Player Matchup

Olorun
Olorun
Actarus-fr82
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
HoodPhoenix
Nemesis
Level 29
God Stats
1W - 4L
1,552 SR
Queue Stats
229W - 274L
1,303 Elo+
Solo
Neith
Neith
The_Raptor38
Neith
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,307 Elo+
Party 2
Raijin
Raijin
noanono38340
Raijin
Level 13
God Stats
1W - 4L
1,402 SR
Queue Stats
4W - 10L
1,260 Elo+
Party 2
Susano
Susano
obole-loyable
Susano
Level 25
God Stats
3W - 5L
1,367 SR
Queue Stats
56W - 69L
1,341 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,342 Elo+

VS

Team Averages
Level 23
1,467 SR
1,369 Elo+
Tsukuyomi
Tsukuyomi
Jogy_firewar2
Tsukuyomi
Level 29
God Stats
3W - 2L
1,444 SR
Queue Stats
54W - 36L
1,379 Elo+
Party 1
Guan Yu
Guan Yu
XxMaRKoS1998xX
Guan Yu
Level 26
God Stats
80W - 72L
1,514 SR
Queue Stats
255W - 260L
1,348 Elo+
Solo
Ymir
Ymir
alescan04
Ymir
Level 7
God Stats
4W - 3L
1,339 SR
Queue Stats
66W - 73L
1,500 Elo+
Solo
Hachiman
Hachiman
balakx
Hachiman
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 30L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
mizrachiliam1234
Gilgamesh
Level 25
God Stats
9W - 8L
1,538 SR
Queue Stats
134W - 143L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 16 / 4
10,300
396
5,667
21,332
6,144
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
HoodPhoenix
Nemesis
13
5 / 6 / 4
10,690
411
11,113
15,769
6,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 10 / 9
11,318
435
20,829
18,701
6,804
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
14
1 / 16 / 6
9,535
367
6,652
20,209
5,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 10 / 1
11,756
452
16,981
24,594
9,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jogy_firewar2
Tsukuyomi
10
4 / 2 / 1
9,848
379
3,931
5,731
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
12 / 4 / 15
14,019
539
15,548
25,421
34,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
18
5 / 4 / 15
12,709
489
17,543
35,504
27,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
balakx
Hachiman
20
13 / 5 / 2
14,511
558
15,944
15,715
5,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
20
24 / 3 / 8
14,834
571
27,124
20,661
14,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
18
Kills
58
58
Deaths
18
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
16
4
0.19
L
Nemesis
HoodPhoenix
Nemesis
5
6
4
1.17
W
Tsukuyomi
Jogy_firewar2
Tsukuyomi
4
2
1
2.25
L
4
10
9
0.85
W
12
4
15
4.88
W
Ymir
5
4
15
3.13
W
Hachiman
balakx
Hachiman
13
5
2
2.8
W
Gilgamesh
24
3
8
9.33
L
Raijin
1
16
6
0.25
L
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,242
Damage
80,090
100,605
Taken
103,032
34,247
Mitigated
84,663
12,879
Healing
32,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
5,667
3,540
1,000
3,255
21,332
6,144
1,072
4,922
16,385
36,466
0
L
Nemesis
HoodPhoenix
Nemesis
11,113
5,071
0
4,523
15,769
6,025
0
2,365
13,354
0
41,574
W
Tsukuyomi
Jogy_firewar2
Tsukuyomi
3,931
1,139
0
2,094
5,731
1,630
0
81
5,650
0
27,950
L
20,829
11,561
0
2,459
18,701
6,804
630
5,198
13,453
0
44,909
W
15,548
3,055
2,274
9,895
25,421
34,176
3,971
3,623
21,798
0
71,148
W
Ymir
17,543
4,319
0
13,904
35,504
27,923
1,885
3,758
31,746
67,417
0
W
Hachiman
balakx
Hachiman
15,944
10,588
0
2,676
15,715
5,986
7,512
2,023
13,692
208
87,653
W
Gilgamesh
27,124
9,038
0
1,711
20,661
14,948
2,152
2,834
17,827
0
79,503
L
Raijin
6,652
2,329
0
0
20,209
5,742
345
1,218
18,966
33,108
0
L
16,981
1,719
0
1,642
24,594
9,532
200
4,415
20,179
0
66,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,599
Gold Earned
65,921
320
Minions Killed
478
0
Camps Cleared
0
1,885,571
Distance Traveled
1,983,814
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,300
396
43
2
0
357,718
3
L
Nemesis
10,690
411
76
3
0
356,074
2
W
Tsukuyomi
9,848
379
59
2
0
225,494
0
L
Neith
11,318
435
56
2
0
354,129
0
W
Guan Yu
14,019
539
116
4
0
443,680
2
W
Ymir
12,709
489
72
3
0
402,171
6
W
Hachiman
14,511
558
134
5
0
436,539
1
W
Gilgamesh
14,834
571
97
4
0
475,930
1
L
Raijin
9,535
367
53
2
0
382,278
1
L
Susano
11,756
452
92
4
0
435,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role