Player Matchup

Yemoja
Yemoja
CoBraP22
Yemoja
Level 101
God Stats
2W - 0L
1,817 SR
Queue Stats
65W - 82L
1,445 Elo+
Party 1
Heimdallr
Heimdallr
FateExists
Heimdallr
Level 105
God Stats
82W - 59L
1,599 SR
Queue Stats
392W - 385L
1,526 Elo+
Party 1
Odin
Odin
UwUbigboiz
Odin
Level 18
God Stats
8W - 4L
1,736 SR
Queue Stats
145W - 98L
1,625 Elo+
Party 1
Sylvanus
Sylvanus
XTreMe x STyLe
Sylvanus
Level 129
God Stats
33W - 19L
1,651 SR
Queue Stats
68W - 51L
1,613 Elo+
Party 1
Fenrir
Fenrir
vNxghTmare5062
Fenrir
Level 46
God Stats
2W - 1L
1,817 SR
Queue Stats
15W - 16L
1,568 Elo+
Party 1
Team Averages
Level 80
1,724 SR
1,555 Elo+

VS

Team Averages
Level 42
1,583 SR
1,481 Elo+
He Bo
He Bo
AlucardVampi666
He Bo
Level 44
God Stats
8W - 12L
1,423 SR
Queue Stats
80W - 76L
1,540 Elo+
Solo
Chernobog
Chernobog
WowiHurtYourKD
Chernobog
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 291L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
jlu421
Gilgamesh
Level 41
God Stats
2W - 2L
1,689 SR
Queue Stats
136W - 154L
1,465 Elo+
Solo
Fenrir
Fenrir
lI-Sanchez-lI
Fenrir
Level 70
God Stats
8W - 5L
1,804 SR
Queue Stats
85W - 74L
1,465 Elo+
Party 2
Ymir
Ymir
l_Mr_pSycHo
Ymir
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 24L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoBraP22
Yemoja
8
1 / 2 / 4
5,610
561
2,668
3,871
1,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
FateExists
Heimdallr
9
5 / 3 / 2
5,785
579
5,318
6,379
2,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 0
6,601
660
3,867
5,063
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
12
9 / 0 / 1
7,242
724
5,872
4,346
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 5 / 2
5,383
538
3,742
7,398
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 3
5,190
519
3,695
5,073
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
WowiHurtYourKD
Chernobog
8
4 / 6 / 1
5,198
520
2,426
6,949
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
jlu421
Gilgamesh
9
0 / 2 / 1
5,048
505
2,040
6,758
2,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 3 / 1
5,662
566
2,426
7,065
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 5
4,741
474
4,384
7,093
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
19
Kills
11
11
Deaths
19
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Yemoja
CoBraP22
Yemoja
1
2
4
1.5
W
Heimdallr
FateExists
Heimdallr
5
3
2
2
W
2
1
0
2
L
Chernobog
WowiHurtYourKD
Chernobog
4
6
1
0.75
W
Sylvanus
9
0
1
9.5
L
Gilgamesh
jlu421
Gilgamesh
0
2
1
0.25
L
5
3
1
1.83
L
0
3
5
0.83
W
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,467
Damage
14,971
27,057
Taken
32,938
12,293
Mitigated
11,871
8,389
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,695
121
0
916
5,073
1,075
0
2,134
2,939
18,712
0
W
Yemoja
CoBraP22
Yemoja
2,668
514
407
382
3,871
1,563
0
1,483
2,388
18,357
0
W
Heimdallr
FateExists
Heimdallr
5,318
1,979
0
867
6,379
2,544
62
2,352
4,027
0
24,397
W
3,867
404
0
2,210
5,063
3,251
0
902
4,101
0
36,253
L
Chernobog
WowiHurtYourKD
Chernobog
2,426
1,340
0
851
6,949
1,839
150
1,761
5,188
0
13,385
W
Sylvanus
5,872
1,485
226
2,254
4,346
2,098
628
1,261
3,013
31,924
3,452
L
Gilgamesh
jlu421
Gilgamesh
2,040
394
0
694
6,758
2,468
0
0
6,508
0
23,360
L
2,426
958
0
1,764
7,065
2,256
0
2,348
4,717
0
20,147
L
4,384
1,901
135
510
7,093
4,233
0
2,054
5,039
16,193
0
W
3,742
658
0
2,043
7,398
2,837
0
1,775
5,449
0
24,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
25,839
296
Minions Killed
176
0
Camps Cleared
0
894,652
Distance Traveled
980,332
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,190
519
28
3
0
183,316
3
W
Yemoja
5,610
561
27
3
0
159,590
5
W
Heimdallr
5,785
579
47
5
0
184,109
2
W
Odin
6,601
660
97
10
0
173,784
2
L
Chernobog
5,198
520
20
2
0
193,523
0
W
Sylvanus
7,242
724
73
7
0
176,755
1
L
Gilgamesh
5,048
505
50
5
0
191,791
0
L
Fenrir
5,662
566
45
5
0
220,478
2
L
Ymir
4,741
474
33
3
0
191,224
0
W
Fenrir
5,383
538
52
5
0
200,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role