Player Matchup

Nemesis
Nemesis
Kobelstonepl
Nemesis
Level 29
God Stats
4W - 6L
1,541 SR
Queue Stats
198W - 174L
1,617 Elo+
Party 2
Agni
Agni
NMikelN
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,481 Elo+
Solo
Ares
Ares
NeutralQ
Ares
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Teretron
Neith
Level 7
God Stats
2W - 0L
1,720 SR
Queue Stats
5W - 5L
1,609 Elo+
Solo
Apollo
Apollo
benardo
Apollo
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 115L
1,627 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,567 Elo+

VS

Team Averages
Level 18
1,606 SR
1,501 Elo+
Jormungandr
Jormungandr
ClockworkBilly
Jormungandr
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 22L
1,575 Elo+
Solo
Osiris
Osiris
FaulerZauberer
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,488 Elo+
Party 1
Cupid
Cupid
MircoHK1
Cupid
Level 28
God Stats
1W - 1L
1,885 SR
Queue Stats
41W - 39L
1,466 Elo+
Solo
Nemesis
Nemesis
moddrex
Nemesis
Level 26
God Stats
1W - 1L
1,770 SR
Queue Stats
49W - 44L
1,520 Elo+
Party 1
Janus
Janus
niquetononclefdp
Janus
Level 7
God Stats
1W - 3L
1,373 SR
Queue Stats
15W - 9L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kobelstonepl
Nemesis
18
7 / 2 / 3
11,564
551
11,272
14,795
8,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
NMikelN
Agni
18
7 / 7 / 3
11,738
559
10,506
14,204
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
14
2 / 2 / 8
10,048
478
6,563
15,435
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Teretron
Neith
14
1 / 8 / 4
8,974
427
7,151
12,837
4,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
benardo
Apollo
17
7 / 4 / 7
11,434
544
16,344
17,709
7,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClockworkBilly
Jormungandr
16
2 / 6 / 4
9,697
462
5,973
15,791
11,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 3 / 2
12,343
588
8,170
12,132
11,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
MircoHK1
Cupid
16
5 / 6 / 5
10,265
489
14,144
16,876
6,386
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
moddrex
Nemesis
19
2 / 3 / 8
11,364
541
5,628
14,712
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 6 / 2
11,591
552
16,056
16,766
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
24
Kills
23
23
Deaths
24
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ClockworkBilly
Jormungandr
2
6
4
0.67
L
5
3
2
2
W
Nemesis
Kobelstonepl
Nemesis
7
2
3
4.25
L
Cupid
MircoHK1
Cupid
5
6
5
1.25
W
Agni
NMikelN
Agni
7
7
3
1.21
W
Ares
2
2
8
3
W
Neith
Teretron
Neith
1
8
4
0.38
W
Apollo
benardo
Apollo
7
4
7
2.63
L
Nemesis
moddrex
Nemesis
2
3
8
2
L
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,836
Damage
49,971
74,980
Taken
76,277
38,694
Mitigated
43,353
16,166
Healing
17,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ClockworkBilly
Jormungandr
5,973
1,308
300
643
15,791
11,522
0
4,844
10,873
40,398
0
L
8,170
2,576
0
1,625
12,132
11,636
2,828
2,296
9,742
0
75,915
W
Nemesis
Kobelstonepl
Nemesis
11,272
5,663
0
1,361
14,795
8,414
97
4,207
10,384
0
84,235
L
Cupid
MircoHK1
Cupid
14,144
7,968
211
4,907
16,876
6,386
1,152
2,680
14,082
0
63,946
W
Agni
NMikelN
Agni
10,506
441
0
2,831
14,204
5,265
538
3,522
10,522
71,927
0
W
Ares
6,563
0
0
1,876
15,435
12,607
38
6,180
9,131
26,374
0
W
Neith
Teretron
Neith
7,151
3,681
0
1,655
12,837
4,426
890
2,765
10,000
0
35,359
W
Apollo
benardo
Apollo
16,344
9,794
0
8,443
17,709
7,982
1,596
4,677
12,914
0
85,252
L
Nemesis
moddrex
Nemesis
5,628
2,125
0
6,234
14,712
7,590
0
2,965
11,405
0
82,549
L
16,056
516
0
3,100
16,766
6,219
0
3,640
12,924
72,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,758
Gold Earned
55,260
494
Minions Killed
620
0
Camps Cleared
0
1,945,063
Distance Traveled
2,034,887
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,697
462
80
4
0
380,588
2
L
Osiris
12,343
588
171
8
0
393,692
0
W
Nemesis
11,564
551
119
6
0
467,433
8
L
Cupid
10,265
489
93
4
0
362,404
4
W
Agni
11,738
559
130
6
0
375,406
2
W
Ares
10,048
478
33
2
0
424,181
3
W
Neith
8,974
427
69
3
0
317,583
3
W
Apollo
11,434
544
143
7
0
360,460
3
L
Nemesis
11,364
541
154
7
0
486,590
9
L
Janus
11,591
552
122
6
0
411,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role