Player Matchup

Zeus
Zeus
TheYuef
Zeus
Level 45
God Stats
5W - 2L
1,592 SR
Queue Stats
8W - 10L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
Theropodaa
Cthulhu
Level 27
God Stats
4W - 2L
1,653 SR
Queue Stats
7W - 7L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
fishpieguy
Nu Wa
Level 29
God Stats
2W - 1L
1,478 SR
Queue Stats
180W - 207L
1,458 Elo+
Solo
Team Averages
Level 34
1,575 SR
1,525 Elo+

VS

Team Averages
Level 44
1,532 SR
1,403 Elo+
Merlin
Merlin
Bodison
Merlin
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 113L
1,486 Elo+
Party 2
Chiron
Chiron
CardCandy
Chiron
Level 88
God Stats
13W - 12L
1,597 SR
Queue Stats
192W - 206L
1,462 Elo+
Party 2
Sol
Sol
severus00
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
TheYuef
Zeus
16
8 / 2 / 5
12,806
711
22,592
13,166
7,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Theropodaa
Cthulhu
14
3 / 4 / 9
11,375
632
4,051
19,077
19,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
16
3 / 6 / 9
12,251
681
11,936
11,366
4,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bodison
Merlin
15
3 / 2 / 5
11,424
635
14,464
13,717
9,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
CardCandy
Chiron
16
6 / 4 / 4
12,272
682
10,019
17,819
11,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

13
1 / 8 / 5
10,113
562
5,165
13,661
3,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
14
Kills
10
12
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bodison
Merlin
3
2
5
2.75
L
Chiron
CardCandy
Chiron
6
4
4
2
W
Zeus
TheYuef
Zeus
8
2
5
5.25
W
Cthulhu
Theropodaa
Cthulhu
3
4
9
1.88
W
Nu Wa
3
6
9
1.25
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
29,648
43,609
Taken
45,197
30,715
Mitigated
24,332
9,135
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bodison
Merlin
14,464
764
0
623
13,717
9,350
0
12,058
1,659
64,398
0
L
Chiron
CardCandy
Chiron
10,019
4,556
459
5,111
17,819
11,427
0
14,855
2,946
0
62,646
W
Zeus
TheYuef
Zeus
22,592
1,501
0
3,838
13,166
7,448
1,250
6,694
6,472
92,401
0
W
Cthulhu
Theropodaa
Cthulhu
4,051
33
751
2,821
19,077
19,039
337
8,185
10,892
13,515
0
W
Nu Wa
11,936
2,571
0
1,725
11,366
4,228
1,422
4,828
6,538
62,494
0
L
5,165
460
0
2,538
13,661
3,555
0
11,694
1,967
33,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,432
Gold Earned
33,809
219
Minions Killed
207
0
Camps Cleared
0
937,071
Distance Traveled
938,729
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,424
635
76
4
0
314,728
2
L
Chiron
12,272
682
82
5
0
310,967
7
W
Zeus
12,806
711
110
6
0
317,470
4
W
Cthulhu
11,375
632
17
1
0
307,275
0
W
Nu Wa
12,251
681
92
5
0
312,326
0
L
Sol
10,113
562
49
3
0
313,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role