Player Matchup

Agni
Agni
GuiriOP
Agni
Level 14
God Stats
0W - 3L
1,226 SR
Queue Stats
11W - 24L
1,324 Elo+
Solo
Baron Samedi
Baron Samedi
UnFrik
Baron Samedi
Level 14
God Stats
16W - 16L
1,545 SR
Queue Stats
44W - 52L
1,241 Elo+
Party 2
Amaterasu
Amaterasu
edoroto
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 103L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
tomyshelbypk
Sun Wukong
Level 24
God Stats
1W - 1L
1,683 SR
Queue Stats
23W - 21L
1,511 Elo+
Solo
Ra
Ra
tytaenpony
Ra
Level 14
God Stats
50W - 60L
1,464 SR
Queue Stats
89W - 110L
1,241 Elo+
Party 2
Team Averages
Level 19
1,484 SR
1,345 Elo+

VS

Team Averages
Level 23
1,478 SR
1,370 Elo+
Mercury
Mercury
Barbaricbear
Mercury
Level 27
God Stats
11W - 6L
1,556 SR
Queue Stats
137W - 134L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
Girltastica
Ne Zha
Level 12
God Stats
3W - 4L
1,319 SR
Queue Stats
93W - 106L
1,255 Elo+
Solo
Nemesis
Nemesis
Kezwow
Nemesis
Level 29
God Stats
9W - 4L
1,619 SR
Queue Stats
21W - 14L
1,371 Elo+
Solo
Cthulhu
Cthulhu
Svcker
Cthulhu
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 157L
1,394 Elo+
Party 1
Merlin
Merlin
vicpay
Merlin
Level 21
God Stats
5W - 12L
1,394 SR
Queue Stats
137W - 153L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
GuiriOP
Agni
15
1 / 7 / 5
9,880
470
12,349
12,722
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
UnFrik
Baron Samedi
16
5 / 9 / 2
10,796
514
11,241
15,773
6,669
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
edoroto
Amaterasu
13
1 / 9 / 3
8,885
423
7,876
20,300
12,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
tomyshelbypk
Sun Wukong
14
4 / 7 / 1
9,777
466
6,148
19,632
11,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 9 / 3
9,355
445
4,639
13,498
5,118
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Barbaricbear
Mercury
20
15 / 6 / 13
13,770
656
18,815
17,088
6,892
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ne Zha
14
1 / 1 / 9
9,100
433
2,900
11,251
6,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Kezwow
Nemesis
19
15 / 3 / 11
12,914
615
16,995
16,282
7,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Svcker
Cthulhu
17
6 / 3 / 14
11,016
525
13,638
18,178
16,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
vicpay
Merlin
19
4 / 0 / 9
12,162
579
8,977
9,251
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
12
Kills
41
41
Deaths
13
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Mercury
Barbaricbear
Mercury
15
6
13
3.58
W
Ne Zha
1
1
9
5.5
L
Agni
GuiriOP
Agni
1
7
5
0.5
W
Nemesis
Kezwow
Nemesis
15
3
11
6.83
W
Cthulhu
Svcker
Cthulhu
6
3
14
4.33
L
Baron Samedi
UnFrik
Baron Samedi
5
9
2
0.67
L
Amaterasu
edoroto
Amaterasu
1
9
3
0.28
L
Sun Wukong
tomyshelbypk
Sun Wukong
4
7
1
0.64
L
1
9
3
0.28
W
Merlin
vicpay
Merlin
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,253
Damage
61,325
81,925
Taken
72,050
41,492
Mitigated
40,627
11,419
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Barbaricbear
Mercury
18,815
8,546
0
1,494
17,088
6,892
902
6,901
10,082
0
98,990
W
Ne Zha
2,900
942
0
3,102
11,251
6,128
1,241
3,970
7,125
0
23,538
L
Agni
GuiriOP
Agni
12,349
363
0
0
12,722
5,138
396
2,325
10,177
53,641
0
W
Nemesis
Kezwow
Nemesis
16,995
10,583
0
2,046
16,282
7,609
1,580
7,234
8,854
0
90,538
W
Cthulhu
Svcker
Cthulhu
13,638
1,377
87
4,916
18,178
16,199
390
6,124
11,832
56,969
0
L
Baron Samedi
UnFrik
Baron Samedi
11,241
1,307
845
2,497
15,773
6,669
300
4,310
11,182
49,126
0
L
Amaterasu
edoroto
Amaterasu
7,876
2,967
0
3,007
20,300
12,698
464
7,580
12,203
0
40,676
L
Sun Wukong
tomyshelbypk
Sun Wukong
6,148
1,737
0
733
19,632
11,869
0
4,886
14,389
0
43,230
L
4,639
823
1,559
2,778
13,498
5,118
1,695
2,040
11,359
50,094
0
W
Merlin
vicpay
Merlin
8,977
133
0
2,441
9,251
3,799
1,680
3,045
5,928
74,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,693
Gold Earned
58,962
398
Minions Killed
513
0
Camps Cleared
0
1,686,721
Distance Traveled
2,134,595
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,770
656
140
7
0
440,680
3
W
Ne Zha
9,100
433
46
2
0
376,772
0
L
Agni
9,880
470
99
5
0
336,771
0
W
Nemesis
12,914
615
106
5
0
451,186
0
W
Cthulhu
11,016
525
82
4
0
455,800
1
L
Baron Samedi
10,796
514
76
4
0
319,100
5
L
Amaterasu
8,885
423
55
3
0
366,530
0
L
Sun Wukong
9,777
466
70
3
0
330,580
2
L
Ra
9,355
445
98
5
0
333,740
3
W
Merlin
12,162
579
139
7
0
410,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role