Player Matchup

Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond IV
Mind Bl00M
Thor
Diamond IV
Level 56
God Stats
29W - 6L
1,900 SR
Queue Stats
54W - 19L
2,160 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
l SKAY l
Cthulhu
Diamond V
Level 147
God Stats
51W - 27L
1,751 SR
Queue Stats
283W - 208L
1,684 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 103
1,717 SR
1,781 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,690 SR
1,973 MMR
Vulcan
Vulcan
Gold III
Hauptinator
Vulcan
Gold III
Level 124
God Stats
1W - 1L
1,729 SR
Queue Stats
25W - 13L
1,768 MMR
Solo
Anhur
Anhur
Diamond I
Noxz
Anhur
Diamond I
Level 159
God Stats
3W - 6L
1,618 SR
Queue Stats
190W - 81L
2,427 MMR
Solo
Chaac
Chaac
Platinum V
zZeuss42
Chaac
Platinum V
Level 153
God Stats
0W - 1L
1,724 SR
Queue Stats
55W - 59L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 0 / 13
10,658
666
8,362
8,989
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
12 / 4 / 7
13,047
815
18,847
16,894
9,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
l SKAY l
Cthulhu
15
5 / 0 / 12
11,261
704
10,134
18,682
17,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaCabrakanTiamatAphroditeGeb

VS

Bans
SobekKhepriAchillesKumbhakarnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 9 / 2
10,762
673
10,851
13,347
4,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Noxz
Anhur
14
3 / 2 / 1
10,271
642
10,795
10,996
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
zZeuss42
Chaac
12
0 / 8 / 3
8,870
554
9,495
19,221
17,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
4
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
13
8.5
L
Vulcan
1
9
2
0.22
W
12
4
7
3.88
L
Anhur
Noxz
Anhur
3
2
1
1.75
W
Cthulhu
l SKAY l
Cthulhu
5
0
12
11
L
Chaac
zZeuss42
Chaac
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,343
Damage
31,141
44,565
Taken
43,564
30,697
Mitigated
25,369
21,608
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,362
40
8,353
6,095
8,989
4,023
1,013
2,384
6,605
48,290
0
L
Vulcan
10,851
1,739
0
929
13,347
4,437
0
4,601
8,746
52,218
0
W
18,847
3,363
0
1,821
16,894
9,107
1,613
3,288
13,606
0
64,137
L
Anhur
Noxz
Anhur
10,795
5,503
0
1,852
10,996
3,687
90
4,860
6,136
0
52,666
W
Cthulhu
l SKAY l
Cthulhu
10,134
132
1,826
3,513
18,682
17,567
144
5,293
13,389
44,676
0
L
Chaac
zZeuss42
Chaac
9,495
1,266
0
4,455
19,221
17,245
0
9,115
10,106
0
31,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
29,903
221
Minions Killed
183
0
Camps Cleared
0
985,845
Distance Traveled
838,662
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,658
666
69
4
0
350,915
3
L
Vulcan
10,762
673
56
4
0
283,945
3
W
Thor
13,047
815
82
5
0
309,381
5
L
Anhur
10,271
642
95
6
0
283,538
1
W
Cthulhu
11,261
704
70
4
0
325,549
2
L
Chaac
8,870
554
32
2
0
271,179
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role