Player Matchup

Artemis
Artemis
ABU_MATLAQ_KSA
Artemis
Level 19
God Stats
18W - 5L
1,630 SR
Queue Stats
52W - 33L
1,506 Elo+
Solo
Hera
Hera
Eleanaynay
Hera
Level 6
God Stats
1W - 2L
1,159 SR
Queue Stats
3W - 3L
1,321 Elo+
Solo
Tyr
Tyr
Hardi GB
Tyr
Level 7
God Stats
1W - 2L
1,578 SR
Queue Stats
12W - 5L
1,394 Elo+
Solo
Neith
Neith
PinkeRatte
Neith
Level 7
God Stats
5W - 5L
1,349 SR
Queue Stats
5W - 6L
1,361 Elo+
Solo
Kukulkan
Kukulkan
iby240998
Kukulkan
Level 18
God Stats
4W - 19L
1,219 SR
Queue Stats
29W - 43L
1,308 Elo+
Solo
Team Averages
Level 11
1,387 SR
1,378 Elo+

VS

Team Averages
Level 13
1,529 SR
1,415 Elo+
Cthulhu
Cthulhu
Ap0cAlYp_TrYx
Cthulhu
Level 8
God Stats
10W - 7L
1,733 SR
Queue Stats
20W - 19L
1,392 Elo+
Party 1
Neith
Neith
Der_Schuppi
Neith
Level 14
God Stats
18W - 13L
1,521 SR
Queue Stats
22W - 21L
1,369 Elo+
Party 1
Hel
Hel
elsairuoscuro
Hel
Level 23
God Stats
11W - 20L
1,389 SR
Queue Stats
72W - 100L
1,295 Elo+
Solo
Yemoja
Yemoja
leonardocanella
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,394 Elo+
Solo
Poseidon
Poseidon
miel-bidoof
Poseidon
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 8
15,268
954
30,382
20,092
7,849
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
0 / 9 / 8
14,202
888
10,978
26,534
12,596
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
15 / 5 / 7
18,940
1,184
44,496
30,123
37,103
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
20
2 / 3 / 8
14,953
935
12,271
15,561
6,430
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
iby240998
Kukulkan
20
0 / 14 / 5
14,316
895
1,856
20,195
8,891
Team 1 Tickets

22

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 1 / 21
15,866
992
16,824
19,817
25,724
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 4 / 14
16,259
1,016
29,719
20,850
10,745
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 5 / 13
14,098
881
8,262
16,722
6,888
20
2 / 5 / 17
15,042
940
10,082
24,198
34,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
miel-bidoof
Poseidon
20
12 / 8 / 15
16,915
1,057
36,270
24,824
10,826
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
116
23
Kills
36
36
Deaths
23
36
Assists
80
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
L
Cthulhu
5
1
21
15.5
L
13
4
14
5
W
0
9
8
0.44
W
15
5
7
3.7
W
Neith
2
3
8
2
L
4
5
13
2.1
W
Kukulkan
iby240998
Kukulkan
0
14
5
0.18
L
2
5
17
2.1
L
Poseidon
miel-bidoof
Poseidon
12
8
15
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,983
Damage
101,157
112,505
Taken
106,411
72,869
Mitigated
88,729
9,273
Healing
13,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,382
22,439
0
1,926
20,092
7,849
0
13,558
6,308
0
61,420
L
Cthulhu
16,824
891
0
0
19,817
25,724
0
2,984
16,833
52,325
0
L
29,719
15,698
0
2,278
20,850
10,745
0
2,365
18,485
0
59,211
W
10,978
4,881
174
1,113
26,534
12,596
0
18,318
7,952
34,367
0
W
44,496
6,678
0
3,102
30,123
37,103
0
17,120
12,679
0
60,156
W
Neith
12,271
5,127
522
2,436
15,561
6,430
0
9,090
6,317
0
40,025
L
8,262
493
2,093
3,196
16,722
6,888
0
2,187
14,535
15,079
0
W
Kukulkan
iby240998
Kukulkan
1,856
1,028
0
0
20,195
8,891
0
12,232
7,811
31,337
0
L
10,082
4,215
4,130
1,904
24,198
34,546
0
3,249
20,949
21,078
0
L
Poseidon
miel-bidoof
Poseidon
36,270
4,874
0
0
24,824
10,826
0
2,049
22,775
72,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,679
Gold Earned
78,180
251
Minions Killed
274
5
Camps Cleared
10
1,307,944
Distance Traveled
1,406,577
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,268
954
38
2
4
226,746
0
L
Cthulhu
15,866
992
89
6
0
303,601
0
L
Neith
16,259
1,016
55
3
2
267,660
0
W
Hera
14,202
888
48
3
0
251,213
2
W
Tyr
18,940
1,184
34
2
1
392,213
0
W
Neith
14,953
935
65
4
0
244,502
3
L
Hel
14,098
881
20
1
2
254,940
0
W
Kukulkan
14,316
895
66
4
0
193,270
0
L
Yemoja
15,042
940
26
2
1
269,230
0
L
Poseidon
16,915
1,057
84
5
5
311,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role