Player Matchup

Discordia
Discordia
DanRibeiro
Discordia
Level 7
God Stats
0W - 2L
1,481 SR
Queue Stats
20W - 28L
1,290 Elo+
Solo
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 9
God Stats
138W - 121L
1,417 SR
Queue Stats
159W - 165L
1,349 Elo+
Solo
Bellona
Bellona
L0l1G0t1c4
Bellona
Level 29
God Stats
4W - 3L
1,676 SR
Queue Stats
81W - 85L
1,471 Elo+
Solo
Artio
Artio
LpMHenrique
Artio
Level 11
God Stats
4W - 3L
1,929 SR
Queue Stats
4W - 3L
1,853 Elo+
Solo
Fenrir
Fenrir
roronoamonkeyd
Fenrir
Level 14
God Stats
0W - 2L
1,322 SR
Queue Stats
14W - 16L
1,583 Elo+
Solo
Team Averages
Level 14
1,565 SR
1,509 Elo+

VS

Team Averages
Level 20
1,525 SR
1,518 Elo+
Nemesis
Nemesis
II dogus II
Nemesis
Level 23
God Stats
9W - 13L
1,402 SR
Queue Stats
88W - 118L
1,389 Elo+
Solo
Ares
Ares
Lazulith
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
SmikeNoob
Agni
Level 23
God Stats
5W - 12L
1,119 SR
Queue Stats
157W - 175L
1,525 Elo+
Solo
Neith
Neith
SélenaGómez
Neith
Level 21
God Stats
4W - 0L
1,800 SR
Queue Stats
199W - 113L
1,699 Elo+
Solo
Guan Yu
Guan Yu
cristini29
Guan Yu
Level 29
God Stats
5W - 2L
1,801 SR
Queue Stats
106W - 95L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DanRibeiro
Discordia
16
2 / 11 / 5
9,874
429
10,949
15,052
4,047
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 8 / 2
10,008
435
9,883
28,865
19,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
L0l1G0t1c4
Bellona
17
3 / 10 / 1
10,899
474
11,346
26,600
13,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 8 / 3
10,284
447
9,673
24,616
23,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 8 / 3
11,521
501
9,915
22,225
8,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
II dogus II
Nemesis
20
9 / 5 / 8
12,791
556
12,599
16,572
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
17
3 / 3 / 10
11,711
509
6,473
14,678
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
20
5 / 4 / 8
12,689
552
15,843
13,232
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
23 / 1 / 10
16,024
697
48,345
25,382
12,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
cristini29
Guan Yu
19
4 / 5 / 5
12,371
538
7,327
20,493
14,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
85
18
Kills
44
45
Deaths
18
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
DanRibeiro
Discordia
2
11
5
0.41
W
Nemesis
II dogus II
Nemesis
9
5
8
2.6
L
2
8
2
0.38
L
Bellona
L0l1G0t1c4
Bellona
3
10
1
0.35
W
Ares
3
3
10
2.67
L
3
8
3
0.56
W
Agni
5
4
8
2.25
W
23
1
10
28
W
Guan Yu
cristini29
Guan Yu
4
5
5
1.3
L
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,766
Damage
90,587
117,358
Taken
90,357
69,149
Mitigated
51,969
21,041
Healing
31,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DanRibeiro
Discordia
10,949
826
0
10
15,052
4,047
165
3,652
10,986
44,789
0
W
Nemesis
II dogus II
Nemesis
12,599
6,887
0
4,146
16,572
6,564
0
5,010
11,562
0
79,579
L
9,883
626
0
5,292
28,865
19,385
1,118
8,915
19,650
57,593
0
L
Bellona
L0l1G0t1c4
Bellona
11,346
4,692
0
3,360
26,600
13,039
0
2,465
23,979
0
60,136
W
Ares
6,473
1,042
0
1,069
14,678
14,229
987
6,503
8,175
30,389
0
L
9,673
905
122
7,518
24,616
23,956
526
779
23,819
60,560
0
W
Agni
15,843
1,501
0
2,726
13,232
4,572
2,507
5,882
7,350
82,000
0
W
48,345
33,507
0
17,667
25,382
12,191
5,486
7,772
17,610
0
150,049
W
Guan Yu
cristini29
Guan Yu
7,327
1,034
654
5,293
20,493
14,413
3,303
5,338
15,155
0
78,997
L
9,915
2,486
0
4,739
22,225
8,722
0
5,321
16,608
0
65,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,586
Gold Earned
65,586
453
Minions Killed
658
0
Camps Cleared
0
1,848,247
Distance Traveled
2,165,474
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,874
429
62
3
0
329,299
6
W
Nemesis
12,791
556
122
5
0
433,141
1
L
Cthulhu
10,008
435
94
4
0
371,049
0
L
Bellona
10,899
474
106
5
0
421,818
2
W
Ares
11,711
509
38
2
0
417,332
1
L
Artio
10,284
447
86
4
0
365,208
0
W
Agni
12,689
552
153
7
0
437,735
3
W
Neith
16,024
697
205
9
0
423,888
1
W
Guan Yu
12,371
538
140
6
0
453,378
0
L
Fenrir
11,521
501
105
5
0
360,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role