Player Matchup

Kukulkan
Kukulkan
Asasrin
Kukulkan
Level 11
God Stats
6W - 10L
1,500 SR
Queue Stats
14W - 25L
1,354 Elo+
Party 1
Fenrir
Fenrir
EJtrizzel
Fenrir
Level 6
God Stats
1W - 5L
1,150 SR
Queue Stats
2W - 7L
1,202 Elo+
Solo
Bellona
Bellona
JMcClaneDH
Bellona
Level 14
God Stats
3W - 6L
1,347 SR
Queue Stats
33W - 40L
1,434 Elo+
Solo
Medusa
Medusa
iRagonOpZ
Medusa
Level 16
God Stats
127W - 116L
1,312 SR
Queue Stats
819W - 813L
1,370 Elo+
Solo
Terra
Terra
xI Achilles Ix1
Terra
Level 105
God Stats
3W - 0L
1,688 SR
Queue Stats
34W - 33L
1,452 Elo+
Party 1
Team Averages
Level 30
1,399 SR
1,363 Elo+

VS

Team Averages
Level 20
1,497 SR
1,396 Elo+
Artemis
Artemis
ALMIGHTYDRE_445
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
DanasaurusR3x
Gilgamesh
Level 26
God Stats
1W - 1L
1,696 SR
Queue Stats
189W - 180L
1,448 Elo+
Solo
Ra
Ra
EV1L_M0RTY_C137
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JoeyxDuncan3180
Kukulkan
Level 27
God Stats
1W - 3L
1,497 SR
Queue Stats
2W - 4L
1,213 Elo+
Solo
Anubis
Anubis
naggingartboy
Anubis
Level 17
God Stats
3W - 9L
1,290 SR
Queue Stats
11W - 20L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asasrin
Kukulkan
17
3 / 2 / 15
10,558
960
12,360
8,308
3,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
EJtrizzel
Fenrir
17
4 / 9 / 14
10,693
972
6,739
15,885
10,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
JMcClaneDH
Bellona
19
16 / 3 / 13
13,666
1,242
18,662
14,227
13,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
iRagonOpZ
Medusa
19
12 / 1 / 16
13,871
1,261
29,249
8,608
3,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 6 / 27
11,553
1,050
5,476
23,434
12,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

203

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 11
11,653
1,059
16,844
11,916
6,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
DanasaurusR3x
Gilgamesh
18
7 / 6 / 7
11,673
1,061
15,083
17,550
11,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 13 / 6
9,289
844
1,231
15,095
6,373
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
17
5 / 2 / 9
11,546
1,050
12,974
12,579
5,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 14 / 10
12,183
1,108
15,479
25,943
14,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
64
37
Kills
21
21
Deaths
38
85
Assists
43
Player
Kills
Deaths
Assists
KDA
L
4
3
11
3.17
W
Kukulkan
Asasrin
Kukulkan
3
2
15
5.25
L
Gilgamesh
DanasaurusR3x
Gilgamesh
7
6
7
1.75
W
Fenrir
EJtrizzel
Fenrir
4
9
14
1.22
L
0
13
6
0.23
W
Bellona
JMcClaneDH
Bellona
16
3
13
7.5
L
Kukulkan
5
2
9
4.75
W
Medusa
iRagonOpZ
Medusa
12
1
16
20
L
5
14
10
0.71
W
2
6
27
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,486
Damage
61,611
70,462
Taken
83,083
44,479
Mitigated
44,771
14,141
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,844
13,238
0
1,317
11,916
6,421
0
1,922
9,994
0
31,596
W
Kukulkan
Asasrin
Kukulkan
12,360
1,675
0
0
8,308
3,455
0
3,740
4,568
37,361
0
L
Gilgamesh
DanasaurusR3x
Gilgamesh
15,083
4,432
0
873
17,550
11,946
0
3,991
13,559
0
29,605
W
Fenrir
EJtrizzel
Fenrir
6,739
2,601
0
734
15,885
10,782
0
7,065
8,820
0
14,699
L
1,231
697
0
59
15,095
6,373
0
3,695
11,400
6,371
0
W
Bellona
JMcClaneDH
Bellona
18,662
9,530
0
2,650
14,227
13,770
0
5,385
8,842
449
34,450
L
Kukulkan
12,974
1,914
0
605
12,579
5,725
0
4,140
8,439
41,916
0
W
Medusa
iRagonOpZ
Medusa
29,249
14,654
0
1,761
8,608
3,520
0
4,372
4,236
0
54,740
L
15,479
394
0
4,291
25,943
14,306
0
4,537
21,406
26,382
0
W
5,476
2,648
1,729
7,267
23,434
12,952
0
9,122
14,312
16,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,341
Gold Earned
56,344
186
Minions Killed
178
4
Camps Cleared
3
937,908
Distance Traveled
790,399
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,653
1,059
40
4
0
136,687
0
W
Kukulkan
10,558
960
62
6
1
174,701
0
L
Gilgamesh
11,673
1,061
28
3
2
217,082
0
W
Fenrir
10,693
972
11
1
1
165,452
2
L
Ra
9,289
844
12
1
0
113,838
0
W
Bellona
13,666
1,242
38
3
0
198,507
0
L
Kukulkan
11,546
1,050
76
7
0
168,404
0
W
Medusa
13,871
1,261
55
5
1
228,380
0
L
Anubis
12,183
1,108
22
2
1
154,388
0
W
Terra
11,553
1,050
20
2
1
170,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role