Player Matchup

Apollo
Apollo
FinnySmile
Apollo
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
218W - 222L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
FunkiestStone0
Danzaburou
Level 27
God Stats
4W - 1L
1,698 SR
Queue Stats
111W - 96L
1,529 Elo+
Party 1
Anubis
Anubis
Himike7
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
Sproowd
Gilgamesh
Level 29
God Stats
8W - 8L
1,561 SR
Queue Stats
88W - 71L
1,522 Elo+
Solo
Ymir
Ymir
gaysmccree
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,327 Elo+
Party 1
Team Averages
Level 21
1,552 SR
1,486 Elo+

VS

Team Averages
Level 21
1,569 SR
1,497 Elo+
Vulcan
Vulcan
AlexAbascalito27
Vulcan
Level 23
God Stats
19W - 15L
1,556 SR
Queue Stats
68W - 79L
1,500 Elo+
Party 2
Mercury
Mercury
PabloBuby
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,580 Elo+
Party 2
Olorun
Olorun
Sacriux
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,392 Elo+
Solo
Nike
Nike
jorgebs101
Nike
Level 29
God Stats
1W - 2L
1,788 SR
Queue Stats
30W - 37L
1,511 Elo+
Party 2
Neith
Neith
无聊灬呵呵
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FinnySmile
Apollo
14
6 / 1 / 2
8,638
576
6,062
6,832
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
FunkiestStone0
Danzaburou
14
9 / 0 / 3
9,537
636
7,381
8,409
2,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Himike7
Anubis
12
0 / 3 / 7
7,563
504
1,586
6,917
3,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Sproowd
Gilgamesh
14
8 / 4 / 2
8,708
581
8,621
9,913
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 4 / 3
7,700
513
3,076
7,764
6,399
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,030
535
6,720
5,824
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
PabloBuby
Mercury
12
3 / 6 / 3
7,421
495
4,780
9,567
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Sacriux
Olorun
10
0 / 5 / 1
6,334
422
1,675
7,117
2,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 1
7,260
484
4,746
8,434
6,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 10 / 1
6,481
432
4,400
10,197
2,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
26
Kills
11
12
Deaths
26
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Apollo
FinnySmile
Apollo
6
1
2
7
W
Danzaburou
FunkiestStone0
Danzaburou
9
0
3
10.5
W
Anubis
Himike7
Anubis
0
3
7
1.17
L
Mercury
PabloBuby
Mercury
3
6
3
0.75
L
Olorun
Sacriux
Olorun
0
5
1
0.1
W
Gilgamesh
Sproowd
Gilgamesh
8
4
2
2.25
W
3
4
3
1.13
L
2
2
1
1.25
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,726
Damage
22,321
39,835
Taken
41,139
20,914
Mitigated
15,842
9,892
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,720
1,233
0
901
5,824
2,020
0
569
5,255
39,197
0
W
Apollo
FinnySmile
Apollo
6,062
3,314
0
2,638
6,832
3,227
730
640
6,046
0
43,931
W
Danzaburou
FunkiestStone0
Danzaburou
7,381
4,907
0
3,130
8,409
2,670
2,671
1,700
6,637
0
54,895
W
Anubis
Himike7
Anubis
1,586
262
0
1,765
6,917
3,272
689
2,266
4,295
26,353
0
L
Mercury
PabloBuby
Mercury
4,780
1,567
0
2,312
9,567
3,015
0
2,086
7,481
0
41,110
L
Olorun
Sacriux
Olorun
1,675
649
76
1,208
7,117
2,338
1,699
827
6,290
26,093
0
W
Gilgamesh
Sproowd
Gilgamesh
8,621
3,857
0
1,629
9,913
5,346
0
2,279
7,468
0
58,409
W
3,076
994
0
730
7,764
6,399
645
946
6,748
25,437
0
L
4,746
420
0
815
8,434
6,115
105
367
8,067
0
33,807
L
4,400
2,329
0
1,205
10,197
2,354
886
813
9,384
0
25,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,146
Gold Earned
35,526
393
Minions Killed
320
0
Camps Cleared
0
1,365,047
Distance Traveled
1,330,717
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,030
535
78
5
0
306,334
2
W
Apollo
8,638
576
96
6
0
255,052
1
W
Danzaburou
9,537
636
100
7
0
277,583
0
W
Anubis
7,563
504
66
4
0
268,617
2
L
Mercury
7,421
495
84
6
0
299,398
3
L
Olorun
6,334
422
51
3
0
188,900
4
W
Gilgamesh
8,708
581
82
5
0
301,563
1
W
Ymir
7,700
513
49
3
0
262,232
3
L
Nike
7,260
484
68
5
0
285,630
8
L
Neith
6,481
432
39
3
0
250,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role