Player Matchup

Scylla
Scylla
Silver II
ExT Aerotex
Scylla
Silver II
Level 45
God Stats
0W - 1L
1,779 SR
Queue Stats
28W - 26L
1,350 MMR
Party 1
Athena
Athena
Silver II
Javier_a_secas
Athena
Silver II
Level 67
God Stats
2W - 3L
1,746 SR
Queue Stats
17W - 23L
1,359 MMR
Solo
Artemis
Artemis
Silver II
SilaTex
Artemis
Silver II
Level 84
God Stats
111W - 107L
1,481 SR
Queue Stats
300W - 436L
1,181 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 65
1,669 SR
1,297 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,540 SR
1,066 MMR
Fenrir
Fenrir
Silver IV
DaaNiiToo
Fenrir
Silver IV
Level 129
God Stats
35W - 29L
1,550 SR
Queue Stats
135W - 172L
1,004 MMR
Party 2
Achilles
Achilles
Bronze III
II JOSE SC II
Achilles
Bronze III
Level 109
God Stats
6W - 4L
1,576 SR
Queue Stats
11W - 18L
1,229 MMR
Party 2
Merlin
Merlin
Silver IV
Mr Paquito92
Merlin
Silver IV
Level 108
God Stats
5W - 4L
1,496 SR
Queue Stats
100W - 143L
967 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 5 / 4
11,635
684
12,475
9,378
3,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 4 / 7
11,537
679
8,478
19,471
18,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
SilaTex
Artemis
13
3 / 6 / 6
10,770
634
12,969
14,725
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BacchusCthulhuTiamatKumbhakarnaSerqet

VS

Bans
DiscordiaCabrakanNeithZhong KuiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaaNiiToo
Fenrir
15
11 / 4 / 4
13,070
769
11,175
15,004
10,362
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
II JOSE SC II
Achilles
13
1 / 2 / 9
10,527
619
7,310
16,554
14,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
15
3 / 3 / 9
11,393
670
13,501
11,801
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
9
Kills
15
15
Deaths
9
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DaaNiiToo
Fenrir
11
4
4
3.25
L
Scylla
5
5
4
1.4
W
Achilles
II JOSE SC II
Achilles
1
2
9
2.75
L
1
4
7
1.13
W
Merlin
3
3
9
2.5
L
Artemis
SilaTex
Artemis
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
31,986
43,574
Taken
43,359
28,278
Mitigated
28,843
7,188
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DaaNiiToo
Fenrir
11,175
2,947
660
5,147
15,004
10,362
1,729
6,397
8,607
0
54,008
L
Scylla
12,475
770
0
555
9,378
3,518
0
3,064
5,978
41,025
0
W
Achilles
II JOSE SC II
Achilles
7,310
2,551
588
4,822
16,554
14,814
733
7,199
9,355
0
30,651
L
8,478
2,432
959
2,114
19,471
18,208
144
4,734
14,027
28,614
0
W
Merlin
13,501
509
0
4,353
11,801
3,667
825
7,478
4,323
51,503
0
L
Artemis
SilaTex
Artemis
12,969
7,306
0
3,560
14,725
6,552
1,800
4,641
9,691
0
50,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
34,990
141
Minions Killed
152
0
Camps Cleared
0
849,417
Distance Traveled
966,525
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,070
769
45
3
0
338,521
4
L
Scylla
11,635
684
58
3
0
298,841
2
W
Achilles
10,527
619
36
2
0
329,406
2
L
Athena
11,537
679
34
2
0
301,293
5
W
Merlin
11,393
670
71
4
0
298,598
1
L
Artemis
10,770
634
49
3
0
249,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role