
15,879
5,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Ruloman1
Bellona
16
2 / 3 / 11
10,506
478
7,527
13,748
8,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
VonSydow
Freya
20
17 / 6 / 3
13,974
635
26,748
25,602
10,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
nnanddo
Ravana
4
0 / 0 / 0
6,704
305
0
951
228
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AxelTM
Ares
10
0 / 4 / 5
8,033
365
3,740
9,992
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Gui Detona BR
Bakasura
12
0 / 10 / 0
8,145
370
4,412
15,889
5,130
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 7
9,687
440
13,336
21,320
14,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
StoneyD11
Thanatos
19
15 / 4 / 3
12,391
563
18,284
20,895
8,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Vitorino052
Gilgamesh
17
5 / 4 / 4
10,887
495
13,029
17,382
12,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
27
Kills
22
22
Deaths
30
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
AxelTM
Ares
0
4
5
0.63
W
Sylvanus
GagaYel
Sylvanus
4
6
9
1.42
L
Bakasura
Gui Detona BR
Bakasura
0
10
0
0
W
4
7
7
1.07
L
2
8
7
0.69
W
Bellona
Ruloman1
Bellona
2
3
11
2.5
L
Thanatos
StoneyD11
Thanatos
15
4
3
4.13
L
Gilgamesh
Vitorino052
Gilgamesh
5
4
4
1.75
W
Freya
VonSydow
Freya
17
6
3
3.08
W
Ravana
nnanddo
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,790
Damage
52,801
75,805
Taken
85,478
47,893
Mitigated
48,454
27,532
Healing
28,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AxelTM
Ares
3,740
433
0
175
9,992
7,489
128
3,412
6,580
23,486
0
W
Sylvanus
GagaYel
Sylvanus
14,467
5,447
1,693
6,318
19,625
22,254
1,851
1,251
17,716
63,831
0
L
Bakasura
Gui Detona BR
Bakasura
4,412
2,427
0
1,620
15,889
5,130
123
6,125
9,764
275
28,133
W
10,048
5,526
0
4,540
15,879
5,961
4,966
872
14,997
0
66,489
L
13,336
2,516
0
5,612
21,320
14,998
800
14,113
7,207
0
56,442
W
Bellona
Ruloman1
Bellona
7,527
2,594
0
555
13,748
8,669
588
762
12,986
0
44,196
L
Thanatos
StoneyD11
Thanatos
18,284
6,939
0
16,370
20,895
8,586
0
8,044
12,851
0
84,407
L
Gilgamesh
Vitorino052
Gilgamesh
13,029
3,427
792
4,393
17,382
12,251
61
9,521
7,861
0
64,489
W
Freya
VonSydow
Freya
26,748
11,721
0
13,901
25,602
10,781
4,700
1,094
24,361
88,079
0
W
Ravana
nnanddo
Ravana
0
0
0
525
951
228
0
0
951
0
3,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,280
Gold Earned
49,143
414
Minions Killed
428
0
Camps Cleared
0
1,535,760
Distance Traveled
1,652,933
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,033
365
35
2
0
230,544
1
W
Sylvanus
11,890
540
99
5
0
320,846
2
L
Bakasura
8,145
370
67
3
0
322,071
2
W
Neith
12,206
555
114
5
0
330,948
0
L
Pele
9,687
440
87
4
0
313,826
1
W
Bellona
10,506
478
84
4
0
458,509
1
L
Thanatos
12,391
563
129
6
0
400,309
3
L
Gilgamesh
10,887
495
110
5
0
386,183
2
W
Freya
13,974
635
112
5
0
386,740
3
W
Ravana
6,704
305
5
0
0
38,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role