Player Matchup

Danzaburou
Danzaburou
DaPuggie
Danzaburou
Level 28
God Stats
1W - 1L
1,586 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
Cthulhu
Cthulhu
DanHolmes
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Lifeeless
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
King Arthur
King Arthur
Primemustache
King Arthur
Level 58
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 1L
1,673 Elo+
Party 2
Scylla
Scylla
Reaper5252
Scylla
Level 33
God Stats
8W - 6L
1,818 SR
Queue Stats
228W - 180L
1,613 Elo+
Solo
Team Averages
Level 34
1,580 SR
1,626 Elo+

VS

Team Averages
Level 51
1,588 SR
1,616 Elo+
Nu Wa
Nu Wa
Altraena
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BobLePianiste
Hachiman
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
64W - 27L
1,678 Elo+
Party 1
Terra
Terra
ImLunik_
Terra
Level 67
God Stats
3W - 1L
1,630 SR
Queue Stats
148W - 121L
1,558 Elo+
Party 1
Anubis
Anubis
Singurel
Anubis
Level 36
God Stats
8W - 0L
1,811 SR
Queue Stats
105W - 73L
1,632 Elo+
Solo
Heimdallr
Heimdallr
YokoKkrool
Heimdallr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaPuggie
Danzaburou
10
0 / 7 / 3
6,345
373
4,412
10,160
3,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DanHolmes
Cthulhu
11
0 / 2 / 1
6,477
381
3,997
11,191
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Lifeeless
Serqet
12
2 / 9 / 1
7,470
439
4,344
15,678
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Primemustache
King Arthur
12
1 / 3 / 2
7,225
425
3,967
14,958
7,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Reaper5252
Scylla
16
2 / 4 / 3
9,339
549
5,430
9,884
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Altraena
Nu Wa
16
4 / 0 / 3
9,667
569
8,730
4,521
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
BobLePianiste
Hachiman
16
8 / 2 / 4
10,191
599
9,180
11,306
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
ImLunik_
Terra
13
2 / 0 / 5
8,807
518
726
5,140
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Singurel
Anubis
17
6 / 2 / 1
10,555
621
13,011
11,537
6,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
YokoKkrool
Heimdallr
16
5 / 2 / 5
10,399
612
12,361
11,268
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
25
25
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Altraena
Nu Wa
4
0
3
5.5
W
Hachiman
BobLePianiste
Hachiman
8
2
4
5
L
Danzaburou
DaPuggie
Danzaburou
0
7
3
0.21
L
Cthulhu
DanHolmes
Cthulhu
0
2
1
0.25
W
Terra
ImLunik_
Terra
2
0
5
4.5
L
Serqet
Lifeeless
Serqet
2
9
1
0.28
L
King Arthur
Primemustache
King Arthur
1
3
2
0.67
L
Scylla
Reaper5252
Scylla
2
4
3
0.88
W
Anubis
Singurel
Anubis
6
2
1
3.25
W
Heimdallr
YokoKkrool
Heimdallr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,150
Damage
44,008
61,871
Taken
43,772
27,823
Mitigated
21,505
10,944
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Altraena
Nu Wa
8,730
577
0
855
4,521
1,697
1,517
1,062
3,459
57,874
0
W
Hachiman
BobLePianiste
Hachiman
9,180
3,782
0
4,388
11,306
4,017
1,935
1,756
9,500
0
77,438
L
Danzaburou
DaPuggie
Danzaburou
4,412
1,811
0
476
10,160
3,370
56
1,600
8,455
0
23,984
L
Cthulhu
DanHolmes
Cthulhu
3,997
239
367
1,210
11,191
8,941
310
1,848
9,137
24,987
0
W
Terra
ImLunik_
Terra
726
39
664
2,069
5,140
5,009
386
697
4,006
17,923
0
L
Serqet
Lifeeless
Serqet
4,344
1,145
0
3,628
15,678
4,805
0
4,357
11,123
0
34,579
L
King Arthur
Primemustache
King Arthur
3,967
452
0
3,215
14,958
7,815
0
9,559
5,140
0
16,591
L
Scylla
Reaper5252
Scylla
5,430
1,483
0
2,048
9,884
2,892
0
3,968
5,546
62,277
0
W
Anubis
Singurel
Anubis
13,011
873
0
7,601
11,537
6,454
1,994
1,850
9,148
79,496
0
W
Heimdallr
YokoKkrool
Heimdallr
12,361
6,044
0
4,902
11,268
4,328
357
3,537
7,018
0
66,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
49,619
304
Minions Killed
529
0
Camps Cleared
0
1,722,565
Distance Traveled
1,533,330
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,667
569
96
6
0
339,653
8
W
Hachiman
10,191
599
116
7
0
321,946
4
L
Danzaburou
6,345
373
47
3
0
350,553
3
L
Cthulhu
6,477
381
40
2
0
374,146
4
W
Terra
8,807
518
42
2
0
345,107
7
L
Serqet
7,470
439
61
4
0
327,041
1
L
King Arthur
7,225
425
29
2
0
357,704
3
L
Scylla
9,339
549
127
7
0
313,121
3
W
Anubis
10,555
621
151
9
0
245,755
2
W
Heimdallr
10,399
612
124
7
0
280,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role