Player Matchup

Anubis
Anubis
MonkeyKing4562
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Punti Lord
Ganesha
Level 158
God Stats
45W - 25L
1,651 SR
Queue Stats
147W - 122L
1,546 Elo+
Party 2
Nox
Nox
SoOo Tita
Nox
Level 121
God Stats
13W - 8L
1,713 SR
Queue Stats
73W - 55L
1,624 Elo+
Party 2
Apollo
Apollo
TheMutalator
Apollo
Level 107
God Stats
7W - 2L
1,628 SR
Queue Stats
57W - 37L
1,603 Elo+
Party 2
Gilgamesh
Gilgamesh
saitamakillu
Gilgamesh
Level 67
God Stats
27W - 21L
1,580 SR
Queue Stats
125W - 128L
1,447 Elo+
Solo
Team Averages
Level 112
1,614 SR
1,544 Elo+

VS

Team Averages
Level 99
1,492 SR
1,446 Elo+
Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FiveHorse799874
Anubis
Level 55
God Stats
0W - 2L
1,495 SR
Queue Stats
19W - 31L
1,468 Elo+
Party 1
Horus
Horus
TooDankToStank
Horus
Level 144
God Stats
1W - 3L
1,603 SR
Queue Stats
10W - 18L
1,284 Elo+
Party 1
Mercury
Mercury
XxcripplekillaX
Mercury
Level 109
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 25L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
kenneth1502
Gilgamesh
Level 128
God Stats
7W - 6L
1,562 SR
Queue Stats
99W - 97L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,134
1,022
2,639
2,459
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Punti Lord
Ganesha
10
0 / 0 / 8
5,446
908
3,564
3,352
1,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 7
4,991
832
1,666
2,219
690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
10
1 / 1 / 7
5,302
884
3,187
3,584
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
saitamakillu
Gilgamesh
9
1 / 0 / 6
4,905
818
4,627
4,726
1,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 0
5,392
899
2,778
3,430
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 1
4,575
763
2,383
2,653
1,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 3
4,679
780
1,584
5,498
1,954
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
1 / 1 / 1
4,787
798
2,115
3,886
1,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
kenneth1502
Gilgamesh
8
0 / 2 / 1
4,316
719
1,168
4,562
1,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
8
Kills
3
3
Deaths
8
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
0
2
L
0
1
1
0.5
W
5
1
2
6
W
Ganesha
Punti Lord
Ganesha
0
0
8
4
W
1
1
7
4.5
W
Apollo
1
1
7
4.5
L
0
3
3
0.5
L
1
1
1
1.5
L
Gilgamesh
kenneth1502
Gilgamesh
0
2
1
0.25
W
Gilgamesh
saitamakillu
Gilgamesh
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,683
Damage
10,028
16,340
Taken
20,029
6,031
Mitigated
6,735
5,209
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,778
41
0
803
3,430
836
1
977
2,375
14,997
0
L
2,383
62
0
1,037
2,653
1,136
0
1,001
1,652
16,809
0
W
2,639
203
0
883
2,459
977
0
799
1,618
12,448
0
W
Ganesha
Punti Lord
Ganesha
3,564
149
0
1,999
3,352
1,446
80
856
2,446
13,440
0
W
1,666
94
0
50
2,219
690
240
1,003
1,115
9,019
0
W
Apollo
3,187
2,487
0
1,227
3,584
1,235
810
963
2,480
0
14,360
L
1,584
735
305
814
5,498
1,954
0
2,407
2,959
0
2,197
L
2,115
438
0
75
3,886
1,556
0
1,165
2,717
0
10,484
L
Gilgamesh
kenneth1502
Gilgamesh
1,168
42
0
500
4,562
1,253
0
2,009
2,457
0
1,822
W
Gilgamesh
saitamakillu
Gilgamesh
4,627
907
0
1,050
4,726
1,683
0
1,384
3,180
0
9,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,778
Gold Earned
23,749
128
Minions Killed
101
5
Camps Cleared
2
597,817
Distance Traveled
535,791
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,392
899
31
5
1
121,059
0
L
Anubis
4,575
763
43
7
1
112,060
2
W
Anubis
6,134
1,022
37
6
2
110,345
1
W
Ganesha
5,446
908
5
1
0
128,641
2
W
Nox
4,991
832
17
3
1
119,108
1
W
Apollo
5,302
884
46
8
1
111,870
1
L
Horus
4,679
780
3
1
0
100,476
0
L
Mercury
4,787
798
22
4
0
127,791
1
L
Gilgamesh
4,316
719
2
0
0
74,405
1
W
Gilgamesh
4,905
818
23
4
1
127,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role