Player Matchup

Hercules
Hercules
Silver II
FireB1ade
Hercules
Silver II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,253 MMR
Solo
Bakasura
Bakasura
Silver I
Saxev
Bakasura
Silver I
Level 99
God Stats
4W - 4L
1,370 SR
Queue Stats
466W - 475L
1,213 MMR
Party 1
Cupid
Cupid
Silver I
Shrobber
Cupid
Silver I
Level 153
God Stats
0W - 4L
1,066 SR
Queue Stats
277W - 293L
1,275 MMR
Solo
Eset
Eset
Gold V
Tayric
Eset
Gold V
Level 123
God Stats
3W - 2L
1,691 SR
Queue Stats
62W - 67L
1,277 MMR
Solo
Ganesha
Ganesha
Gold V
Нетвоякиса
Ganesha
Gold V
Level 74
God Stats
6W - 11L
1,483 SR
Queue Stats
41W - 48L
1,305 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,422 SR
1,264 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,450 SR
1,314 MMR
Cernunnos
Cernunnos
Silver III
DjOK2001
Cernunnos
Silver III
Level 112
God Stats
13W - 6L
1,468 SR
Queue Stats
98W - 89L
1,263 MMR
Solo
Poseidon
Poseidon
Gold V
MehdiDefender
Poseidon
Gold V
Level 88
God Stats
19W - 22L
1,445 SR
Queue Stats
456W - 450L
1,292 MMR
Party 2
Sobek
Sobek
Gold V
MirrorMP
Sobek
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
lmDrakey
Fenrir
Silver III
Level 38
God Stats
14W - 10L
1,312 SR
Queue Stats
181W - 191L
1,270 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
mrbasil12
Cu Chulainn
Silver I
Level 94
God Stats
28W - 31L
1,524 SR
Queue Stats
596W - 603L
1,247 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FireB1ade
Hercules
16
2 / 10 / 1
10,924
420
13,190
27,923
27,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Saxev
Bakasura
20
7 / 10 / 4
13,089
503
16,942
31,081
16,856
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Shrobber
Cupid
18
6 / 10 / 1
12,065
464
16,678
18,763
9,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Eset
Tayric
Eset
17
6 / 10 / 3
12,089
465
21,030
23,141
10,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 5 / 11
11,582
445
7,996
26,067
31,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaAthenaApolloTiamat

VS

Bans
King ArthurNemesisAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DjOK2001
Cernunnos
20
7 / 5 / 8
15,835
609
18,464
28,239
11,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MehdiDefender
Poseidon
20
20 / 4 / 4
18,666
718
34,329
17,073
6,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
MirrorMP
Sobek
20
2 / 6 / 19
14,803
569
13,433
29,608
38,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
lmDrakey
Fenrir
20
10 / 5 / 10
17,190
661
15,958
22,850
10,411
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
mrbasil12
Cu Chulainn
20
6 / 2 / 6
15,972
614
22,985
24,350
23,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
22
Kills
45
45
Deaths
22
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DjOK2001
Cernunnos
7
5
8
2.2
L
Hercules
FireB1ade
Hercules
2
10
1
0.25
W
Poseidon
MehdiDefender
Poseidon
20
4
4
5.5
W
Sobek
MirrorMP
Sobek
2
6
19
1.92
L
Bakasura
Saxev
Bakasura
7
10
4
0.9
L
Cupid
Shrobber
Cupid
6
10
1
0.65
L
Eset
Tayric
Eset
6
10
3
0.75
W
Fenrir
lmDrakey
Fenrir
10
5
10
3
W
Cu Chulainn
mrbasil12
Cu Chulainn
6
2
6
4.5
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,836
Damage
105,169
126,975
Taken
122,120
96,018
Mitigated
90,647
25,602
Healing
53,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DjOK2001
Cernunnos
18,464
9,636
0
17,117
28,239
11,323
10,730
4,207
23,275
0
137,322
L
Hercules
FireB1ade
Hercules
13,190
4,424
0
5,756
27,923
27,761
0
10,669
17,174
0
61,098
W
Poseidon
MehdiDefender
Poseidon
34,329
4,071
614
5,897
17,073
6,433
1,763
7,099
9,334
136,209
0
W
Sobek
MirrorMP
Sobek
13,433
1,360
0
12,083
29,608
38,483
814
8,606
20,452
57,056
0
L
Bakasura
Saxev
Bakasura
16,942
11,615
0
7,250
31,081
16,856
0
9,735
21,266
0
82,277
L
Cupid
Shrobber
Cupid
16,678
8,965
532
3,982
18,763
9,522
1,328
6,625
12,058
0
77,328
L
Eset
Tayric
Eset
21,030
1,106
933
3,895
23,141
10,792
532
11,084
12,057
77,839
0
W
Fenrir
lmDrakey
Fenrir
15,958
7,390
0
12,251
22,850
10,411
777
4,911
17,086
0
146,184
W
Cu Chulainn
mrbasil12
Cu Chulainn
22,985
5,150
0
5,771
24,350
23,997
69
4,740
17,959
9,299
95,322
L
7,996
825
0
3,254
26,067
31,087
0
12,277
13,790
27,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,749
Gold Earned
82,466
562
Minions Killed
799
0
Camps Cleared
0
2,174,293
Distance Traveled
2,372,348
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,835
609
161
6
0
435,994
6
L
Hercules
10,924
420
101
4
0
378,663
6
W
Poseidon
18,666
718
195
8
0
450,973
0
W
Sobek
14,803
569
66
3
0
474,824
8
L
Bakasura
13,089
503
161
6
0
471,533
5
L
Cupid
12,065
464
142
5
0
419,717
6
L
Eset
12,089
465
143
6
0
417,210
3
W
Fenrir
17,190
661
178
7
0
538,656
7
W
Cu Chulainn
15,972
614
199
8
0
471,901
9
L
Ganesha
11,582
445
15
1
0
487,170
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role