Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
CoBraP22
Medusa
Level 101
God Stats
13W - 7L
1,494 SR
Queue Stats
65W - 82L
1,409 Elo+
Party 3
Odin
Odin
UwUbigboiz
Odin
Level 18
God Stats
8W - 4L
1,639 SR
Queue Stats
145W - 98L
1,600 Elo+
Party 3
Athena
Athena
XTreMe x STyLe
Athena
Level 129
God Stats
4W - 1L
1,875 SR
Queue Stats
68W - 51L
1,591 Elo+
Party 3
Arachne
Arachne
vNxghTmare5062
Arachne
Level 46
God Stats
3W - 0L
1,794 SR
Queue Stats
15W - 16L
1,525 Elo+
Party 3
Team Averages
Level 90
1,660 SR
1,525 Elo+

VS

Team Averages
Level 88
1,582 SR
1,563 Elo+
Pele
Pele
 
Pele
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ImperatorVulco
Guan Yu
Level 29
God Stats
0W - 1L
1,717 SR
Queue Stats
9W - 7L
1,811 Elo+
Party 2
Vulcan
Vulcan
PatrickRomanoBR
Vulcan
Level 129
God Stats
5W - 11L
1,542 SR
Queue Stats
28W - 28L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
oBloodyKing
Erlang Shen
Level 46
God Stats
6W - 9L
1,651 SR
Queue Stats
158W - 118L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 2 / 4
9,844
615
13,345
8,473
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
CoBraP22
Medusa
16
1 / 0 / 3
9,804
613
5,536
7,258
2,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 3
11,490
718
8,394
6,687
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 11
9,659
604
5,753
10,042
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 1 / 5
8,786
549
6,378
9,852
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 6 / 1
7,673
480
6,755
15,776
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
 
Artio
10
1 / 4 / 1
6,409
401
3,531
13,252
6,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 0
7,235
452
1,299
8,755
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 1
6,909
432
6,824
8,013
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
oBloodyKing
Erlang Shen
13
1 / 3 / 1
7,685
480
5,260
15,973
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
22
Kills
4
4
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
4
4
L
Pele
 
Pele
1
6
1
0.25
L
Artio
 
Artio
1
4
1
0.38
W
Medusa
CoBraP22
Medusa
1
0
3
2.5
L
1
5
0
0.2
L
0
4
1
0.13
W
7
0
3
8.5
W
5
1
11
10.5
L
Erlang Shen
oBloodyKing
Erlang Shen
1
3
1
0.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,406
Damage
23,669
42,312
Taken
61,769
23,945
Mitigated
26,892
14,621
Healing
21,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,345
961
0
1,918
8,473
2,714
406
3,391
5,082
69,093
0
L
Pele
 
Pele
6,755
1,387
0
5,582
15,776
5,293
0
4,793
10,883
0
55,168
L
Artio
 
Artio
3,531
612
702
5,102
13,252
6,466
0
3,627
9,600
24,447
0
W
Medusa
CoBraP22
Medusa
5,536
3,456
0
3,034
7,258
2,527
3,593
268
6,990
0
74,087
L
1,299
375
85
1,774
8,755
5,841
0
519
7,953
0
28,824
L
6,824
1,857
0
1,932
8,013
2,935
0
6,649
1,339
41,354
0
W
8,394
1,508
0
4,016
6,687
6,541
0
1,200
5,362
0
74,019
W
5,753
1,960
0
1,792
10,042
7,739
33
4,286
5,756
22,256
0
L
Erlang Shen
oBloodyKing
Erlang Shen
5,260
2,356
0
5,934
15,973
6,357
0
3,510
12,463
0
50,319
W
6,378
4,170
0
3,861
9,852
4,424
1,256
1,210
8,592
0
55,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
35,911
552
Minions Killed
386
0
Camps Cleared
0
1,679,797
Distance Traveled
1,519,230
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,844
615
136
9
0
325,480
4
L
Pele
7,673
480
108
7
0
316,596
4
L
Artio
6,409
401
34
2
0
275,657
1
W
Medusa
9,804
613
135
8
0
300,743
1
L
Guan Yu
7,235
452
73
5
0
330,544
3
L
Vulcan
6,909
432
77
5
0
291,072
3
W
Odin
11,490
718
158
10
0
312,418
1
W
Athena
9,659
604
25
2
0
357,785
2
L
Erlang Shen
7,685
480
94
6
0
305,361
1
W
Arachne
8,786
549
98
6
0
383,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role