Player Matchup

Horus
Horus
Aragolas
Horus
Level 43
God Stats
123W - 98L
1,454 SR
Queue Stats
1,141W - 1,195L
1,445 Elo+
Solo
Tiamat
Tiamat
IkaroR10
Tiamat
Level 40
God Stats
4W - 3L
1,603 SR
Queue Stats
8W - 8L
1,589 Elo+
Solo
Fenrir
Fenrir
UFCDOUG
Fenrir
Level 44
God Stats
2W - 3L
1,279 SR
Queue Stats
117W - 114L
1,504 Elo+
Solo
Mercury
Mercury
isaquecatgamer
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
luizpnts
Nu Wa
Level 159
God Stats
244W - 220L
1,563 SR
Queue Stats
826W - 848L
1,491 Elo+
Solo
Team Averages
Level 66
1,480 SR
1,506 Elo+

VS

Team Averages
Level 150
1,477 SR
1,521 Elo+
Gilgamesh
Gilgamesh
BolTruckz
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Doug15
Nu Wa
Level 160
God Stats
95W - 41L
1,594 SR
Queue Stats
1,182W - 630L
1,530 Elo+
Party 1
Agni
Agni
MasterKsi
Agni
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 74L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
Sammyzinha
Cernunnos
Level 127
God Stats
7W - 4L
1,437 SR
Queue Stats
165W - 152L
1,458 Elo+
Party 1
Tiamat
Tiamat
vitinhok2
Tiamat
Level 149
God Stats
1W - 0L
1,354 SR
Queue Stats
20W - 16L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aragolas
Horus
16
0 / 3 / 4
9,403
855
4,374
14,599
13,944
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
IkaroR10
Tiamat
15
1 / 7 / 2
9,644
877
7,527
14,284
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
UFCDOUG
Fenrir
15
2 / 6 / 1
9,530
866
4,849
16,379
11,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 9 / 3
10,103
918
3,747
17,029
5,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
luizpnts
Nu Wa
15
0 / 3 / 3
9,180
835
8,251
12,025
3,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

100

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BolTruckz
Gilgamesh
17
5 / 0 / 15
10,990
999
6,835
5,248
4,153
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Doug15
Nu Wa
18
4 / 0 / 21
11,363
1,033
17,815
4,645
1,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
18
4 / 3 / 22
11,061
1,006
16,922
7,726
3,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Sammyzinha
Cernunnos
18
8 / 0 / 12
11,806
1,073
10,699
5,902
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
vitinhok2
Tiamat
18
7 / 2 / 20
11,628
1,057
14,559
10,167
8,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
118
5
Kills
28
28
Deaths
5
13
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Horus
Aragolas
Horus
0
3
4
0.67
W
Gilgamesh
BolTruckz
Gilgamesh
5
0
15
12.5
W
Nu Wa
Doug15
Nu Wa
4
0
21
14.5
L
Tiamat
IkaroR10
Tiamat
1
7
2
0.29
W
Agni
4
3
22
5
W
Cernunnos
Sammyzinha
Cernunnos
8
0
12
14
L
Fenrir
UFCDOUG
Fenrir
2
6
1
0.42
L
2
9
3
0.39
L
Nu Wa
luizpnts
Nu Wa
0
3
3
0.5
W
Tiamat
vitinhok2
Tiamat
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
66,830
74,316
Taken
33,688
40,569
Mitigated
20,528
5,796
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aragolas
Horus
4,374
2,078
500
1,651
14,599
13,944
0
7,984
6,540
0
11,369
W
Gilgamesh
BolTruckz
Gilgamesh
6,835
1,054
0
71
5,248
4,153
0
2,773
2,475
430
15,126
W
Nu Wa
Doug15
Nu Wa
17,815
3,799
0
33
4,645
1,670
0
2,592
2,053
35,933
0
L
Tiamat
IkaroR10
Tiamat
7,527
414
0
2,096
14,284
6,398
0
9,730
4,479
43,694
0
W
Agni
16,922
480
174
1,531
7,726
3,840
0
2,301
5,425
36,603
0
W
Cernunnos
Sammyzinha
Cernunnos
10,699
5,208
0
543
5,902
2,053
0
3,417
2,485
0
44,643
L
Fenrir
UFCDOUG
Fenrir
4,849
453
0
155
16,379
11,207
0
9,812
6,496
0
16,202
L
3,747
2,092
0
103
17,029
5,343
0
11,778
5,101
0
23,486
L
Nu Wa
luizpnts
Nu Wa
8,251
3,312
338
953
12,025
3,677
0
9,823
2,102
29,937
0
W
Tiamat
vitinhok2
Tiamat
14,559
1,242
0
2,801
10,167
8,812
0
4,695
5,472
42,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,860
Gold Earned
56,848
209
Minions Killed
270
6
Camps Cleared
11
962,560
Distance Traveled
1,037,260
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,403
855
25
2
0
191,629
3
W
Gilgamesh
10,990
999
25
2
3
215,187
3
W
Nu Wa
11,363
1,033
27
2
4
204,986
0
L
Tiamat
9,644
877
94
9
2
180,384
0
W
Agni
11,061
1,006
49
4
0
195,279
0
W
Cernunnos
11,806
1,073
82
7
3
215,388
1
L
Fenrir
9,530
866
13
1
0
183,986
2
L
Mercury
10,103
918
37
3
4
244,272
0
L
Nu Wa
9,180
835
40
4
0
162,289
2
W
Tiamat
11,628
1,057
87
8
1
206,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role