Player Matchup

Ymir
Ymir
GrumpyGuy
Ymir
Level 20
God Stats
3W - 12L
1,331 SR
Queue Stats
3W - 15L
1,245 Elo+
Party 1
Zeus
Zeus
combatwombat_cw
Zeus
Level 69
God Stats
76W - 75L
1,478 SR
Queue Stats
261W - 280L
1,382 Elo+
Party 1
Guan Yu
Guan Yu
waking-openwork7
Guan Yu
Level 11
God Stats
0W - 1L
1,383 SR
Queue Stats
1W - 4L
1,249 Elo+
Solo
Team Averages
Level 33
1,398 SR
1,292 Elo+

VS

Team Averages
Level 30
1,438 SR
1,438 Elo+
Vamana
Vamana
PotatoSucker
Vamana
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
229W - 183L
1,506 Elo+
Party 2
Tiamat
Tiamat
boioftheNile
Tiamat
Level 18
God Stats
18W - 9L
1,734 SR
Queue Stats
160W - 134L
1,488 Elo+
Party 2
Hera
Hera
radchick007
Hera
Level 44
God Stats
2W - 1L
1,079 SR
Queue Stats
46W - 47L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 6 / 4
9,146
704
6,304
17,572
15,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 9 / 2
9,493
730
7,829
12,671
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 13 / 3
7,538
580
3,176
15,462
6,728
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
18 / 3 / 9
11,914
916
20,391
11,398
6,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
14
6 / 1 / 18
10,438
803
11,607
10,046
6,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 19
10,166
782
7,767
5,114
1,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
4
Kills
28
28
Deaths
5
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
4
0.5
W
Vamana
18
3
9
7.5
W
Tiamat
6
1
18
15
L
3
9
2
0.44
W
4
1
19
13.5
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,309
Damage
39,765
45,705
Taken
26,558
25,790
Mitigated
14,882
5,465
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,304
1,043
0
1,211
17,572
15,244
0
8,961
8,611
25,537
0
W
Vamana
20,391
11,388
0
3,254
11,398
6,585
799
4,354
6,892
0
34,364
W
Tiamat
11,607
1,222
0
4,354
10,046
6,471
952
6,026
3,744
41,449
0
L
7,829
407
758
1,895
12,671
3,818
0
4,041
8,630
33,804
0
W
7,767
2,202
462
810
5,114
1,826
1,402
3,223
1,733
43,075
0
L
3,176
780
599
1,002
15,462
6,728
0
6,420
9,042
0
12,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
32,518
139
Minions Killed
153
0
Camps Cleared
0
623,197
Distance Traveled
718,252
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,146
704
54
4
0
211,547
0
W
Vamana
11,914
916
20
2
0
266,423
1
W
Tiamat
10,438
803
65
5
0
246,650
1
L
Zeus
9,493
730
72
6
0
179,310
3
W
Hera
10,166
782
68
5
0
205,179
5
L
Guan Yu
7,538
580
13
1
0
232,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role