Player Matchup

Gilgamesh
Gilgamesh
BinKev
Gilgamesh
Level 27
God Stats
3W - 5L
1,456 SR
Queue Stats
53W - 62L
1,444 Elo+
Party 2
Khepri
Khepri
FableCat
Khepri
Level 29
God Stats
3W - 3L
1,646 SR
Queue Stats
61W - 68L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
Ingibee
Nu Wa
Level 36
God Stats
45W - 37L
1,598 SR
Queue Stats
160W - 182L
1,496 Elo+
Party 2
Neith
Neith
Qgod87
Neith
Level 33
God Stats
2W - 2L
1,525 SR
Queue Stats
69W - 77L
1,415 Elo+
Party 2
Thanatos
Thanatos
Screole
Thanatos
Level 28
God Stats
5W - 2L
1,807 SR
Queue Stats
53W - 51L
1,457 Elo+
Party 2
Team Averages
Level 31
1,606 SR
1,448 Elo+

VS

Team Averages
Level 28
1,515 SR
1,572 Elo+
Cernunnos
Cernunnos
Adrian9305
Cernunnos
Level 18
God Stats
75W - 85L
1,607 SR
Queue Stats
291W - 323L
1,683 Elo+
Solo
Zeus
Zeus
AlaricMoon2
Zeus
Level 29
God Stats
6W - 2L
1,716 SR
Queue Stats
34W - 24L
1,629 Elo+
Solo
Ymir
Ymir
AmeLuS07
Ymir
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 71L
1,517 Elo+
Party 1
Achilles
Achilles
Mehmet26
Achilles
Level 25
God Stats
8W - 12L
1,436 SR
Queue Stats
387W - 400L
1,518 Elo+
Party 1
Fenrir
Fenrir
iamf4cker
Fenrir
Level 27
God Stats
16W - 26L
1,318 SR
Queue Stats
268W - 267L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BinKev
Gilgamesh
15
2 / 10 / 3
9,901
471
7,215
17,116
9,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
FableCat
Khepri
12
1 / 9 / 5
8,346
397
6,202
17,551
12,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Ingibee
Nu Wa
14
1 / 8 / 6
8,765
417
13,003
13,489
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Qgod87
Neith
13
1 / 5 / 2
8,317
396
5,131
10,620
3,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Screole
Thanatos
16
9 / 9 / 2
10,597
505
9,272
20,294
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adrian9305
Cernunnos
18
10 / 4 / 8
11,701
557
16,421
15,951
6,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 3 / 4
13,431
640
22,381
11,460
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
14
1 / 4 / 11
9,531
454
5,645
15,664
13,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Mehmet26
Achilles
15
8 / 2 / 5
10,804
514
9,136
13,395
17,956
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
iamf4cker
Fenrir
18
8 / 1 / 12
11,913
567
13,048
16,233
7,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
14
Kills
41
41
Deaths
14
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Adrian9305
Cernunnos
10
4
8
3.5
W
14
3
4
5.33
W
Ymir
1
4
11
1.63
L
Gilgamesh
BinKev
Gilgamesh
2
10
3
0.35
L
Khepri
FableCat
Khepri
1
9
5
0.39
L
Nu Wa
Ingibee
Nu Wa
1
8
6
0.5
W
Achilles
Mehmet26
Achilles
8
2
5
5.25
L
Neith
Qgod87
Neith
1
5
2
0.4
L
Thanatos
Screole
Thanatos
9
9
2
1.11
W
Fenrir
iamf4cker
Fenrir
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,823
Damage
66,631
79,070
Taken
72,703
38,254
Mitigated
48,643
16,562
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Adrian9305
Cernunnos
16,421
7,356
0
5,496
15,951
6,203
587
3,886
11,959
0
92,060
W
22,381
3,065
156
4,436
11,460
4,207
6,033
3,294
8,008
123,674
0
W
Ymir
5,645
835
0
862
15,664
13,110
123
4,863
10,499
29,540
0
L
Gilgamesh
BinKev
Gilgamesh
7,215
1,145
0
729
17,116
9,723
364
6,111
11,005
313
46,466
L
Khepri
FableCat
Khepri
6,202
171
0
1,278
17,551
12,955
0
8,454
9,097
18,319
0
L
Nu Wa
Ingibee
Nu Wa
13,003
2,623
0
1,719
13,489
4,313
49
6,750
6,739
50,765
0
W
Achilles
Mehmet26
Achilles
9,136
3,869
0
926
13,395
17,956
1,065
2,888
10,247
0
35,399
L
Neith
Qgod87
Neith
5,131
3,108
0
2,821
10,620
3,468
0
1,413
9,207
0
41,389
L
Thanatos
Screole
Thanatos
9,272
2,665
0
10,015
20,294
7,795
0
5,298
14,996
0
50,333
W
Fenrir
iamf4cker
Fenrir
13,048
3,718
0
7,460
16,233
7,167
0
3,545
12,502
0
72,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,926
Gold Earned
57,380
372
Minions Killed
529
0
Camps Cleared
0
1,746,058
Distance Traveled
1,895,155
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,701
557
127
6
0
345,890
6
W
Zeus
13,431
640
199
9
0
369,315
6
W
Ymir
9,531
454
43
2
0
363,515
5
L
Gilgamesh
9,901
471
90
4
0
367,685
4
L
Khepri
8,346
397
24
1
0
357,943
7
L
Nu Wa
8,765
417
99
5
0
339,949
5
W
Achilles
10,804
514
57
3
0
382,082
5
L
Neith
8,317
396
76
4
0
321,237
0
L
Thanatos
10,597
505
83
4
0
359,244
0
W
Fenrir
11,913
567
103
5
0
434,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role