Player Matchup

Arachne
Arachne
Freyalix
Arachne
Level 24
God Stats
4W - 3L
1,666 SR
Queue Stats
16W - 9L
1,850 Elo+
Solo
Ravana
Ravana
MillenniumKid
Ravana
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 121L
1,581 Elo+
Solo
Ra
Ra
SupSexyStepSis
Ra
Level 5
God Stats
1W - 0L
1,328 SR
Queue Stats
7W - 1L
1,632 Elo+
Solo
Ares
Ares
game-quart1
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,676 Elo+
Party 1
Neith
Neith
shotpix
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,676 Elo+
Party 1
Team Averages
Level 14
1,499 SR
1,683 Elo+

VS

Team Averages
Level 21
1,443 SR
1,540 Elo+
Bacchus
Bacchus
BigDicTengri
Bacchus
Level 28
God Stats
11W - 12L
1,511 SR
Queue Stats
49W - 56L
1,493 Elo+
Solo
Anhur
Anhur
DrHedron
Anhur
Level 17
God Stats
7W - 6L
1,736 SR
Queue Stats
45W - 50L
1,547 Elo+
Solo
Serqet
Serqet
Jirafurri
Serqet
Level 27
God Stats
0W - 1L
1,266 SR
Queue Stats
197W - 190L
1,578 Elo+
Solo
Agni
Agni
Myrtenaster
Agni
Level 17
God Stats
1W - 5L
1,073 SR
Queue Stats
12W - 14L
1,506 Elo+
Solo
Fafnir
Fafnir
WhoFedFafnir
Fafnir
Level 15
God Stats
14W - 8L
1,629 SR
Queue Stats
14W - 8L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Freyalix
Arachne
12
1 / 4 / 2
6,785
522
5,168
11,574
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 1 / 4
8,138
626
6,038
5,460
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
8 / 1 / 4
8,208
631
8,633
6,215
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 5
6,061
466
2,327
8,915
4,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
shotpix
Neith
10
0 / 2 / 4
6,296
484
2,267
3,416
1,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigDicTengri
Bacchus
10
2 / 2 / 6
6,313
486
3,979
5,834
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
DrHedron
Anhur
4
2 / 0 / 1
4,858
374
635
1,061
190
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
Jirafurri
Serqet
11
3 / 4 / 1
6,768
521
2,030
8,935
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 6 / 2
6,259
481
5,812
7,878
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
12
4 / 1 / 3
7,240
557
9,698
10,779
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
13
Kills
12
12
Deaths
13
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigDicTengri
Bacchus
2
2
6
2.5
L
Anhur
DrHedron
Anhur
2
0
1
2.5
W
Arachne
Freyalix
Arachne
1
4
2
0.5
L
Serqet
Jirafurri
Serqet
3
4
1
0.88
W
4
1
4
6
L
1
6
2
0.33
W
8
1
4
10
L
Fafnir
4
1
3
5.5
W
0
4
5
0.63
W
Neith
shotpix
Neith
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,433
Damage
22,154
35,580
Taken
34,487
14,155
Mitigated
21,239
12,335
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigDicTengri
Bacchus
3,979
458
0
405
5,834
5,274
0
2,068
3,608
14,225
0
L
Anhur
DrHedron
Anhur
635
461
0
704
1,061
190
0
191
870
0
7,796
W
Arachne
Freyalix
Arachne
5,168
3,127
0
4,442
11,574
4,291
0
6,513
4,511
0
32,827
L
Serqet
Jirafurri
Serqet
2,030
376
0
2,012
8,935
2,686
0
2,339
6,367
0
27,784
W
6,038
1,641
0
2,852
5,460
2,267
80
2,169
3,139
0
52,604
L
5,812
193
0
957
7,878
2,416
152
4,365
3,349
29,064
0
W
8,633
540
1,488
2,426
6,215
2,411
752
4,111
1,948
40,815
0
L
Fafnir
9,698
1,824
0
4,513
10,779
10,673
0
1,408
9,333
33,940
0
W
2,327
261
0
601
8,915
4,092
270
4,285
4,379
12,894
0
W
Neith
shotpix
Neith
2,267
1,528
0
526
3,416
1,094
996
1,692
1,724
0
22,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
31,438
339
Minions Killed
223
0
Camps Cleared
0
1,267,180
Distance Traveled
1,086,986
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,313
486
15
1
0
280,548
4
L
Anhur
4,858
374
17
1
0
49,264
0
W
Arachne
6,785
522
64
5
0
250,878
3
L
Serqet
6,768
521
64
5
0
276,645
1
W
Ravana
8,138
626
114
9
0
280,234
3
L
Agni
6,259
481
66
5
0
241,720
0
W
Ra
8,208
631
82
6
0
213,228
5
L
Fafnir
7,240
557
61
5
0
238,809
6
W
Ares
6,061
466
24
2
0
268,763
8
W
Neith
6,296
484
55
4
0
254,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role