Player Matchup

Pele
Pele
Ikagero
Pele
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 1
Tiamat
Tiamat
WEEDIIIXX69
Tiamat
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
25W - 41L
1,396 Elo+
Party 1
Skadi
Skadi
patatebrownie96
Skadi
Level 63
God Stats
27W - 29L
1,263 SR
Queue Stats
55W - 62L
1,396 Elo+
Party 1
Team Averages
Level 60
1,349 SR
1,425 Elo+

VS

Team Averages
Level 50
1,606 SR
1,346 Elo+
Yemoja
Yemoja
SepiaThunder149
Yemoja
Level 18
God Stats
0W - 7L
1,520 SR
Queue Stats
2W - 12L
1,017 Elo+
Solo
Janus
Janus
Viruxis
Janus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 70L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
archiemasprime1
Danzaburou
Level 89
God Stats
9W - 4L
1,798 SR
Queue Stats
382W - 427L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Ikagero
Pele
16
8 / 3 / 5
13,113
690
14,461
17,508
7,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
17
3 / 5 / 12
12,551
661
12,756
14,821
8,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 4 / 5
11,877
625
8,188
12,804
5,459
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 7
10,873
572
6,113
16,629
9,918
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Viruxis
Janus
16
4 / 6 / 4
11,906
627
14,430
10,328
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
archiemasprime1
Danzaburou
17
8 / 3 / 4
13,896
731
16,234
15,362
7,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
16
Kills
12
12
Deaths
17
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
Ikagero
Pele
8
3
5
3.5
L
0
8
7
0.44
L
Janus
Viruxis
Janus
4
6
4
1
W
Tiamat
3
5
12
1.8
L
Danzaburou
archiemasprime1
Danzaburou
8
3
4
3.33
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
36,777
45,133
Taken
42,319
22,339
Mitigated
20,681
13,286
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Ikagero
Pele
14,461
3,104
0
4,662
17,508
7,960
440
6,423
10,781
0
65,863
L
6,113
944
651
0
16,629
9,918
655
5,188
11,441
23,774
0
L
Janus
Viruxis
Janus
14,430
387
0
430
10,328
3,177
102
3,298
7,030
70,921
0
W
Tiamat
12,756
823
758
5,670
14,821
8,920
928
8,054
6,591
48,346
0
L
Danzaburou
archiemasprime1
Danzaburou
16,234
7,944
0
4,708
15,362
7,586
558
4,318
11,044
0
59,136
W
8,188
3,993
595
1,601
12,804
5,459
1,774
6,423
6,181
0
37,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,541
Gold Earned
36,675
191
Minions Killed
234
0
Camps Cleared
0
996,814
Distance Traveled
830,593
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,113
690
63
3
0
341,989
3
L
Yemoja
10,873
572
31
2
0
248,099
2
L
Janus
11,906
627
107
6
0
297,910
2
W
Tiamat
12,551
661
69
4
0
325,886
3
L
Danzaburou
13,896
731
96
5
0
284,584
1
W
Skadi
11,877
625
59
3
0
328,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role