Player Matchup

Chang'e
Chang'e
Bronze III
ANAKONDAKILL
Chang'e
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
639 MMR
Solo
Hercules
Hercules
Silver V
BuyhZinga
Hercules
Silver V
Level 89
God Stats
1W - 1L
1,826 SR
Queue Stats
33W - 53L
586 MMR
Solo
Athena
Athena
Bronze I
DeathReaper28Z
Athena
Bronze I
Level 88
God Stats
19W - 25L
1,561 SR
Queue Stats
88W - 121L
541 MMR
Solo
Medusa
Medusa
Gold III
IronMipi09
Medusa
Gold III
Level 144
God Stats
3W - 5L
1,483 SR
Queue Stats
118W - 113L
1,473 MMR
Party 2
Fenrir
Fenrir
Gold V
Xinor75
Fenrir
Gold V
Level 158
God Stats
5W - 8L
1,458 SR
Queue Stats
46W - 55L
1,334 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,565 SR
915 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,580 SR
1,143 MMR
Cu Chulainn
Cu Chulainn
Silver III
ElPatron7w7r
Cu Chulainn
Silver III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
Meliodas2013
Artemis
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
PsyField
Ymir
Bronze III
Level 72
God Stats
6W - 3L
1,653 SR
Queue Stats
63W - 99L
-112 MMR
Solo
The Morrigan
The Morrigan
Gold III
Xaele
The Morrigan
Gold III
Level 129
God Stats
69W - 65L
1,714 SR
Queue Stats
420W - 414L
1,450 MMR
Party 1
Loki
Loki
Gold IV
coolocoolo
Loki
Gold IV
Level 129
God Stats
97W - 81L
1,534 SR
Queue Stats
129W - 129L
1,377 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ANAKONDAKILL
Chang'e
10
1 / 7 / 0
5,994
428
970
11,093
2,975
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
BuyhZinga
Hercules
12
0 / 3 / 1
6,516
465
1,336
7,533
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 3 / 3
5,547
396
1,806
10,312
3,096
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
IronMipi09
Medusa
13
4 / 2 / 2
7,814
558
6,900
7,767
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Xinor75
Fenrir
12
3 / 4 / 3
7,011
501
5,074
10,624
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatApolloSetDanzaburouAnhur

VS

Bans
TsukuyomiKing ArthurYemojaGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElPatron7w7r
Cu Chulainn
14
3 / 1 / 0
8,574
612
4,683
7,277
6,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Meliodas2013
Artemis
13
1 / 3 / 3
7,787
556
4,760
8,903
2,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
1 / 2 / 2
6,007
429
2,080
6,297
3,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
Xaele
The Morrigan
16
12 / 0 / 0
10,289
735
13,454
3,927
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 6
7,986
570
6,470
7,382
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
19
19
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ANAKONDAKILL
Chang'e
1
7
0
0.14
L
Hercules
BuyhZinga
Hercules
0
3
1
0.17
L
0
3
3
0.5
W
Cu Chulainn
ElPatron7w7r
Cu Chulainn
3
1
0
3
L
Medusa
IronMipi09
Medusa
4
2
2
2.5
W
Artemis
Meliodas2013
Artemis
1
3
3
0.83
W
Ymir
1
2
2
1
W
The Morrigan
Xaele
The Morrigan
12
0
0
12
L
Fenrir
Xinor75
Fenrir
3
4
3
1.13
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,086
Damage
31,447
47,329
Taken
33,786
17,899
Mitigated
16,126
11,383
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ANAKONDAKILL
Chang'e
970
225
192
2,007
11,093
2,975
0
5,181
5,648
22,225
0
L
Hercules
BuyhZinga
Hercules
1,336
380
0
2,181
7,533
5,725
0
928
6,605
0
28,379
L
1,806
129
216
2,272
10,312
3,096
0
4,763
5,447
17,043
0
W
Cu Chulainn
ElPatron7w7r
Cu Chulainn
4,683
588
0
1,377
7,277
6,479
489
279
6,848
10,786
42,450
L
Medusa
IronMipi09
Medusa
6,900
3,846
0
1,845
7,767
2,559
0
217
7,550
0
49,113
W
Artemis
Meliodas2013
Artemis
4,760
2,547
0
3,664
8,903
2,493
450
389
8,514
0
52,556
W
Ymir
2,080
192
0
610
6,297
3,374
0
1,059
5,238
10,574
0
W
The Morrigan
Xaele
The Morrigan
13,454
2,753
0
210
3,927
1,587
374
932
2,995
68,937
3,673
L
Fenrir
Xinor75
Fenrir
5,074
1,106
0
2,670
10,624
3,544
0
2,866
7,585
0
39,472
W
6,470
2,545
0
3,250
7,382
2,193
0
117
7,265
0
49,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,882
Gold Earned
40,643
298
Minions Killed
459
0
Camps Cleared
0
1,273,399
Distance Traveled
1,312,162
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,994
428
29
2
0
221,010
6
L
Hercules
6,516
465
68
5
0
211,180
0
L
Athena
5,547
396
31
2
0
283,928
9
W
Cu Chulainn
8,574
612
110
8
0
266,276
1
L
Medusa
7,814
558
100
7
0
251,630
4
W
Artemis
7,787
556
106
8
0
216,614
4
W
Ymir
6,007
429
18
1
0
272,279
0
W
The Morrigan
10,289
735
131
9
0
268,406
2
L
Fenrir
7,011
501
70
5
0
305,651
5
W
Loki
7,986
570
94
7
0
288,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role