Player Matchup

Heimdallr
Heimdallr
JimmiAshdown
Heimdallr
Level 16
God Stats
8W - 8L
1,634 SR
Queue Stats
57W - 55L
1,540 Elo+
Solo
Nemesis
Nemesis
Leadoctopus1
Nemesis
Level 28
God Stats
24W - 7L
1,677 SR
Queue Stats
151W - 153L
1,519 Elo+
Party 3
Baron Samedi
Baron Samedi
Smurfing Bee
Baron Samedi
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 14L
1,755 Elo+
Party 1
Nike
Nike
antonybtr
Nike
Level 27
God Stats
6W - 6L
1,347 SR
Queue Stats
167W - 162L
1,504 Elo+
Party 3
Cerberus
Cerberus
ggSug
Cerberus
Level 21
God Stats
6W - 2L
1,554 SR
Queue Stats
81W - 26L
1,715 Elo+
Party 1
Team Averages
Level 23
1,542 SR
1,607 Elo+

VS

Team Averages
Level 19
1,652 SR
1,532 Elo+
Sun Wukong
Sun Wukong
MightOfZulu
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,686 Elo+
Solo
Anubis
Anubis
Spilner_93
Anubis
Level 18
God Stats
2W - 2L
1,671 SR
Queue Stats
100W - 98L
1,562 Elo+
Solo
Loki
Loki
Tiago_Drake
Loki
Level 16
God Stats
7W - 10L
1,660 SR
Queue Stats
16W - 21L
1,465 Elo+
Solo
Danzaburou
Danzaburou
TorbFox
Danzaburou
Level 26
God Stats
37W - 22L
1,703 SR
Queue Stats
87W - 66L
1,448 Elo+
Party 2
Cerberus
Cerberus
VinSvarion
Cerberus
Level 23
God Stats
4W - 3L
1,726 SR
Queue Stats
32W - 24L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JimmiAshdown
Heimdallr
16
5 / 3 / 9
9,993
625
11,233
11,485
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Leadoctopus1
Nemesis
13
1 / 3 / 3
8,046
503
4,429
12,008
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Smurfing Bee
Baron Samedi
15
17 / 3 / 2
10,464
654
13,966
10,563
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nike
12
3 / 3 / 5
7,754
485
4,288
7,981
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
ggSug
Cerberus
14
2 / 4 / 16
9,676
605
6,286
13,306
7,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MightOfZulu
Sun Wukong
16
8 / 2 / 2
10,245
640
12,266
13,563
12,653
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Spilner_93
Anubis
3
0 / 2 / 0
4,991
312
526
1,374
576
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 10 / 3
7,644
478
6,364
12,380
3,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
TorbFox
Danzaburou
12
3 / 8 / 2
8,243
515
7,270
11,981
3,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
VinSvarion
Cerberus
11
1 / 6 / 7
8,160
510
6,362
14,715
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
28
Kills
15
16
Deaths
28
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
JimmiAshdown
Heimdallr
5
3
9
3.17
W
Nemesis
Leadoctopus1
Nemesis
1
3
3
0.83
L
Sun Wukong
MightOfZulu
Sun Wukong
8
2
2
4.5
W
Baron Samedi
Smurfing Bee
Baron Samedi
17
3
2
6
L
Anubis
Spilner_93
Anubis
0
2
0
0
L
3
10
3
0.45
L
Danzaburou
TorbFox
Danzaburou
3
8
2
0.5
L
Cerberus
VinSvarion
Cerberus
1
6
7
0.75
W
Nike
3
3
5
1.83
W
Cerberus
ggSug
Cerberus
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,202
Damage
32,788
55,343
Taken
54,013
31,573
Mitigated
31,443
15,407
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
JimmiAshdown
Heimdallr
11,233
5,693
0
4,394
11,485
6,365
1,869
1,917
9,568
0
71,269
W
Nemesis
Leadoctopus1
Nemesis
4,429
1,779
0
4,260
12,008
5,266
0
0
12,008
0
51,672
L
Sun Wukong
MightOfZulu
Sun Wukong
12,266
3,448
0
3,715
13,563
12,653
2,397
1,750
11,425
0
64,114
W
Baron Samedi
Smurfing Bee
Baron Samedi
13,966
2,521
369
3,508
10,563
5,489
1,637
1,723
8,840
58,840
0
L
Anubis
Spilner_93
Anubis
526
128
0
222
1,374
576
0
940
285
4,835
0
L
6,364
1,443
0
1,074
12,380
3,812
0
5,768
6,364
0
27,033
L
Danzaburou
TorbFox
Danzaburou
7,270
3,498
38
2,627
11,981
3,432
0
5,375
6,289
0
30,030
L
Cerberus
VinSvarion
Cerberus
6,362
729
0
2,200
14,715
10,970
284
5,423
8,954
20,062
0
W
Nike
4,288
447
0
385
7,981
6,594
185
644
7,337
0
28,536
W
Cerberus
ggSug
Cerberus
6,286
277
0
2,491
13,306
7,859
511
2,604
10,702
27,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,933
Gold Earned
39,283
431
Minions Killed
253
0
Camps Cleared
0
1,470,166
Distance Traveled
1,226,728
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,993
625
110
7
0
293,078
6
W
Nemesis
8,046
503
97
6
0
326,127
3
L
Sun Wukong
10,245
640
124
8
0
296,032
1
W
Baron Samedi
10,464
654
110
7
0
289,012
3
L
Anubis
4,991
312
6
0
0
28,862
1
L
Loki
7,644
478
41
3
0
300,557
1
L
Danzaburou
8,243
515
47
3
0
297,513
3
L
Cerberus
8,160
510
35
2
0
303,764
1
W
Nike
7,754
485
57
4
0
282,621
0
W
Cerberus
9,676
605
57
4
0
279,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role