Player Matchup

Sylvanus
Sylvanus
Bloodfangs007
Sylvanus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,668 Elo+
Party 1
Nu Wa
Nu Wa
Foeniyx
Nu Wa
Level 19
God Stats
4W - 1L
1,715 SR
Queue Stats
24W - 17L
1,606 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Miimzz
Tsukuyomi
Level 22
God Stats
10W - 6L
1,600 SR
Queue Stats
28W - 21L
1,591 Elo+
Party 1
Heimdallr
Heimdallr
Togii
Heimdallr
Level 25
God Stats
4W - 3L
1,626 SR
Queue Stats
48W - 41L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
loveyouuuu
Amaterasu
Level 26
God Stats
53W - 40L
1,542 SR
Queue Stats
435W - 421L
1,584 Elo+
Solo
Team Averages
Level 20
1,597 SR
1,607 Elo+

VS

Team Averages
Level 45
1,609 SR
1,629 Elo+
Cerberus
Cerberus
CorZ24
Cerberus
Level 29
God Stats
3W - 2L
1,775 SR
Queue Stats
21W - 22L
1,619 Elo+
Solo
Janus
Janus
ElPAPITO03
Janus
Level 26
God Stats
4W - 4L
1,819 SR
Queue Stats
97W - 71L
1,605 Elo+
Solo
Heimdallr
Heimdallr
Kurement0
Heimdallr
Level 159
God Stats
3W - 4L
1,657 SR
Queue Stats
32W - 29L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
Mäkä
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,653 Elo+
Party 2
Neith
Neith
NickStolen
Neith
Level 6
God Stats
1W - 1L
1,293 SR
Queue Stats
1W - 3L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bloodfangs007
Sylvanus
20
7 / 3 / 18
14,842
550
16,100
20,478
27,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Foeniyx
Nu Wa
20
4 / 9 / 17
14,573
540
19,887
15,941
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Miimzz
Tsukuyomi
20
8 / 6 / 5
15,800
585
24,011
23,275
23,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Togii
Heimdallr
20
6 / 7 / 11
15,624
579
18,896
25,104
11,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
loveyouuuu
Amaterasu
20
17 / 4 / 3
17,469
647
22,848
30,867
20,844
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CorZ24
Cerberus
16
0 / 7 / 7
11,506
426
6,360
25,751
22,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
20
16 / 7 / 4
17,278
640
28,303
22,996
8,520
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Kurement0
Heimdallr
20
8 / 9 / 11
16,128
597
24,204
30,986
12,309
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Mäkä
Sun Wukong
17
2 / 8 / 5
11,285
418
9,701
24,704
22,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
18
2 / 12 / 2
12,027
445
6,194
19,776
7,888
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
42
Kills
28
29
Deaths
43
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bloodfangs007
Sylvanus
7
3
18
5.33
L
Cerberus
CorZ24
Cerberus
0
7
7
0.5
L
Janus
16
7
4
2.57
W
Nu Wa
Foeniyx
Nu Wa
4
9
17
1.39
L
Heimdallr
Kurement0
Heimdallr
8
9
11
1.5
W
Tsukuyomi
Miimzz
Tsukuyomi
8
6
5
1.75
L
Sun Wukong
Mäkä
Sun Wukong
2
8
5
0.56
L
Neith
2
12
2
0.25
W
Heimdallr
Togii
Heimdallr
6
7
11
1.64
W
Amaterasu
loveyouuuu
Amaterasu
17
4
3
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,742
Damage
74,762
115,665
Taken
124,213
88,556
Mitigated
73,621
40,373
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bloodfangs007
Sylvanus
16,100
3,303
3,702
9,678
20,478
27,121
2,025
7,988
12,232
50,333
8,661
L
Cerberus
CorZ24
Cerberus
6,360
233
0
3,107
25,751
22,764
0
5,291
20,220
42,847
0
L
Janus
28,303
2,734
222
4,050
22,996
8,520
248
9,163
13,455
128,900
0
W
Nu Wa
Foeniyx
Nu Wa
19,887
4,674
0
2,475
15,941
5,544
2,699
6,624
9,039
81,431
0
L
Heimdallr
Kurement0
Heimdallr
24,204
18,443
0
11,974
30,986
12,309
2,737
10,466
20,142
0
107,249
W
Tsukuyomi
Miimzz
Tsukuyomi
24,011
6,704
0
5,071
23,275
23,586
2,734
5,380
17,817
0
125,710
L
Sun Wukong
Mäkä
Sun Wukong
9,701
1,791
0
1,897
24,704
22,140
846
6,497
17,933
169
56,681
L
Neith
6,194
3,852
0
3,392
19,776
7,888
2,130
3,005
16,579
0
64,751
W
Heimdallr
Togii
Heimdallr
18,896
14,374
0
8,603
25,104
11,461
4,502
8,384
16,506
0
102,451
W
Amaterasu
loveyouuuu
Amaterasu
22,848
10,496
0
10,844
30,867
20,844
1,870
5,634
24,425
0
163,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,308
Gold Earned
68,224
717
Minions Killed
683
0
Camps Cleared
0
2,539,699
Distance Traveled
2,219,107
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,842
550
83
3
0
454,502
16
L
Cerberus
11,506
426
72
3
0
455,734
0
L
Janus
17,278
640
213
8
0
479,431
5
W
Nu Wa
14,573
540
112
4
0
466,391
7
L
Heimdallr
16,128
597
163
6
0
408,709
2
W
Tsukuyomi
15,800
585
195
7
0
522,340
3
L
Sun Wukong
11,285
418
115
4
0
471,104
2
L
Neith
12,027
445
120
4
0
404,129
0
W
Heimdallr
15,624
579
135
5
0
467,234
1
W
Amaterasu
17,469
647
192
7
0
629,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role