Player Matchup

Geb
Geb
FLUBBi 4K
Geb
Level 84
God Stats
3W - 2L
1,569 SR
Queue Stats
84W - 128L
1,307 Elo+
Party 1
Chiron
Chiron
HappyKitten6540
Chiron
Level 44
God Stats
5W - 8L
1,668 SR
Queue Stats
82W - 150L
1,313 Elo+
Party 1
Anubis
Anubis
Kirkwood9336
Anubis
Level 26
God Stats
6W - 5L
1,603 SR
Queue Stats
52W - 66L
1,434 Elo+
Solo
Team Averages
Level 51
1,613 SR
1,351 Elo+

VS

Team Averages
Level 24
1,469 SR
1,394 Elo+
Hercules
Hercules
Cho7_9ve
Hercules
Level 26
God Stats
5W - 12L
1,408 SR
Queue Stats
48W - 56L
1,370 Elo+
Party 2
Ra
Ra
Lukilate66700
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,394 Elo+
Party 2
Sylvanus
Sylvanus
SonGoten36
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 114L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 13
15,206
691
15,867
28,625
19,058
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 6 / 9
13,204
600
15,440
18,611
7,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
20
13 / 0 / 3
15,178
690
29,454
24,156
13,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cho7_9ve
Hercules
16
2 / 5 / 7
12,165
553
21,691
24,754
18,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 2 / 4
13,566
617
18,352
19,722
6,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SonGoten36
Sylvanus
15
2 / 9 / 8
12,220
555
16,980
26,847
15,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
16
Kills
11
11
Deaths
16
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cho7_9ve
Hercules
2
5
7
1.1
W
1
5
13
1.5
W
2
6
9
1.08
W
Anubis
13
0
3
14.5
L
7
2
4
4.5
L
Sylvanus
SonGoten36
Sylvanus
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,761
Damage
57,023
71,392
Taken
71,323
39,613
Mitigated
41,105
36,736
Healing
26,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cho7_9ve
Hercules
21,691
4,020
882
3,689
24,754
18,733
0
15,386
9,368
0
47,381
W
15,867
753
2,434
8,924
28,625
19,058
339
12,146
16,479
37,512
0
W
15,440
6,961
2,077
4,483
18,611
7,086
1,398
8,682
9,929
0
57,198
W
Anubis
29,454
2,340
1,854
16,964
24,156
13,469
903
14,544
9,612
112,928
0
L
18,352
3,221
4,704
7,870
19,722
6,387
90
14,293
5,429
74,377
0
L
Sylvanus
SonGoten36
Sylvanus
16,980
3,574
3,709
5,587
26,847
15,985
0
15,726
11,121
43,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,588
Gold Earned
37,951
259
Minions Killed
184
0
Camps Cleared
0
1,192,703
Distance Traveled
1,073,412
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,165
553
48
2
0
376,795
0
W
Geb
15,206
691
37
2
0
428,897
2
W
Chiron
13,204
600
82
4
0
367,939
3
W
Anubis
15,178
690
140
6
0
395,867
5
L
Ra
13,566
617
101
5
0
395,604
1
L
Sylvanus
12,220
555
35
2
0
301,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role