Player Matchup

Ares
Ares
BeatMyBaby2780
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,477 Elo+
Solo
Fenrir
Fenrir
Legendsoldier321
Fenrir
Level 27
God Stats
17W - 12L
1,671 SR
Queue Stats
405W - 380L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Moemen_On_Top
Danzaburou
Level 4
God Stats
0W - 1L
1,288 SR
Queue Stats
15W - 9L
1,693 Elo+
Solo
Yemoja
Yemoja
WH1TEliness
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,453 Elo+
Solo
Zeus
Zeus
panhades
Zeus
Level 7
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 2L
1,352 Elo+
Solo
Team Averages
Level 12
1,448 SR
1,500 Elo+

VS

Team Averages
Level 23
1,658 SR
1,497 Elo+
Kukulkan
Kukulkan
Caitirn
Kukulkan
Level 27
God Stats
7W - 5L
1,742 SR
Queue Stats
128W - 127L
1,467 Elo+
Solo
Nemesis
Nemesis
DamoneStalone
Nemesis
Level 24
God Stats
19W - 11L
1,648 SR
Queue Stats
41W - 31L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
GaziHalcebeg
Erlang Shen
Level 25
God Stats
23W - 23L
1,545 SR
Queue Stats
63W - 59L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
JusDeBagarre93
Gilgamesh
Level 24
God Stats
29W - 25L
1,742 SR
Queue Stats
86W - 70L
1,498 Elo+
Party 1
Loki
Loki
Tiago_Drake
Loki
Level 16
God Stats
7W - 10L
1,614 SR
Queue Stats
16W - 21L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,535
474
9,386
18,345
12,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 5 / 1
9,935
552
12,003
16,449
10,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Moemen_On_Top
Danzaburou
15
6 / 5 / 3
10,167
565
11,373
16,171
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
12
3 / 8 / 3
8,085
449
2,509
13,640
8,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
13
1 / 7 / 3
7,912
440
3,014
11,253
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caitirn
Kukulkan
16
5 / 4 / 4
10,145
564
12,388
8,814
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
16
9 / 6 / 7
10,877
604
17,632
15,604
7,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
GaziHalcebeg
Erlang Shen
15
5 / 2 / 8
10,242
569
9,861
13,069
9,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JusDeBagarre93
Gilgamesh
18
5 / 4 / 5
10,866
604
11,754
11,385
7,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 7 / 4
9,104
506
8,221
11,823
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
23
Kills
31
31
Deaths
23
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Kukulkan
Caitirn
Kukulkan
5
4
4
1.75
W
Nemesis
9
6
7
2.08
W
Erlang Shen
GaziHalcebeg
Erlang Shen
5
2
8
4.5
W
Gilgamesh
JusDeBagarre93
Gilgamesh
5
4
5
1.88
L
10
5
1
2.1
L
Danzaburou
Moemen_On_Top
Danzaburou
6
5
3
1.5
W
7
7
4
1.29
L
Yemoja
3
8
3
0.56
L
Zeus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,285
Damage
59,856
75,858
Taken
60,695
41,361
Mitigated
31,719
16,577
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,386
633
0
4,238
18,345
12,976
0
1,972
16,305
41,214
0
W
Kukulkan
Caitirn
Kukulkan
12,388
1,136
0
1,980
8,814
3,682
735
1,993
6,501
61,641
0
W
Nemesis
17,632
10,076
0
5,160
15,604
7,240
2,379
2,947
12,657
0
51,131
W
Erlang Shen
GaziHalcebeg
Erlang Shen
9,861
4,650
0
1,548
13,069
9,471
129
1,987
11,054
0
42,130
W
Gilgamesh
JusDeBagarre93
Gilgamesh
11,754
3,604
0
1,304
11,385
7,590
1,125
4,581
6,804
0
68,403
L
12,003
4,596
513
4,789
16,449
10,683
33
1,783
14,602
0
44,170
L
Danzaburou
Moemen_On_Top
Danzaburou
11,373
4,505
294
4,824
16,171
5,478
1,758
512
15,595
0
63,735
W
8,221
2,180
0
1,305
11,823
3,736
469
3,039
8,770
0
36,839
L
Yemoja
2,509
873
490
431
13,640
8,869
0
3,253
10,235
13,692
0
L
Zeus
3,014
154
0
998
11,253
3,355
0
4,062
6,733
29,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,634
Gold Earned
51,234
355
Minions Killed
425
0
Camps Cleared
0
1,532,853
Distance Traveled
1,723,737
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,535
474
75
4
0
302,792
1
W
Kukulkan
10,145
564
120
7
0
325,391
3
W
Nemesis
10,877
604
73
4
0
356,255
0
W
Erlang Shen
10,242
569
59
3
0
345,126
1
W
Gilgamesh
10,866
604
113
6
0
369,307
3
L
Fenrir
9,935
552
71
4
0
355,508
6
L
Danzaburou
10,167
565
123
7
0
314,344
3
W
Loki
9,104
506
60
3
0
327,658
0
L
Yemoja
8,085
449
27
2
0
281,446
0
L
Zeus
7,912
440
59
3
0
278,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role