Player Matchup

Izanami
Izanami
GiroudCR7
Izanami
Level 50
God Stats
12W - 9L
1,546 SR
Queue Stats
56W - 75L
1,437 Elo+
Party 1
Mulan
Mulan
ILIKETOAST9772
Mulan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 46L
1,559 Elo+
Solo
Merlin
Merlin
Set197405
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,489 Elo+
Solo
Athena
Athena
nomadworker7
Athena
Level 4
God Stats
5W - 1L
1,727 SR
Queue Stats
8W - 13L
1,657 Elo+
Party 1
Set
Set
themiever12
Set
Level 22
God Stats
3W - 4L
1,399 SR
Queue Stats
4W - 8L
1,198 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,468 Elo+

VS

Team Averages
Level 20
1,541 SR
1,527 Elo+
Nu Wa
Nu Wa
Knight4Night
Nu Wa
Level 29
God Stats
16W - 24L
1,463 SR
Queue Stats
194W - 237L
1,477 Elo+
Solo
Athena
Athena
RPCLordofDragon
Athena
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
229W - 239L
1,359 Elo+
Solo
Izanami
Izanami
Skyrim3222
Izanami
Level 15
God Stats
2W - 3L
1,629 SR
Queue Stats
5W - 3L
1,829 Elo+
Solo
Gilgamesh
Gilgamesh
Tk3Demon
Gilgamesh
Level 28
God Stats
31W - 16L
1,613 SR
Queue Stats
105W - 92L
1,502 Elo+
Solo
Fenrir
Fenrir
Twoturns1
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GiroudCR7
Izanami
10
9 / 0 / 3
6,360
578
7,831
7,261
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 1
6,515
592
6,289
6,696
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
Set197405
Merlin
9
1 / 1 / 0
5,283
480
1,488
2,984
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
9
2 / 1 / 7
6,386
581
1,840
5,412
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

10
4 / 2 / 2
6,333
576
3,850
7,386
2,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,570
506
2,591
4,379
999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 2
4,819
438
2,159
6,895
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Skyrim3222
Izanami
8
1 / 3 / 1
4,963
451
5,264
6,940
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Tk3Demon
Gilgamesh
11
5 / 2 / 0
6,604
600
6,044
9,577
4,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Twoturns1
Fenrir
6
0 / 8 / 1
4,297
391
2,828
7,300
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
19
Kills
6
6
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
GiroudCR7
Izanami
9
0
3
10.5
W
3
2
1
1.75
L
0
3
2
0.33
L
0
4
2
0.25
W
Merlin
Set197405
Merlin
1
1
0
1
L
Izanami
Skyrim3222
Izanami
1
3
1
0.5
L
Gilgamesh
Tk3Demon
Gilgamesh
5
2
0
2.5
L
Fenrir
Twoturns1
Fenrir
0
8
1
0.06
W
Athena
2
1
7
5.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,298
Damage
18,886
29,739
Taken
35,091
11,816
Mitigated
12,831
12,339
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GiroudCR7
Izanami
7,831
5,651
354
3,471
7,261
1,989
731
760
6,501
0
38,874
W
6,289
1,271
0
3,516
6,696
3,930
0
257
6,439
0
32,883
L
2,591
1,147
0
0
4,379
999
700
1,059
3,162
24,928
0
L
2,159
888
319
1,679
6,895
4,135
0
589
6,281
16,236
0
W
Merlin
Set197405
Merlin
1,488
0
0
490
2,984
866
0
1,070
1,914
23,180
0
L
Izanami
Skyrim3222
Izanami
5,264
3,280
0
1,249
6,940
1,513
651
364
6,576
0
27,789
L
Gilgamesh
Tk3Demon
Gilgamesh
6,044
1,908
0
2,073
9,577
4,268
0
133
9,119
0
27,059
L
Fenrir
Twoturns1
Fenrir
2,828
445
0
371
7,300
1,916
0
971
6,275
0
8,819
W
Athena
1,840
688
429
2,033
5,412
2,188
135
1,232
4,180
10,179
0
W
3,850
1,967
0
2,046
7,386
2,843
578
1,431
5,955
0
31,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
26,253
267
Minions Killed
198
0
Camps Cleared
0
970,738
Distance Traveled
990,692
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,360
578
63
6
0
179,237
2
W
Mulan
6,515
592
77
7
0
212,937
1
L
Nu Wa
5,570
506
53
5
0
191,597
0
L
Athena
4,819
438
25
2
0
151,374
0
W
Merlin
5,283
480
46
4
0
171,747
0
L
Izanami
4,963
451
49
4
0
198,080
1
L
Gilgamesh
6,604
600
54
5
0
220,752
2
L
Fenrir
4,297
391
17
2
0
228,889
2
W
Athena
6,386
581
17
2
0
212,935
4
W
Set
6,333
576
64
6
0
193,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role