Player Matchup

Athena
Athena
Amasa17
Athena
Level 31
God Stats
5W - 4L
1,530 SR
Queue Stats
64W - 79L
1,399 Elo+
Party 3
Bellona
Bellona
Grossepepe
Bellona
Level 28
God Stats
5W - 6L
1,636 SR
Queue Stats
26W - 27L
1,529 Elo+
Party 3
Xbalanque
Xbalanque
ariya3ft
Xbalanque
Level 21
God Stats
3W - 1L
1,404 SR
Queue Stats
41W - 43L
1,293 Elo+
Solo
Gilgamesh
Gilgamesh
因荷而得藕
Gilgamesh
Level 24
God Stats
32W - 28L
1,477 SR
Queue Stats
125W - 132L
1,326 Elo+
Party 1
Chang'e
Chang'e
小年低吟
Chang'e
Level 15
God Stats
1W - 1L
1,670 SR
Queue Stats
21W - 22L
1,189 Elo+
Party 1
Team Averages
Level 24
1,543 SR
1,347 Elo+

VS

Team Averages
Level 13
1,500 SR
1,490 Elo+
Freya
Freya
 
Freya
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BIBIBICZUGO
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Clairu
Nemesis
Level 29
God Stats
23W - 21L
1,500 SR
Queue Stats
95W - 98L
1,448 Elo+
Solo
Medusa
Medusa
JoKoPy
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
zeckiels
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amasa17
Athena
8
3 / 1 / 4
5,601
622
1,822
5,258
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Grossepepe
Bellona
10
6 / 1 / 2
6,053
673
3,645
4,018
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ariya3ft
Xbalanque
9
2 / 0 / 5
5,849
650
1,983
3,086
829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
因荷而得藕
Gilgamesh
10
6 / 0 / 5
6,265
696
3,581
2,702
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
小年低吟
Chang'e
9
4 / 2 / 4
5,624
625
3,733
5,963
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
3
0 / 7 / 1
3,485
387
955
4,436
1,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
BIBIBICZUGO
Artemis
5
0 / 5 / 0
3,788
421
2,247
4,029
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Clairu
Nemesis
8
1 / 2 / 1
4,939
549
2,136
6,145
1,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
JoKoPy
Medusa
6
0 / 3 / 1
4,146
461
1,591
4,175
1,079
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
zeckiels
Kukulkan
8
2 / 5 / 0
4,591
510
2,439
4,271
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
21
Kills
3
4
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
7
1
0.07
W
Athena
Amasa17
Athena
3
1
4
5
L
Artemis
BIBIBICZUGO
Artemis
0
5
0
0
L
Nemesis
Clairu
Nemesis
1
2
1
0.75
W
Bellona
Grossepepe
Bellona
6
1
2
7
L
Medusa
JoKoPy
Medusa
0
3
1
0.17
W
Xbalanque
ariya3ft
Xbalanque
2
0
5
4.5
L
Kukulkan
zeckiels
Kukulkan
2
5
0
0.4
W
Gilgamesh
因荷而得藕
Gilgamesh
6
0
5
8.5
W
Chang'e
小年低吟
Chang'e
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,764
Damage
9,368
21,027
Taken
23,056
9,804
Mitigated
6,303
7,219
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
955
462
111
300
4,436
1,097
11
1,721
2,638
2,499
0
W
Athena
Amasa17
Athena
1,822
883
0
498
5,258
3,311
985
645
4,519
10,296
0
L
Artemis
BIBIBICZUGO
Artemis
2,247
1,334
0
30
4,029
1,220
0
897
3,108
0
10,848
L
Nemesis
Clairu
Nemesis
2,136
1,264
0
2,096
6,145
1,622
0
408
5,579
0
17,842
W
Bellona
Grossepepe
Bellona
3,645
1,389
0
1,353
4,018
2,580
1,018
248
3,730
0
21,221
L
Medusa
JoKoPy
Medusa
1,591
1,145
0
421
4,175
1,079
25
330
3,841
0
10,712
W
Xbalanque
ariya3ft
Xbalanque
1,983
1,213
0
1,460
3,086
829
1,725
435
2,601
0
23,213
L
Kukulkan
zeckiels
Kukulkan
2,439
465
0
0
4,271
1,285
0
1,826
2,335
12,761
0
W
Gilgamesh
因荷而得藕
Gilgamesh
3,581
803
0
902
2,702
1,291
0
0
2,702
0
27,857
W
Chang'e
小年低吟
Chang'e
3,733
575
174
2,832
5,963
1,793
671
1,724
4,081
19,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,392
Gold Earned
20,949
217
Minions Killed
115
0
Camps Cleared
0
805,022
Distance Traveled
726,315
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,485
387
2
0
0
151,740
2
W
Athena
5,601
622
17
2
0
158,462
0
L
Artemis
3,788
421
18
2
0
116,099
0
L
Nemesis
4,939
549
44
5
0
177,887
0
W
Bellona
6,053
673
46
5
0
178,909
0
L
Medusa
4,146
461
23
3
0
145,199
1
W
Xbalanque
5,849
650
59
7
0
135,787
0
L
Kukulkan
4,591
510
28
3
0
135,390
0
W
Gilgamesh
6,265
696
65
7
0
178,542
3
W
Chang'e
5,624
625
30
3
0
153,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role