Player Matchup

Cu Chulainn
Cu Chulainn
CruelOrphan
Cu Chulainn
Level 159
God Stats
109W - 57L
1,880 SR
Queue Stats
453W - 249L
1,747 Elo+
Party 2
Nu Wa
Nu Wa
Hémithée
Nu Wa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Phoenixus
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,727 Elo+
Solo
Tiamat
Tiamat
RataNott
Tiamat
Level 160
God Stats
78W - 29L
1,794 SR
Queue Stats
905W - 526L
1,716 Elo+
Party 2
Ne Zha
Ne Zha
Venerma
Ne Zha
Level 160
God Stats
2W - 1L
1,858 SR
Queue Stats
652W - 307L
1,773 Elo+
Party 2
Team Averages
Level 151
1,707 SR
1,693 Elo+

VS

Team Averages
Level 140
1,582 SR
1,639 Elo+
Anhur
Anhur
ALphAm4Ze
Anhur
Level 121
God Stats
29W - 17L
1,682 SR
Queue Stats
461W - 250L
1,672 Elo+
Party 1
Mercury
Mercury
Neobride
Mercury
Level 155
God Stats
2W - 3L
1,743 SR
Queue Stats
481W - 245L
1,729 Elo+
Party 1
Tiamat
Tiamat
Rahgos
Tiamat
Level 126
God Stats
46W - 9L
1,900 SR
Queue Stats
438W - 198L
1,717 Elo+
Party 1
Baron Samedi
Baron Samedi
Shisukor
Baron Samedi
Level 137
God Stats
3W - 4L
1,084 SR
Queue Stats
140W - 152L
1,579 Elo+
Solo
Hercules
Hercules
oldcrustyman
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CruelOrphan
Cu Chulainn
13
2 / 4 / 2
7,324
732
8,229
10,791
8,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
11
0 / 4 / 2
6,109
611
8,328
7,648
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Phoenixus
Anhur
12
1 / 3 / 2
6,653
665
4,645
7,737
2,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RataNott
Tiamat
13
1 / 3 / 2
7,199
720
6,997
8,025
4,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Venerma
Ne Zha
13
0 / 3 / 2
6,339
634
7,061
11,851
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ALphAm4Ze
Anhur
14
4 / 1 / 4
8,591
859
4,030
6,931
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Neobride
Mercury
15
5 / 0 / 9
9,057
906
6,831
9,566
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Rahgos
Tiamat
16
5 / 0 / 7
9,063
906
9,507
4,889
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Shisukor
Baron Samedi
15
2 / 1 / 8
8,341
834
7,934
6,813
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
oldcrustyman
Hercules
13
1 / 2 / 9
7,574
757
11,573
16,961
13,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
4
Kills
17
17
Deaths
4
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
ALphAm4Ze
Anhur
4
1
4
6
L
Cu Chulainn
CruelOrphan
Cu Chulainn
2
4
2
0.75
L
Nu Wa
0
4
2
0.25
W
Mercury
Neobride
Mercury
5
0
9
9.5
L
Anhur
Phoenixus
Anhur
1
3
2
0.67
W
Tiamat
Rahgos
Tiamat
5
0
7
8.5
L
Tiamat
RataNott
Tiamat
1
3
2
0.67
W
Baron Samedi
Shisukor
Baron Samedi
2
1
8
6
L
Ne Zha
Venerma
Ne Zha
0
3
2
0.33
W
Hercules
oldcrustyman
Hercules
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,260
Damage
39,875
46,052
Taken
45,160
27,553
Mitigated
25,534
8,763
Healing
22,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ALphAm4Ze
Anhur
4,030
676
0
1,860
6,931
2,032
1,693
2,522
3,938
0
23,828
L
Cu Chulainn
CruelOrphan
Cu Chulainn
8,229
1,104
0
1,780
10,791
8,639
0
3,364
7,155
0
21,487
L
Nu Wa
8,328
1,265
0
1,251
7,648
2,362
1
2,183
5,274
18,193
0
W
Mercury
Neobride
Mercury
6,831
1,954
0
3,167
9,566
3,701
881
2,667
6,503
0
31,867
L
Anhur
Phoenixus
Anhur
4,645
2,241
0
960
7,737
2,290
0
2,876
4,584
0
14,223
W
Tiamat
Rahgos
Tiamat
9,507
605
0
1,920
4,889
3,659
971
1,448
3,119
33,188
0
L
Tiamat
RataNott
Tiamat
6,997
501
74
1,950
8,025
4,895
0
4,503
3,400
25,304
0
W
Baron Samedi
Shisukor
Baron Samedi
7,934
90
2,585
3,299
6,813
2,968
754
1,955
4,419
29,387
0
L
Ne Zha
Venerma
Ne Zha
7,061
487
0
2,748
11,851
9,367
0
4,549
7,033
0
24,778
W
Hercules
oldcrustyman
Hercules
11,573
3,226
0
9,896
16,961
13,174
370
5,374
10,615
0
15,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,624
Gold Earned
42,626
207
Minions Killed
269
6
Camps Cleared
10
943,521
Distance Traveled
1,079,554
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,591
859
64
6
1
187,025
1
L
Cu Chulainn
7,324
732
44
4
2
182,145
2
L
Nu Wa
6,109
611
31
3
0
179,290
4
W
Mercury
9,057
906
66
7
5
267,739
3
L
Anhur
6,653
665
35
4
0
171,957
1
W
Tiamat
9,063
906
74
7
4
213,896
3
L
Tiamat
7,199
720
64
6
2
190,911
4
W
Baron Samedi
8,341
834
54
5
0
197,771
2
L
Ne Zha
6,339
634
33
3
2
219,218
3
W
Hercules
7,574
757
11
1
0
213,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role