Player Matchup

Set
Set
 
Set
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
GeorgesVezina01
Sun Wukong
Level 42
God Stats
2W - 0L
1,725 SR
Queue Stats
118W - 131L
1,335 Elo+
Party 4
Anubis
Anubis
Maltea22
Anubis
Level 28
God Stats
64W - 45L
1,523 SR
Queue Stats
79W - 76L
1,373 Elo+
Party 4
Danzaburou
Danzaburou
Mastertiss
Danzaburou
Level 24
God Stats
51W - 44L
1,602 SR
Queue Stats
53W - 51L
1,475 Elo+
Party 4
Scylla
Scylla
xStocxy-_
Scylla
Level 37
God Stats
6W - 3L
1,485 SR
Queue Stats
57W - 71L
1,392 Elo+
Party 3
Team Averages
Level 40
1,567 SR
1,415 Elo+

VS

Team Averages
Level 63
1,544 SR
1,379 Elo+
Gilgamesh
Gilgamesh
A Hotspur
Gilgamesh
Level 129
God Stats
14W - 20L
1,620 SR
Queue Stats
435W - 419L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Actidose
Zhong Kui
Level 29
God Stats
10W - 10L
1,611 SR
Queue Stats
28W - 49L
1,221 Elo+
Party 2
Arachne
Arachne
RadRIFF RAFF
Arachne
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 67L
1,185 Elo+
Party 2
Medusa
Medusa
Z Bakasura Z
Medusa
Level 28
God Stats
2W - 4L
1,404 SR
Queue Stats
138W - 134L
1,426 Elo+
Party 1
Merlin
Merlin
ltheslumpgodl
Merlin
Level 46
God Stats
4W - 4L
1,583 SR
Queue Stats
224W - 194L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 1 / 2
7,334
611
1,446
6,590
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
GeorgesVezina01
Sun Wukong
12
5 / 0 / 10
7,051
588
5,244
7,497
4,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Maltea22
Anubis
12
0 / 0 / 0
6,909
576
2,258
3,424
1,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mastertiss
Danzaburou
12
8 / 1 / 6
7,739
645
9,859
9,855
3,330
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
xStocxy-_
Scylla
11
0 / 2 / 0
6,155
513
852
5,639
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Hotspur
Gilgamesh
12
0 / 0 / 0
6,363
530
1,515
4,892
2,143
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Actidose
Zhong Kui
7
0 / 10 / 0
4,848
404
7,672
10,887
3,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
RadRIFF RAFF
Arachne
9
2 / 5 / 0
6,267
522
5,069
9,856
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
1
0 / 0 / 0
3,780
315
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 0
7,126
594
3,315
2,774
854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
16
Kills
4
4
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
2
4
L
Gilgamesh
A Hotspur
Gilgamesh
0
0
0
0
L
Zhong Kui
Actidose
Zhong Kui
0
10
0
0
W
Sun Wukong
GeorgesVezina01
Sun Wukong
5
0
10
10
W
Anubis
Maltea22
Anubis
0
0
0
0
W
Danzaburou
Mastertiss
Danzaburou
8
1
6
11
L
Arachne
RadRIFF RAFF
Arachne
2
5
0
0.4
L
Medusa
0
0
0
0
L
2
1
0
2
W
Scylla
xStocxy-_
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,659
Damage
17,571
33,005
Taken
28,409
13,016
Mitigated
10,466
13,456
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,446
618
0
2,637
6,590
2,452
0
1,039
5,551
0
43,610
L
Gilgamesh
A Hotspur
Gilgamesh
1,515
403
0
327
4,892
2,143
116
2,258
2,634
0
34,802
L
Zhong Kui
Actidose
Zhong Kui
7,672
984
62
1,245
10,887
3,663
0
0
10,887
18,668
0
W
Sun Wukong
GeorgesVezina01
Sun Wukong
5,244
1,534
723
1,279
7,497
4,041
238
4,328
3,169
0
22,912
W
Anubis
Maltea22
Anubis
2,258
0
0
1,955
3,424
1,555
0
0
3,424
37,418
0
W
Danzaburou
Mastertiss
Danzaburou
9,859
5,370
0
6,391
9,855
3,330
2,368
3,428
6,427
0
44,057
L
Arachne
RadRIFF RAFF
Arachne
5,069
2,632
0
3,153
9,856
3,806
0
233
9,583
0
30,756
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
3,315
54
0
459
2,774
854
0
467
2,195
41,270
0
W
Scylla
xStocxy-_
Scylla
852
0
0
471
5,639
1,638
0
2,192
3,447
30,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
28,384
380
Minions Killed
254
0
Camps Cleared
0
1,085,264
Distance Traveled
828,569
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,334
611
118
10
0
265,803
1
L
Gilgamesh
6,363
530
75
6
0
175,894
3
L
Zhong Kui
4,848
404
31
3
0
187,051
0
W
Sun Wukong
7,051
588
35
3
0
232,087
0
W
Anubis
6,909
576
88
7
0
181,894
1
W
Danzaburou
7,739
645
75
6
0
195,872
3
L
Arachne
6,267
522
56
5
0
230,116
1
L
Medusa
3,780
315
0
0
0
0
0
L
Merlin
7,126
594
92
8
0
235,508
3
W
Scylla
6,155
513
64
5
0
209,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role