Player Matchup

Scylla
Scylla
DivineDeathh
Scylla
Level 4
God Stats
29W - 18L
1,712 SR
Queue Stats
31W - 20L
1,727 Elo+
Solo
Loki
Loki
Koba53
Loki
Level 7
God Stats
1W - 2L
1,755 SR
Queue Stats
1W - 3L
1,681 Elo+
Solo
Kuzenbo
Kuzenbo
Pontes12
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,453 Elo+
Solo
Bellona
Bellona
БорхТриГалки
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
古乙丁叁雨
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,444 Elo+
Solo
Team Averages
Level 12
1,593 SR
1,562 Elo+

VS

Team Averages
Level 29
1,523 SR
1,487 Elo+
Ratatoskr
Ratatoskr
FATALIDAD
Ratatoskr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
KamiNoHakai
Cthulhu
Level 29
God Stats
34W - 30L
1,409 SR
Queue Stats
233W - 276L
1,461 Elo+
Party 2
Nemesis
Nemesis
MarcelPermis
Nemesis
Level 24
God Stats
10W - 8L
1,444 SR
Queue Stats
195W - 274L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
Monchoo06
Ah Puch
Level 7
God Stats
2W - 1L
1,762 SR
Queue Stats
5W - 4L
1,543 Elo+
Party 1
Vulcan
Vulcan
NAPIERDOLILEM
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 1 / 1
9,715
972
12,924
14,742
4,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Koba53
Loki
13
0 / 12 / 0
8,445
845
4,224
14,110
4,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Pontes12
Kuzenbo
15
1 / 7 / 0
9,551
955
11,126
20,868
25,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 9 / 0
8,805
881
6,459
18,600
12,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
古乙丁叁雨
Sun Wukong
14
0 / 9 / 0
8,652
865
5,096
26,163
18,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FATALIDAD
Ratatoskr
18
9 / 0 / 21
11,604
1,160
18,575
13,651
7,643
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
KamiNoHakai
Cthulhu
18
3 / 0 / 29
10,807
1,081
14,949
8,826
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Nemesis
MarcelPermis
Nemesis
17
10 / 0 / 22
11,024
1,102
11,954
9,401
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Monchoo06
Ah Puch
17
6 / 0 / 21
10,505
1,051
16,038
8,172
3,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 15
11,974
1,197
26,430
5,417
2,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
146
1
Kills
38
38
Deaths
1
1
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
1
1
0.5
W
Ratatoskr
FATALIDAD
Ratatoskr
9
0
21
19.5
W
Cthulhu
KamiNoHakai
Cthulhu
3
0
29
17.5
L
Loki
Koba53
Loki
0
12
0
0
W
Nemesis
MarcelPermis
Nemesis
10
0
22
21
W
Ah Puch
Monchoo06
Ah Puch
6
0
21
16.5
W
10
1
15
17.5
L
Kuzenbo
Pontes12
Kuzenbo
1
7
0
0.14
L
0
9
0
0
L
Sun Wukong
古乙丁叁雨
Sun Wukong
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,829
Damage
87,946
94,483
Taken
45,467
64,917
Mitigated
28,089
802
Healing
15,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
12,924
644
0
0
14,742
4,495
0
10,399
4,293
48,076
0
W
Ratatoskr
FATALIDAD
Ratatoskr
18,575
5,674
0
6,081
13,651
7,643
0
6,015
7,636
0
33,384
W
Cthulhu
KamiNoHakai
Cthulhu
14,949
1,116
778
1,300
8,826
10,582
0
5,406
3,420
39,456
0
L
Loki
Koba53
Loki
4,224
953
0
0
14,110
4,349
0
6,074
7,886
0
9,582
W
Nemesis
MarcelPermis
Nemesis
11,954
5,906
0
3,825
9,401
4,055
0
3,920
5,481
0
18,126
W
Ah Puch
Monchoo06
Ah Puch
16,038
843
0
1,263
8,172
3,418
0
4,607
3,565
28,705
0
W
26,430
6,245
296
1,549
5,417
2,391
0
4,186
1,231
64,443
0
L
Kuzenbo
Pontes12
Kuzenbo
11,126
2,238
0
0
20,868
25,027
0
14,547
6,130
29,034
0
L
6,459
2,825
0
444
18,600
12,108
0
10,889
7,511
132
17,085
L
Sun Wukong
古乙丁叁雨
Sun Wukong
5,096
1,052
0
358
26,163
18,938
0
14,692
11,246
0
21,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,168
Gold Earned
55,914
212
Minions Killed
237
6
Camps Cleared
10
866,770
Distance Traveled
1,141,485
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,715
972
106
11
1
187,148
0
W
Ratatoskr
11,604
1,160
33
3
3
229,975
2
W
Cthulhu
10,807
1,081
51
5
0
223,522
1
L
Loki
8,445
845
5
1
3
160,056
1
W
Nemesis
11,024
1,102
18
2
2
235,676
0
W
Ah Puch
10,505
1,051
33
3
1
204,973
2
W
Vulcan
11,974
1,197
102
10
4
247,339
2
L
Kuzenbo
9,551
955
32
3
0
176,576
0
L
Bellona
8,805
881
22
2
2
141,626
0
L
Sun Wukong
8,652
865
47
5
0
201,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role