Player Matchup

Kukulkan
Kukulkan
BLODUX
Kukulkan
Level 15
God Stats
2W - 1L
1,330 SR
Queue Stats
65W - 59L
1,478 Elo+
Party 1
Nemesis
Nemesis
Enuravall
Nemesis
Level 27
God Stats
76W - 38L
1,677 SR
Queue Stats
298W - 207L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
LEOSH
Gilgamesh
Level 125
God Stats
12W - 7L
1,694 SR
Queue Stats
129W - 126L
1,550 Elo+
Party 1
Artemis
Artemis
ShadowSeaker360
Artemis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TOPERO
Kumbhakarna
Level 108
God Stats
4W - 3L
1,472 SR
Queue Stats
96W - 84L
1,611 Elo+
Party 1
Team Averages
Level 67
1,534 SR
1,555 Elo+

VS

Team Averages
Level 47
1,525 SR
1,410 Elo+
Vamana
Vamana
Amelos
Vamana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,472 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jureth
Tsukuyomi
Level 47
God Stats
0W - 2L
1,290 SR
Queue Stats
8W - 11L
1,457 Elo+
Party 3
Bacchus
Bacchus
Shikuroh
Bacchus
Level 32
God Stats
3W - 3L
1,753 SR
Queue Stats
25W - 32L
1,475 Elo+
Party 3
Chang'e
Chang'e
Slyian
Chang'e
Level 18
God Stats
0W - 2L
1,484 SR
Queue Stats
2W - 3L
1,248 Elo+
Party 3
Skadi
Skadi
xXLLueSMaXx
Skadi
Level 35
God Stats
24W - 17L
1,599 SR
Queue Stats
95W - 120L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLODUX
Kukulkan
4
0 / 0 / 0
6,199
238
0
0
0
Nemesis
Enuravall
Nemesis
20
8 / 3 / 19
14,725
566
21,973
25,032
14,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LEOSH
Gilgamesh
20
13 / 7 / 10
16,307
627
35,408
30,942
29,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 4 / 8
16,325
628
22,086
21,909
9,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
TOPERO
Kumbhakarna
20
5 / 2 / 23
14,254
548
12,500
32,488
24,018
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Amelos
Vamana
20
6 / 6 / 6
12,905
496
28,655
34,268
34,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
Jureth
Tsukuyomi
18
5 / 9 / 4
11,885
457
17,097
22,326
9,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Shikuroh
Bacchus
15
2 / 6 / 8
11,203
431
10,191
18,388
24,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Slyian
Chang'e
15
3 / 10 / 5
10,758
414
15,147
19,733
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
0 / 10 / 5
11,657
448
10,970
20,055
7,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
41
Kills
16
16
Deaths
41
60
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
Amelos
Vamana
6
6
6
1.5
W
Kukulkan
BLODUX
Kukulkan
0
0
0
0
W
Nemesis
Enuravall
Nemesis
8
3
19
5.83
L
Tsukuyomi
Jureth
Tsukuyomi
5
9
4
0.78
W
Gilgamesh
LEOSH
Gilgamesh
13
7
10
2.57
W
15
4
8
4.75
L
Bacchus
Shikuroh
Bacchus
2
6
8
1
L
Chang'e
Slyian
Chang'e
3
10
5
0.55
W
Kumbhakarna
TOPERO
Kumbhakarna
5
2
23
8.25
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,967
Damage
82,060
110,371
Taken
114,770
77,886
Mitigated
82,333
42,906
Healing
29,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Amelos
Vamana
28,655
18,265
0
11,379
34,268
34,473
156
3,222
31,046
0
98,675
W
Kukulkan
BLODUX
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Enuravall
Nemesis
21,973
13,162
0
9,104
25,032
14,900
3,534
4,669
20,060
0
111,443
L
Tsukuyomi
Jureth
Tsukuyomi
17,097
3,265
0
4,871
22,326
9,833
1,026
3,335
18,991
0
89,818
W
Gilgamesh
LEOSH
Gilgamesh
35,408
8,344
0
7,550
30,942
29,155
1,981
5,199
25,495
1,586
121,244
W
22,086
14,303
0
10,317
21,909
9,813
3,114
3,642
18,187
0
125,525
L
Bacchus
Shikuroh
Bacchus
10,191
1,253
399
1,620
18,388
24,619
409
3,058
15,330
37,280
0
L
Chang'e
Slyian
Chang'e
15,147
1,658
4,694
3,755
19,733
6,256
1,503
3,716
16,017
36,058
0
W
Kumbhakarna
TOPERO
Kumbhakarna
12,500
949
0
15,935
32,488
24,018
931
11,074
21,000
54,800
0
L
10,970
4,745
0
2,429
20,055
7,152
4,722
2,320
17,735
0
71,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,810
Gold Earned
58,408
535
Minions Killed
523
0
Camps Cleared
0
1,875,307
Distance Traveled
2,128,331
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,905
496
156
6
0
469,249
0
W
Kukulkan
6,199
238
0
0
0
0
0
W
Nemesis
14,725
566
129
5
0
540,037
1
L
Tsukuyomi
11,885
457
128
5
0
465,389
3
W
Gilgamesh
16,307
627
169
7
0
453,251
2
W
Artemis
16,325
628
177
7
0
400,478
3
L
Bacchus
11,203
431
52
2
0
427,145
4
L
Chang'e
10,758
414
52
2
0
405,939
5
W
Kumbhakarna
14,254
548
60
2
0
481,541
3
L
Skadi
11,657
448
135
5
0
360,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role