Player Matchup

Kali
Kali
Bronze III
Affinitix
Kali
Bronze III
Level 60
God Stats
2W - 1L
1,849 SR
Queue Stats
2W - 2L
1,600 MMR
Party 2
Chronos
Chronos
Gold III
Ownér
Chronos
Gold III
Level 42
God Stats
8W - 8L
1,584 SR
Queue Stats
88W - 86L
1,577 MMR
Solo
Anhur
Anhur
Gold V
Sarkayn
Anhur
Gold V
Level 149
God Stats
1W - 4L
1,444 SR
Queue Stats
105W - 103L
1,367 MMR
Party 1
Scylla
Scylla
Platinum IV
Silllenzio
Scylla
Platinum IV
Level 159
God Stats
16W - 12L
1,670 SR
Queue Stats
89W - 82L
1,821 MMR
Party 1
Yemoja
Yemoja
Bronze III
Tarunn
Yemoja
Bronze III
Level 40
God Stats
1W - 1L
1,828 SR
Queue Stats
2W - 2L
1,600 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,675 SR
1,593 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,739 SR
1,593 MMR
Agni
Agni
Platinum V
Auri
Agni
Platinum V
Level 156
God Stats
7W - 3L
1,706 SR
Queue Stats
156W - 148L
1,591 MMR
Solo
Ullr
Ullr
Gold II
MercvryPls
Ullr
Gold II
Level 102
God Stats
4W - 2L
1,747 SR
Queue Stats
151W - 144L
1,602 MMR
Solo
Thor
Thor
Gold I
SNVCK
Thor
Gold I
Level 40
God Stats
5W - 5L
1,743 SR
Queue Stats
38W - 35L
1,605 MMR
Solo
Achilles
Achilles
Gold I
jorgeghost
Achilles
Gold I
Level 160
God Stats
13W - 15L
1,967 SR
Queue Stats
78W - 78L
1,596 MMR
Solo
Ymir
Ymir
Gold III
xImOrienT
Ymir
Gold III
Level 60
God Stats
5W - 8L
1,534 SR
Queue Stats
198W - 192L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
1 / 3 / 0
9,105
455
3,529
14,651
6,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Ownér
Chronos
20
3 / 3 / 1
12,026
601
12,186
14,423
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Sarkayn
Anhur
17
0 / 1 / 3
10,596
530
6,473
10,623
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Silllenzio
Scylla
15
1 / 4 / 2
8,979
449
6,508
9,909
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Tarunn
Yemoja
14
1 / 5 / 3
8,813
441
3,409
13,103
10,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetApolloTsukuyomiAthenaDanzaburou

VS

Bans
TiamatGuan YuChang'eTyrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Auri
Agni
19
3 / 0 / 5
11,879
594
12,022
9,453
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 1 / 1
12,831
642
13,967
9,449
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thor
SNVCK
Thor
18
4 / 3 / 6
11,540
577
6,296
12,276
5,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
jorgeghost
Achilles
19
4 / 0 / 0
12,318
616
5,839
19,378
17,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
15
1 / 2 / 4
10,804
540
6,573
15,275
9,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
16
16
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kali
1
3
0
0.33
W
Agni
Auri
Agni
3
0
5
5.5
W
4
1
1
4.5
L
Chronos
Ownér
Chronos
3
3
1
1.17
W
Thor
SNVCK
Thor
4
3
6
2.33
L
Anhur
Sarkayn
Anhur
0
1
3
1.5
L
Scylla
Silllenzio
Scylla
1
4
2
0.5
L
Yemoja
Tarunn
Yemoja
1
5
3
0.5
W
Achilles
jorgeghost
Achilles
4
0
0
4
W
Ymir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
44,697
62,709
Taken
65,831
30,865
Mitigated
39,888
16,515
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,529
1,151
0
2,807
14,651
6,207
0
5,719
8,932
0
54,687
W
Agni
Auri
Agni
12,022
681
0
2,854
9,453
3,569
2,056
2,837
6,616
101,746
0
W
13,967
5,452
0
3,351
9,449
3,715
3,107
2,186
7,263
0
113,008
L
Chronos
Ownér
Chronos
12,186
4,821
0
3,708
14,423
6,586
3,824
2,799
11,624
95,535
6,231
W
Thor
SNVCK
Thor
6,296
196
0
716
12,276
5,202
0
5,081
7,195
0
87,587
L
Anhur
Sarkayn
Anhur
6,473
4,137
0
4,608
10,623
4,601
0
1,681
8,942
0
79,083
L
Scylla
Silllenzio
Scylla
6,508
532
0
1,132
9,909
3,276
0
3,160
6,749
60,583
0
L
Yemoja
Tarunn
Yemoja
3,409
782
2,225
2,035
13,103
10,195
0
5,357
7,746
21,492
0
W
Achilles
jorgeghost
Achilles
5,839
1,171
0
7,077
19,378
17,908
2,756
5,905
13,473
121
73,970
W
Ymir
6,573
1,135
0
4,161
15,275
9,494
13
8,369
6,906
22,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,519
Gold Earned
59,372
612
Minions Killed
696
0
Camps Cleared
0
1,978,241
Distance Traveled
2,054,646
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,105
455
97
5
0
421,143
2
W
Agni
11,879
594
188
9
0
444,328
10
W
Ullr
12,831
642
204
10
0
393,131
8
L
Chronos
12,026
601
187
9
0
434,330
2
W
Thor
11,540
577
141
7
0
407,518
5
L
Anhur
10,596
530
182
9
0
359,297
6
L
Scylla
8,979
449
114
6
0
398,071
5
L
Yemoja
8,813
441
32
2
0
365,400
7
W
Achilles
12,318
616
143
7
0
403,439
4
W
Ymir
10,804
540
20
1
0
406,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role