Player Matchup

Janus
Janus
Siqro
Janus
Level 28
God Stats
40W - 31L
1,725 SR
Queue Stats
286W - 236L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
VexMiIk
Gilgamesh
Level 27
God Stats
0W - 2L
1,605 SR
Queue Stats
5W - 11L
1,453 Elo+
Solo
Mercury
Mercury
fk30
Mercury
Level 4
God Stats
1W - 2L
1,691 SR
Queue Stats
2W - 4L
1,636 Elo+
Solo
Danzaburou
Danzaburou
iJvYo
Danzaburou
Level 28
God Stats
27W - 17L
1,573 SR
Queue Stats
84W - 84L
1,437 Elo+
Solo
Eset
Eset
makeready
Eset
Level 29
God Stats
4W - 4L
1,361 SR
Queue Stats
4W - 4L
1,378 Elo+
Solo
Team Averages
Level 23
1,591 SR
1,483 Elo+

VS

Team Averages
Level 36
1,559 SR
1,575 Elo+
Chernobog
Chernobog
HITACHI9645
Chernobog
Level 18
God Stats
11W - 7L
1,582 SR
Queue Stats
34W - 40L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kanedaaa
Tsukuyomi
Level 21
God Stats
23W - 28L
1,520 SR
Queue Stats
37W - 48L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Proberi39
Cthulhu
Level 7
God Stats
5W - 1L
1,416 SR
Queue Stats
6W - 2L
1,580 Elo+
Party 2
Zeus
Zeus
cleon62
Zeus
Level 26
God Stats
2W - 0L
1,775 SR
Queue Stats
53W - 42L
1,727 Elo+
Solo
Hercules
Hercules
havic00711
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 51L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Siqro
Janus
5
0 / 2 / 0
5,296
312
212
2,535
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
VexMiIk
Gilgamesh
11
1 / 7 / 2
7,312
430
7,801
17,460
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
fk30
Mercury
13
2 / 7 / 2
7,761
457
2,518
10,714
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
iJvYo
Danzaburou
14
10 / 4 / 2
9,367
551
15,477
11,947
4,272
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
9
0 / 8 / 5
6,724
396
5,691
11,572
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HITACHI9645
Chernobog
12
2 / 3 / 7
8,011
471
4,805
8,064
2,758
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Kanedaaa
Tsukuyomi
12
7 / 3 / 3
8,936
526
7,589
9,940
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Proberi39
Cthulhu
12
1 / 7 / 2
7,710
454
3,644
15,574
9,208
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
cleon62
Zeus
19
10 / 0 / 4
12,011
707
14,603
7,577
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
havic00711
Hercules
16
7 / 0 / 4
10,349
609
8,699
9,650
9,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
13
Kills
27
28
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
HITACHI9645
Chernobog
2
3
7
1.83
W
Tsukuyomi
Kanedaaa
Tsukuyomi
7
3
3
2.83
W
Cthulhu
Proberi39
Cthulhu
1
7
2
0.29
L
Janus
Siqro
Janus
0
2
0
0
L
Gilgamesh
VexMiIk
Gilgamesh
1
7
2
0.29
W
Zeus
cleon62
Zeus
10
0
4
12
L
Mercury
fk30
Mercury
2
7
2
0.43
W
Hercules
havic00711
Hercules
7
0
4
9
L
Danzaburou
iJvYo
Danzaburou
10
4
2
2.75
L
Eset
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,699
Damage
39,340
54,228
Taken
50,805
25,543
Mitigated
28,954
10,632
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
HITACHI9645
Chernobog
4,805
2,590
0
206
8,064
2,758
441
1,047
6,992
0
30,767
W
Tsukuyomi
Kanedaaa
Tsukuyomi
7,589
2,367
0
3,294
9,940
4,063
0
360
9,530
0
39,492
W
Cthulhu
Proberi39
Cthulhu
3,644
252
294
1,451
15,574
9,208
382
1,187
14,367
27,530
0
L
Janus
Siqro
Janus
212
0
0
660
2,535
702
0
1,804
585
8,341
0
L
Gilgamesh
VexMiIk
Gilgamesh
7,801
2,188
0
2,871
17,460
11,859
152
7,140
10,196
0
35,515
W
Zeus
cleon62
Zeus
14,603
1,125
0
3,075
7,577
3,080
2,493
1,908
5,619
100,050
0
L
Mercury
fk30
Mercury
2,518
894
0
3,118
10,714
3,680
0
2,185
8,478
0
47,781
W
Hercules
havic00711
Hercules
8,699
2,136
0
4,847
9,650
9,845
646
1,401
7,969
5,309
47,851
L
Danzaburou
iJvYo
Danzaburou
15,477
8,486
135
2,348
11,947
4,272
553
3,485
8,424
0
43,709
L
Eset
5,691
547
0
1,500
11,572
5,030
73
4,544
6,787
21,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,460
Gold Earned
47,017
290
Minions Killed
470
0
Camps Cleared
0
1,215,182
Distance Traveled
1,536,768
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,011
471
58
3
0
316,545
1
W
Tsukuyomi
8,936
526
66
4
0
302,349
0
W
Cthulhu
7,710
454
48
3
0
279,101
0
L
Janus
5,296
312
21
1
0
89,817
1
L
Gilgamesh
7,312
430
70
4
0
300,433
0
W
Zeus
12,011
707
198
12
0
309,394
2
L
Mercury
7,761
457
101
6
0
287,913
1
W
Hercules
10,349
609
100
6
0
329,379
6
L
Danzaburou
9,367
551
67
4
0
265,270
0
L
Eset
6,724
396
31
2
0
271,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role