Player Matchup

Geb
Geb
Capitainowar
Geb
Level 30
God Stats
11W - 26L
1,310 SR
Queue Stats
34W - 54L
1,396 Elo+
Party 3
Sun Wukong
Sun Wukong
GreigorII
Sun Wukong
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
NInziimey
Freya
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,405 Elo+
Solo
Medusa
Medusa
Sryukotpusk
Medusa
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
185W - 191L
1,489 Elo+
Party 2
Thanatos
Thanatos
Vaurugan1
Thanatos
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
162W - 172L
1,446 Elo+
Party 2
Team Averages
Level 34
1,462 SR
1,447 Elo+

VS

Team Averages
Level 48
1,354 SR
1,457 Elo+
Ares
Ares
Singurel
Ares
Level 36
God Stats
1W - 4L
1,237 SR
Queue Stats
105W - 73L
1,626 Elo+
Solo
Odin
Odin
lushen123
Odin
Level 29
God Stats
4W - 10L
1,303 SR
Queue Stats
100W - 110L
1,394 Elo+
Party 4
Scylla
Scylla
与您无关
Scylla
Level 28
God Stats
1W - 2L
1,218 SR
Queue Stats
50W - 44L
1,460 Elo+
Party 1
Bakasura
Bakasura
垃圾腾讯
Bakasura
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 55L
1,443 Elo+
Party 1
Cupid
Cupid
说了是红的
Cupid
Level 59
God Stats
5W - 6L
1,513 SR
Queue Stats
96W - 114L
1,360 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,156
453
3,443
12,200
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
GreigorII
Sun Wukong
14
1 / 7 / 1
8,430
468
6,495
13,809
8,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
NInziimey
Freya
12
0 / 7 / 1
7,482
416
2,663
12,032
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
15
4 / 3 / 0
9,270
515
11,506
8,678
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Vaurugan1
Thanatos
15
2 / 7 / 3
9,115
506
7,050
15,703
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 3 / 6
9,761
542
9,694
13,990
8,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
15
4 / 1 / 9
8,826
490
5,645
7,223
4,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
16
7 / 2 / 6
10,352
575
11,082
10,815
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
垃圾腾讯
Bakasura
17
10 / 1 / 6
10,840
602
14,509
11,255
8,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 9
8,692
483
3,583
10,502
3,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
8
Kills
27
28
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Sun Wukong
GreigorII
Sun Wukong
1
7
1
0.21
L
Freya
NInziimey
Freya
0
7
1
0.07
W
Ares
5
3
6
2.67
L
Medusa
4
3
0
1.33
L
Thanatos
Vaurugan1
Thanatos
2
7
3
0.5
W
Odin
4
1
9
8.5
W
Scylla
7
2
6
5
W
Bakasura
垃圾腾讯
Bakasura
10
1
6
13
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,157
Damage
44,513
62,422
Taken
53,785
33,814
Mitigated
27,678
16,117
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
455
0
708
12,200
10,688
582
1,945
9,010
15,938
0
L
Sun Wukong
GreigorII
Sun Wukong
6,495
1,437
0
2,125
13,809
8,833
870
7,780
4,834
0
47,895
L
Freya
NInziimey
Freya
2,663
1,139
0
2,319
12,032
4,758
411
4,444
6,642
26,300
2,781
W
Ares
9,694
670
0
2,070
13,990
8,050
1,137
351
13,639
52,355
0
L
Medusa
11,506
5,848
0
3,033
8,678
3,165
2,113
1,940
6,543
0
74,039
L
Thanatos
Vaurugan1
Thanatos
7,050
2,216
0
7,932
15,703
6,370
0
3,351
11,154
0
65,852
W
Odin
5,645
1,243
1,511
1,989
7,223
4,366
299
778
6,445
0
33,012
W
Scylla
11,082
1,314
143
4,139
10,815
3,939
160
1,205
9,610
51,651
0
W
Bakasura
垃圾腾讯
Bakasura
14,509
9,619
0
5,046
11,255
8,052
770
1,901
9,354
0
57,664
W
3,583
1,874
1,440
5,462
10,502
3,271
2,324
1,538
8,964
0
55,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,453
Gold Earned
48,471
432
Minions Killed
531
0
Camps Cleared
0
1,693,102
Distance Traveled
1,763,066
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,156
453
17
1
0
362,649
5
L
Sun Wukong
8,430
468
110
6
0
313,316
4
L
Freya
7,482
416
67
4
0
349,540
1
W
Ares
9,761
542
93
5
0
309,130
3
L
Medusa
9,270
515
124
7
0
335,363
5
L
Thanatos
9,115
506
114
6
0
332,234
0
W
Odin
8,826
490
69
4
0
365,907
1
W
Scylla
10,352
575
109
6
0
337,083
0
W
Bakasura
10,840
602
150
8
0
410,064
3
W
Cupid
8,692
483
110
6
0
340,882
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role