Player Matchup

Bacchus
Bacchus
Alpha_Tomaz
Bacchus
Level 28
God Stats
5W - 3L
1,690 SR
Queue Stats
149W - 149L
1,452 Elo+
Solo
Neith
Neith
Arx Fatalis3279
Neith
Level 29
God Stats
2W - 4L
1,530 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 2
Guan Yu
Guan Yu
MegaHarsh
Guan Yu
Level 24
God Stats
0W - 3L
1,528 SR
Queue Stats
7W - 10L
1,276 Elo+
Party 3
Cernunnos
Cernunnos
Symbaad
Cernunnos
Level 27
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 2L
1,106 Elo+
Party 2
Jing Wei
Jing Wei
XaDzusu
Jing Wei
Level 18
God Stats
3W - 3L
1,582 SR
Queue Stats
6W - 6L
1,219 Elo+
Party 3
Team Averages
Level 25
1,533 SR
1,286 Elo+

VS

Team Averages
Level 18
1,475 SR
1,351 Elo+
Ymir
Ymir
BlondeSalamander
Ymir
Level 8
God Stats
20W - 24L
1,471 SR
Queue Stats
62W - 75L
1,312 Elo+
Party 4
Jing Wei
Jing Wei
Hot I Stella
Jing Wei
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,218 Elo+
Party 1
Nu Wa
Nu Wa
LukeJCB
Nu Wa
Level 46
God Stats
53W - 55L
1,519 SR
Queue Stats
486W - 428L
1,507 Elo+
Party 4
King Arthur
King Arthur
Raoqzz9782
King Arthur
Level 6
God Stats
4W - 4L
1,254 SR
Queue Stats
5W - 7L
1,277 Elo+
Party 1
Arachne
Arachne
caolankelly
Arachne
Level 22
God Stats
22W - 17L
1,629 SR
Queue Stats
235W - 214L
1,439 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alpha_Tomaz
Bacchus
17
2 / 4 / 2
11,781
436
6,586
21,883
25,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 9 / 1
11,465
425
14,131
17,538
5,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
MegaHarsh
Guan Yu
16
2 / 12 / 2
11,112
412
7,903
28,486
26,285
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
Symbaad
Cernunnos
17
0 / 7 / 1
10,257
380
5,981
16,827
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
XaDzusu
Jing Wei
16
1 / 7 / 3
10,534
390
7,129
20,664
6,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 4
12,314
456
1,465
8,780
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Hot I Stella
Jing Wei
13
0 / 1 / 2
10,458
387
1,355
6,797
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
LukeJCB
Nu Wa
20
18 / 1 / 8
16,651
617
33,901
20,578
7,685
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Raoqzz9782
King Arthur
19
5 / 5 / 4
14,433
535
16,312
25,524
27,882
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
caolankelly
Arachne
20
15 / 2 / 10
16,531
612
22,848
28,776
16,845
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
9
Kills
39
39
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alpha_Tomaz
Bacchus
2
4
2
0.75
L
4
9
1
0.5
W
1
0
4
3
W
Jing Wei
Hot I Stella
Jing Wei
0
1
2
1
W
Nu Wa
LukeJCB
Nu Wa
18
1
8
22
L
Guan Yu
MegaHarsh
Guan Yu
2
12
2
0.25
W
King Arthur
Raoqzz9782
King Arthur
5
5
4
1.4
L
Cernunnos
Symbaad
Cernunnos
0
7
1
0.07
L
Jing Wei
XaDzusu
Jing Wei
1
7
3
0.36
W
Arachne
caolankelly
Arachne
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,730
Damage
75,881
105,398
Taken
90,455
68,100
Mitigated
63,340
23,662
Healing
36,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alpha_Tomaz
Bacchus
6,586
353
301
2,702
21,883
25,038
0
9,523
12,034
47,875
0
L
14,131
7,706
414
2,658
17,538
5,011
96
6,300
10,787
0
72,406
W
1,465
52
0
1,909
8,780
8,513
918
1,110
7,670
21,276
0
W
Jing Wei
Hot I Stella
Jing Wei
1,355
370
0
1,972
6,797
2,415
0
689
6,108
0
33,115
W
Nu Wa
LukeJCB
Nu Wa
33,901
7,885
159
8,958
20,578
7,685
3,973
3,748
16,730
150,199
0
L
Guan Yu
MegaHarsh
Guan Yu
7,903
1,117
850
4,612
28,486
26,285
1,403
9,074
18,731
0
41,467
W
King Arthur
Raoqzz9782
King Arthur
16,312
2,919
0
8,090
25,524
27,882
1,529
811
24,494
101
77,894
L
Cernunnos
Symbaad
Cernunnos
5,981
2,510
0
4,767
16,827
5,000
1,953
6,067
10,530
0
66,875
L
Jing Wei
XaDzusu
Jing Wei
7,129
5,745
723
6,635
20,664
6,766
0
3,335
17,111
0
73,696
W
Arachne
caolankelly
Arachne
22,848
15,774
0
15,172
28,776
16,845
1,797
2,278
26,348
0
156,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,149
Gold Earned
70,387
429
Minions Killed
557
0
Camps Cleared
0
2,253,687
Distance Traveled
2,229,063
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,781
436
85
3
0
492,760
6
L
Neith
11,465
425
89
3
0
409,601
0
W
Ymir
12,314
456
45
2
0
449,241
0
W
Jing Wei
10,458
387
36
1
0
299,536
1
W
Nu Wa
16,651
617
173
6
0
454,714
0
L
Guan Yu
11,112
412
69
3
0
441,114
4
W
King Arthur
14,433
535
125
5
0
461,947
1
L
Cernunnos
10,257
380
87
3
0
413,431
0
L
Jing Wei
10,534
390
99
4
0
496,781
9
W
Arachne
16,531
612
178
7
0
563,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role