Player Matchup

Ymir
Ymir
DoubleDeeDixon
Ymir
Level 14
God Stats
31W - 28L
1,362 SR
Queue Stats
58W - 51L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
Glubbert
Cu Chulainn
Level 28
God Stats
6W - 2L
2,075 SR
Queue Stats
112W - 78L
1,662 Elo+
Solo
Ra
Ra
OHTFROK
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,509 Elo+
Solo
Artemis
Artemis
TyranPolo
Artemis
Level 25
God Stats
3W - 2L
1,742 SR
Queue Stats
4W - 4L
1,853 Elo+
Solo
Gilgamesh
Gilgamesh
WhereTupacAt
Gilgamesh
Level 29
God Stats
22W - 16L
1,666 SR
Queue Stats
151W - 167L
1,522 Elo+
Solo
Team Averages
Level 21
1,669 SR
1,603 Elo+

VS

Team Averages
Level 27
1,563 SR
1,549 Elo+
Danzaburou
Danzaburou
DPickle321
Danzaburou
Level 29
God Stats
14W - 24L
1,508 SR
Queue Stats
340W - 372L
1,506 Elo+
Solo
Guan Yu
Guan Yu
Lickmyprostat
Guan Yu
Level 17
God Stats
10W - 5L
1,680 SR
Queue Stats
68W - 60L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
LieutCab
Baron Samedi
Level 29
God Stats
3W - 3L
1,298 SR
Queue Stats
117W - 130L
1,437 Elo+
Solo
Janus
Janus
TEAMDIFFGAP
Janus
Level 29
God Stats
10W - 2L
1,818 SR
Queue Stats
52W - 38L
1,695 Elo+
Solo
Cthulhu
Cthulhu
Zachv09
Cthulhu
Level 29
God Stats
24W - 19L
1,509 SR
Queue Stats
415W - 385L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
6,889
405
6,716
14,740
7,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Glubbert
Cu Chulainn
16
6 / 5 / 2
9,586
564
15,106
17,383
13,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 6 / 2
9,945
585
11,383
14,689
5,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
TyranPolo
Artemis
11
3 / 9 / 3
7,524
443
9,530
12,348
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
WhereTupacAt
Gilgamesh
11
3 / 4 / 7
7,727
455
8,035
12,400
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DPickle321
Danzaburou
15
10 / 4 / 7
10,198
600
12,254
13,554
5,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
16
4 / 4 / 9
9,313
548
13,979
15,211
13,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LieutCab
Baron Samedi
11
2 / 7 / 3
6,937
408
5,618
9,994
4,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 0 / 7
10,710
630
14,893
9,895
3,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Zachv09
Cthulhu
13
5 / 3 / 11
8,967
527
8,654
17,394
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
18
Kills
31
31
Deaths
18
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DPickle321
Danzaburou
10
4
7
3.38
L
0
7
5
0.36
L
Cu Chulainn
Glubbert
Cu Chulainn
6
5
2
1.4
W
Guan Yu
4
4
9
2.13
W
Baron Samedi
LieutCab
Baron Samedi
2
7
3
0.5
L
6
6
2
1.17
W
10
0
7
13.5
L
Artemis
TyranPolo
Artemis
3
9
3
0.5
L
Gilgamesh
WhereTupacAt
Gilgamesh
3
4
7
1.63
W
Cthulhu
Zachv09
Cthulhu
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,770
Damage
55,398
71,560
Taken
66,048
35,557
Mitigated
39,072
13,885
Healing
18,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DPickle321
Danzaburou
12,254
7,241
0
5,378
13,554
5,047
3,924
2,110
11,444
0
55,919
L
6,716
173
0
953
14,740
7,167
0
6,639
7,948
23,483
0
L
Cu Chulainn
Glubbert
Cu Chulainn
15,106
2,919
0
2,962
17,383
13,299
78
6,350
11,017
0
60,689
W
Guan Yu
13,979
2,135
314
2,790
15,211
13,096
0
2,173
13,038
12,720
38,584
W
Baron Samedi
LieutCab
Baron Samedi
5,618
403
101
1,062
9,994
4,868
0
6,360
3,634
23,260
0
L
11,383
1,161
857
3,938
14,689
5,854
1,123
9,048
5,283
74,310
0
W
14,893
1,460
0
4,955
9,895
3,161
0
3,254
6,641
73,969
0
L
Artemis
TyranPolo
Artemis
9,530
3,888
0
1,374
12,348
3,893
0
4,272
8,030
0
33,170
L
Gilgamesh
WhereTupacAt
Gilgamesh
8,035
1,361
0
3,801
12,400
5,344
0
5,659
6,741
0
28,512
W
Cthulhu
Zachv09
Cthulhu
8,654
801
414
3,832
17,394
12,900
0
4,202
13,192
25,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
46,125
385
Minions Killed
371
0
Camps Cleared
0
1,522,796
Distance Traveled
1,545,543
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,198
600
103
6
0
284,497
1
L
Ymir
6,889
405
34
2
0
282,966
0
L
Cu Chulainn
9,586
564
97
6
0
293,773
3
W
Guan Yu
9,313
548
77
5
0
311,383
0
W
Baron Samedi
6,937
408
40
2
0
257,531
1
L
Ra
9,945
585
156
9
0
300,823
0
W
Janus
10,710
630
112
7
0
370,947
3
L
Artemis
7,524
443
50
3
0
274,921
0
L
Gilgamesh
7,727
455
48
3
0
370,313
0
W
Cthulhu
8,967
527
39
2
0
321,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role