Player Matchup

Achilles
Achilles
EchoNerf
Achilles
Level 18
God Stats
6W - 7L
1,683 SR
Queue Stats
21W - 21L
1,566 Elo+
Party 2
Serqet
Serqet
IIIIllllIIL7857
Serqet
Level 70
God Stats
2W - 5L
1,420 SR
Queue Stats
61W - 78L
1,424 Elo+
Party 2
Neith
Neith
Lonefehr
Neith
Level 112
God Stats
128W - 114L
1,604 SR
Queue Stats
186W - 193L
1,578 Elo+
Party 2
Tiamat
Tiamat
shymetaprod
Tiamat
Level 108
God Stats
2W - 11L
1,491 SR
Queue Stats
221W - 248L
1,482 Elo+
Party 2
Sobek
Sobek
半糖颗不甜
Sobek
Level 43
God Stats
2W - 1L
1,681 SR
Queue Stats
22W - 25L
1,407 Elo+
Solo
Team Averages
Level 70
1,576 SR
1,491 Elo+

VS

Team Averages
Level 61
1,576 SR
1,477 Elo+
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
DMoyni
Medusa
Level 68
God Stats
71W - 80L
1,564 SR
Queue Stats
187W - 227L
1,471 Elo+
Party 1
Mulan
Mulan
Eutectic
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
KSilver12
Eset
Level 23
God Stats
1W - 2L
1,701 SR
Queue Stats
42W - 32L
1,504 Elo+
Party 1
Bastet
Bastet
monkew
Bastet
Level 23
God Stats
5W - 2L
1,613 SR
Queue Stats
37W - 39L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EchoNerf
Achilles
14
7 / 5 / 4
8,979
561
9,865
14,669
9,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 7
7,447
465
5,439
12,241
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Lonefehr
Neith
11
4 / 7 / 2
7,819
489
5,339
11,351
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
12
2 / 7 / 1
7,347
459
5,270
10,611
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
6,938
434
2,415
8,923
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 5 / 3
8,156
510
4,370
10,654
5,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
DMoyni
Medusa
14
8 / 1 / 10
9,291
581
9,641
10,829
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Eutectic
Mulan
12
9 / 2 / 8
9,049
566
8,739
11,146
6,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
16
9 / 3 / 6
9,818
614
9,271
8,453
3,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
monkew
Bastet
13
4 / 3 / 7
8,179
511
5,598
10,775
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
14
Kills
30
30
Deaths
14
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
5
3
0.3
W
Medusa
DMoyni
Medusa
8
1
10
13
L
Achilles
EchoNerf
Achilles
7
5
4
1.8
W
Mulan
Eutectic
Mulan
9
2
8
6.5
L
1
6
7
0.75
W
Eset
9
3
6
4
L
Neith
Lonefehr
Neith
4
7
2
0.71
W
Bastet
monkew
Bastet
4
3
7
2.5
L
Tiamat
2
7
1
0.36
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,328
Damage
37,619
57,795
Taken
51,857
29,532
Mitigated
22,427
11,281
Healing
16,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,370
2,440
0
3,713
10,654
5,704
540
148
10,066
0
43,006
W
Medusa
DMoyni
Medusa
9,641
4,456
0
5,253
10,829
3,497
430
2,535
8,052
0
56,692
L
Achilles
EchoNerf
Achilles
9,865
2,191
0
1,771
14,669
9,478
183
2,353
12,159
0
39,320
W
Mulan
Eutectic
Mulan
8,739
1,266
0
1,195
11,146
6,885
708
2,376
8,416
0
30,030
L
5,439
1,200
0
2,600
12,241
4,702
35
2,630
9,358
0
32,558
W
Eset
9,271
1,735
155
2,156
8,453
3,092
490
2,233
5,865
51,019
0
L
Neith
Lonefehr
Neith
5,339
997
0
2,949
11,351
3,739
0
1,273
9,894
0
37,156
W
Bastet
monkew
Bastet
5,598
1,835
0
3,668
10,775
3,249
18
1,643
8,964
0
36,113
L
Tiamat
5,270
430
0
2,346
10,611
5,182
662
1,351
9,050
37,439
0
L
2,415
40
0
1,615
8,923
6,431
0
1,465
7,255
14,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,530
Gold Earned
44,493
298
Minions Killed
349
0
Camps Cleared
0
1,402,074
Distance Traveled
1,516,321
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,156
510
89
6
0
242,823
0
W
Medusa
9,291
581
61
4
0
302,825
3
L
Achilles
8,979
561
66
4
0
307,428
0
W
Mulan
9,049
566
35
2
0
340,366
4
L
Serqet
7,447
465
66
4
0
305,834
3
W
Eset
9,818
614
104
7
0
292,724
1
L
Neith
7,819
489
62
4
0
243,892
6
W
Bastet
8,179
511
60
4
0
337,583
0
L
Tiamat
7,347
459
70
4
0
247,532
2
L
Sobek
6,938
434
34
2
0
297,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role