Player Matchup

Xing Tian
Xing Tian
GroaningBunion7
Xing Tian
Level 115
God Stats
8W - 6L
1,749 SR
Queue Stats
99W - 86L
1,559 Elo+
Party 1
Bellona
Bellona
Mr Vandelay 68
Bellona
Level 158
God Stats
0W - 2L
1,600 SR
Queue Stats
238W - 259L
1,431 Elo+
Solo
Hel
Hel
Ruthless_Beast_0
Hel
Level 139
God Stats
4W - 5L
1,423 SR
Queue Stats
251W - 284L
1,462 Elo+
Solo
Medusa
Medusa
Scottyboi117
Medusa
Level 61
God Stats
0W - 2L
1,557 SR
Queue Stats
108W - 114L
1,552 Elo+
Solo
Janus
Janus
iMjolnir
Janus
Level 127
God Stats
7W - 4L
1,808 SR
Queue Stats
100W - 91L
1,550 Elo+
Party 1
Team Averages
Level 120
1,627 SR
1,511 Elo+

VS

Team Averages
Level 129
1,570 SR
1,589 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bryan Casa
King Arthur
Level 117
God Stats
4W - 2L
1,406 SR
Queue Stats
116W - 118L
1,466 Elo+
Solo
Discordia
Discordia
DemurestElm763
Discordia
Level 148
God Stats
1W - 0L
1,880 SR
Queue Stats
107W - 88L
1,608 Elo+
Solo
Fenrir
Fenrir
GodKingRethtalos
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,877 Elo+
Solo
Athena
Athena
maximusaurelias
Athena
Level 160
God Stats
15W - 16L
1,562 SR
Queue Stats
825W - 840L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GroaningBunion7
Xing Tian
11
0 / 2 / 3
6,598
660
5,561
9,564
8,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 1
6,449
645
4,918
11,368
8,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 2 / 1
6,771
677
1,957
5,701
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
1 / 4 / 1
6,929
693
3,982
9,385
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
iMjolnir
Janus
13
0 / 3 / 3
6,793
679
7,419
5,879
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 1 / 7
7,802
780
7,184
4,317
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Bryan Casa
King Arthur
14
2 / 0 / 8
7,856
786
5,227
8,626
7,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
DemurestElm763
Discordia
15
7 / 1 / 5
8,754
875
9,097
5,774
2,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 1 / 7
8,088
809
7,827
6,334
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 11
7,421
742
6,417
7,807
4,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
3
Kills
16
16
Deaths
3
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
7
4.5
W
King Arthur
Bryan Casa
King Arthur
2
0
8
6
W
Discordia
DemurestElm763
Discordia
7
1
5
9.5
W
5
1
7
8.5
L
Xing Tian
GroaningBunion7
Xing Tian
0
2
3
0.75
L
1
5
1
0.3
L
1
2
1
0.75
L
Medusa
1
4
1
0.38
L
Janus
iMjolnir
Janus
0
3
3
0.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
35,752
41,897
Taken
32,858
24,971
Mitigated
18,869
8,436
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,184
1,232
0
1,019
4,317
1,809
1,446
2,219
2,098
33,588
0
W
King Arthur
Bryan Casa
King Arthur
5,227
240
954
3,225
8,626
7,358
325
4,095
4,435
0
21,655
W
Discordia
DemurestElm763
Discordia
9,097
440
0
599
5,774
2,124
931
2,582
3,152
29,538
0
W
7,827
620
366
882
6,334
3,241
360
2,767
3,543
0
11,939
L
Xing Tian
GroaningBunion7
Xing Tian
5,561
301
0
1,593
9,564
8,407
0
5,697
3,867
10,812
0
L
4,918
1,269
0
150
11,368
8,681
0
5,676
5,567
0
11,981
L
1,957
226
2,295
2,103
5,701
2,335
0
3,165
2,536
14,754
0
L
Medusa
3,982
1,185
0
1,442
9,385
3,636
0
5,203
4,107
0
15,461
L
Janus
iMjolnir
Janus
7,419
202
0
853
5,879
1,912
1
3,600
2,204
35,337
0
W
6,417
1,428
870
525
7,807
4,337
556
3,597
4,108
18,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
39,921
164
Minions Killed
213
5
Camps Cleared
10
885,307
Distance Traveled
950,691
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,802
780
76
8
0
180,243
2
W
King Arthur
7,856
786
30
3
2
200,146
3
W
Discordia
8,754
875
63
6
4
193,173
1
W
Fenrir
8,088
809
7
1
2
179,291
3
L
Xing Tian
6,598
660
8
1
0
163,587
4
L
Bellona
6,449
645
23
2
1
165,576
0
L
Hel
6,771
677
34
3
0
189,590
2
L
Medusa
6,929
693
30
3
1
178,785
0
L
Janus
6,793
679
69
7
3
187,769
3
W
Athena
7,421
742
37
4
2
197,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role